Player Matchup

Scylla
Scylla
BearN3cessities
Scylla
Level 109
God Stats
28W - 19L
1,643 SR
Queue Stats
305W - 317L
1,452 Elo+
Solo
Hun Batz
Hun Batz
Crandaff
Hun Batz
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 31L
1,464 Elo+
Solo
Hou Yi
Hou Yi
Strangehate
Hou Yi
Level 160
God Stats
21W - 19L
1,660 SR
Queue Stats
191W - 187L
1,518 Elo+
Solo
Kumbhakarna
Kumbhakarna
TrickyClaw22184
Kumbhakarna
Level 91
God Stats
2W - 0L
1,636 SR
Queue Stats
227W - 212L
1,549 Elo+
Solo
Odin
Odin
ghostgotyou464
Odin
Level 97
God Stats
31W - 24L
1,474 SR
Queue Stats
790W - 767L
1,517 Elo+
Solo
Team Averages
Level 114
1,583 SR
1,500 Elo+

VS

Team Averages
Level 120
1,403 SR
1,486 Elo+
Bakasura
Bakasura
Deadpool_Kelley
Bakasura
Level 138
God Stats
10W - 12L
1,652 SR
Queue Stats
907W - 912L
1,446 Elo+
Solo
Rama
Rama
FatPigeons
Rama
Level 122
God Stats
3W - 11L
1,234 SR
Queue Stats
466W - 430L
1,503 Elo+
Party 1
Loki
Loki
JDiaz69
Loki
Level 59
God Stats
65W - 69L
1,297 SR
Queue Stats
377W - 401L
1,456 Elo+
Solo
Ymir
Ymir
WanderingViper
Ymir
Level 128
God Stats
10W - 14L
1,400 SR
Queue Stats
317W - 298L
1,522 Elo+
Party 1
Medusa
Medusa
appyjuise
Medusa
Level 155
God Stats
21W - 32L
1,432 SR
Queue Stats
491W - 466L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 3
6,611
441
4,795
7,904
2,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Crandaff
Hun Batz
14
5 / 1 / 6
8,692
579
8,333
9,605
3,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hou Yi
15
4 / 2 / 4
8,922
595
5,940
7,993
2,544
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
TrickyClaw22184
Kumbhakarna
10
0 / 4 / 3
6,709
447
2,244
13,352
8,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
7 / 1 / 1
9,087
606
7,786
8,461
8,601
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
2 / 3 / 5
7,513
501
5,982
10,100
4,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 4 / 3
7,203
480
6,811
8,619
2,260
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Loki
JDiaz69
Loki
11
1 / 4 / 5
6,805
454
3,719
8,101
2,289
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 2 / 10
6,968
465
6,165
9,883
6,234
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
appyjuise
Medusa
13
6 / 4 / 8
8,755
584
9,951
7,988
3,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
45
16
Kills
14
14
Deaths
17
17
Assists
31
Player
Kills
Deaths
Assists
KDA
W
0
6
3
0.25
W
Hun Batz
Crandaff
Hun Batz
5
1
6
8
L
Bakasura
2
3
5
1.5
L
3
4
3
1.13
L
Loki
JDiaz69
Loki
1
4
5
0.88
W
Hou Yi
4
2
4
3
W
Kumbhakarna
TrickyClaw22184
Kumbhakarna
0
4
3
0.38
L
2
2
10
3.5
L
Medusa
appyjuise
Medusa
6
4
8
2.5
W
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,098
Damage
32,628
47,315
Taken
44,691
25,649
Mitigated
18,867
8,235
Healing
7,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,795
581
0
20
7,904
2,502
408
487
7,347
35,679
0
W
Hun Batz
Crandaff
Hun Batz
8,333
2,601
0
500
9,605
3,280
0
1,211
8,089
0
58,004
L
Bakasura
5,982
4,077
0
3,514
10,100
4,676
45
407
9,653
0
51,408
L
6,811
5,296
0
656
8,619
2,260
54
1,490
7,023
0
36,597
L
Loki
JDiaz69
Loki
3,719
650
0
1,779
8,101
2,289
0
942
7,097
0
29,301
W
Hou Yi
5,940
2,400
0
1,573
7,993
2,544
0
712
7,071
0
60,129
W
Kumbhakarna
TrickyClaw22184
Kumbhakarna
2,244
152
332
1,322
13,352
8,722
0
3,738
9,449
13,027
0
L
6,165
660
240
783
9,883
6,234
0
2,422
7,337
33,340
0
L
Medusa
appyjuise
Medusa
9,951
4,896
0
783
7,988
3,408
616
1,330
6,542
0
48,673
W
7,786
2,388
0
4,488
8,461
8,601
320
564
7,687
0
53,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,021
Gold Earned
37,244
404
Minions Killed
374
0
Camps Cleared
0
1,376,538
Distance Traveled
1,391,075
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,611
441
70
5
0
276,982
4
W
Hun Batz
8,692
579
99
7
0
304,758
8
L
Bakasura
7,513
501
107
7
0
322,478
1
L
Rama
7,203
480
65
4
0
243,312
6
L
Loki
6,805
454
63
4
0
300,411
4
W
Hou Yi
8,922
595
110
7
0
269,245
1
W
Kumbhakarna
6,709
447
25
2
0
263,774
2
L
Ymir
6,968
465
57
4
0
271,143
4
L
Medusa
8,755
584
82
5
0
253,731
4
W
Odin
9,087
606
100
7
0
261,779
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role