Player Matchup

Cabrakan
Cabrakan
NUKEBOSS23
Cabrakan
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 52L
1,438 Elo+
Solo
Tsukuyomi
Tsukuyomi
O_CONQUISTADOR_X
Tsukuyomi
Level 48
God Stats
47W - 54L
1,296 SR
Queue Stats
401W - 443L
1,348 Elo+
Solo
Sylvanus
Sylvanus
Shuff1e_04
Sylvanus
Level 112
God Stats
4W - 7L
1,385 SR
Queue Stats
182W - 200L
1,416 Elo+
Party 2
Sol
Sol
TheVVitch2890
Sol
Level 62
God Stats
6W - 5L
1,382 SR
Queue Stats
122W - 119L
1,440 Elo+
Solo
Skadi
Skadi
shuffle03
Skadi
Level 73
God Stats
10W - 19L
1,440 SR
Queue Stats
154W - 186L
1,379 Elo+
Party 2
Team Averages
Level 78
1,400 SR
1,404 Elo+

VS

Team Averages
Level 45
1,401 SR
1,321 Elo+
Nox
Nox
Calebofthesand45
Nox
Level 36
God Stats
0W - 2L
1,272 SR
Queue Stats
25W - 53L
1,222 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nicoostuni_
Morgan Le Fay
Level 36
God Stats
2W - 7L
1,208 SR
Queue Stats
122W - 137L
1,332 Elo+
Solo
Terra
Terra
Phonequemelapone
Terra
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 77L
1,315 Elo+
Party 1
Danzaburou
Danzaburou
axel564_
Danzaburou
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 110L
1,306 Elo+
Party 1
Rama
Rama
ezbake1
Rama
Level 66
God Stats
0W - 3L
1,522 SR
Queue Stats
79W - 88L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
NUKEBOSS23
Cabrakan
12
2 / 1 / 1
7,616
692
3,871
5,293
4,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
10
6 / 0 / 0
6,438
585
3,267
4,214
1,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
Shuff1e_04
Sylvanus
9
0 / 3 / 5
5,943
540
4,642
8,287
3,869
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
3 / 0 / 2
6,610
601
4,984
2,765
1,118
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
shuffle03
Skadi
9
2 / 1 / 3
5,623
511
5,593
4,425
1,169
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,203
473
675
5,267
3,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Nicoostuni_
Morgan Le Fay
11
1 / 3 / 0
6,177
562
3,078
4,995
1,567
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
1 / 1 / 1
5,202
473
2,105
9,182
4,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
axel564_
Danzaburou
9
3 / 4 / 1
5,420
493
3,615
8,223
1,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
ezbake1
Rama
10
0 / 1 / 1
5,875
534
1,622
5,987
1,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
13
Kills
5
5
Deaths
14
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Cabrakan
NUKEBOSS23
Cabrakan
2
1
1
2.5
L
Morgan Le Fay
Nicoostuni_
Morgan Le Fay
1
3
0
0.33
W
Tsukuyomi
6
0
0
6
L
1
1
1
1.5
W
Sylvanus
Shuff1e_04
Sylvanus
0
3
5
0.83
W
3
0
2
4
L
Danzaburou
axel564_
Danzaburou
3
4
1
0.88
L
Rama
ezbake1
Rama
0
1
1
0.5
W
Skadi
shuffle03
Skadi
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,357
Damage
11,095
24,984
Taken
33,654
11,487
Mitigated
12,931
6,909
Healing
8,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
675
333
0
550
5,267
3,092
250
1,189
4,078
15,620
0
W
Cabrakan
NUKEBOSS23
Cabrakan
3,871
656
0
500
5,293
4,135
360
2,985
2,308
37,517
0
L
Morgan Le Fay
Nicoostuni_
Morgan Le Fay
3,078
650
130
591
4,995
1,567
141
3,420
1,575
33,372
0
W
Tsukuyomi
3,267
776
0
1,321
4,214
1,196
0
471
3,743
0
25,808
L
2,105
297
343
3,268
9,182
4,432
0
2,591
6,591
12,201
0
W
Sylvanus
Shuff1e_04
Sylvanus
4,642
1,963
810
2,216
8,287
3,869
566
1,835
6,436
18,497
0
W
4,984
600
0
1,572
2,765
1,118
824
35
2,730
32,646
0
L
Danzaburou
axel564_
Danzaburou
3,615
1,535
0
1,198
8,223
1,899
150
2,564
5,659
0
21,851
L
Rama
ezbake1
Rama
1,622
1,149
0
2,335
5,987
1,941
152
3,733
2,254
0
35,885
W
Skadi
shuffle03
Skadi
5,593
1,099
0
490
4,425
1,169
210
579
3,846
0
31,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,230
Gold Earned
27,877
301
Minions Killed
260
0
Camps Cleared
0
1,048,577
Distance Traveled
929,932
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,203
473
54
5
0
142,040
0
W
Cabrakan
7,616
692
91
8
0
197,345
3
L
Morgan Le Fay
6,177
562
68
6
0
190,037
1
W
Tsukuyomi
6,438
585
48
4
0
253,491
0
L
Terra
5,202
473
23
2
0
215,401
1
W
Sylvanus
5,943
540
25
2
0
189,014
5
W
Sol
6,610
601
74
7
0
202,549
3
L
Danzaburou
5,420
493
38
3
0
200,197
0
L
Rama
5,875
534
77
7
0
182,257
2
W
Skadi
5,623
511
63
6
0
206,178
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role