Player Matchup

Guan Yu
Guan Yu
Hoelel
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Ra
Ra
iTziKeaZ
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,452 Elo+
Party 1
Fafnir
Fafnir
noxtif
Fafnir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,452 Elo+
Party 1
Yemoja
Yemoja
vallike
Yemoja
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,452 Elo+
Party 1
Izanami
Izanami
ziankioh
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,770 Elo+
Party 2
Team Averages
Level 9
1,500 SR
1,525 Elo+

VS

Team Averages
Level 21
1,500 SR
1,522 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Mlorol
Eset
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 10L
1,481 Elo+
Solo
Bellona
Bellona
alikillers
Bellona
Level 4
God Stats
12W - 17L
1,500 SR
Queue Stats
18W - 27L
1,500 Elo+
Solo
Chronos
Chronos
ГусьХрустальный
Chronos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 25L
1,593 Elo+
Solo
Cthulhu
Cthulhu
曦Yui
Cthulhu
Level 29
God Stats
6W - 7L
1,502 SR
Queue Stats
104W - 83L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Hoelel
Guan Yu
19
6 / 15 / 8
13,124
937
12,929
28,963
41,982
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
3 / 7 / 13
12,996
928
21,491
17,758
6,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
noxtif
Fafnir
20
3 / 7 / 17
13,965
998
15,988
29,923
46,878
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
vallike
Yemoja
19
1 / 2 / 14
12,345
882
11,242
19,648
24,915
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
ziankioh
Izanami
20
9 / 9 / 10
15,120
1,080
31,688
20,929
8,658
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
13 / 4 / 21
15,826
1,130
39,622
18,915
7,651
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Eset
Mlorol
Eset
20
12 / 4 / 21
15,206
1,086
27,526
14,265
5,571
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
alikillers
Bellona
20
4 / 9 / 15
12,145
868
9,384
21,380
15,021
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
3 / 2 / 25
14,054
1,004
12,493
11,048
4,697
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
曦Yui
Cthulhu
20
8 / 4 / 24
14,632
1,045
22,125
33,952
37,451
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
146
22
Kills
40
40
Deaths
23
62
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
13
4
21
5.88
L
Guan Yu
Hoelel
Guan Yu
6
15
8
0.67
W
Eset
Mlorol
Eset
12
4
21
5.63
W
Bellona
alikillers
Bellona
4
9
15
1.28
L
3
7
13
1.36
L
Fafnir
noxtif
Fafnir
3
7
17
1.64
L
Yemoja
vallike
Yemoja
1
2
14
4
L
Izanami
ziankioh
Izanami
9
9
10
1.56
W
3
2
25
7.75
W
Cthulhu
曦Yui
Cthulhu
8
4
24
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,338
Damage
111,150
117,221
Taken
99,560
129,033
Mitigated
70,391
26,392
Healing
18,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
39,622
21,124
0
6,048
18,915
7,651
0
6,898
12,017
0
64,950
L
Guan Yu
Hoelel
Guan Yu
12,929
1,573
1,065
1,714
28,963
41,982
0
14,891
14,072
0
18,637
W
Eset
Mlorol
Eset
27,526
954
2,344
1,870
14,265
5,571
0
7,793
6,472
34,133
0
W
Bellona
alikillers
Bellona
9,384
2,795
0
184
21,380
15,021
0
10,948
10,432
0
15,884
L
21,491
2,499
6,916
1,087
17,758
6,600
0
11,412
6,346
52,119
0
L
Fafnir
noxtif
Fafnir
15,988
5,799
0
3,467
29,923
46,878
0
14,902
15,021
27,127
0
L
Yemoja
vallike
Yemoja
11,242
1,437
7,873
1,802
19,648
24,915
0
13,100
6,548
26,263
0
L
Izanami
ziankioh
Izanami
31,688
16,869
0
2,468
20,929
8,658
0
7,839
13,090
0
64,721
W
12,493
3,845
0
1,104
11,048
4,697
0
4,386
6,662
51,125
0
W
Cthulhu
曦Yui
Cthulhu
22,125
644
726
6,601
33,952
37,451
0
18,696
15,256
47,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,550
Gold Earned
71,863
230
Minions Killed
229
2
Camps Cleared
6
1,186,021
Distance Traveled
1,174,807
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
15,826
1,130
53
4
4
222,742
0
L
Guan Yu
13,124
937
14
1
0
223,661
2
W
Eset
15,206
1,086
19
1
0
222,439
1
W
Bellona
12,145
868
8
1
1
204,894
1
L
Ra
12,996
928
70
5
0
252,327
0
L
Fafnir
13,965
998
26
2
1
231,430
0
L
Yemoja
12,345
882
40
3
0
244,276
0
L
Izanami
15,120
1,080
80
6
1
234,327
4
W
Chronos
14,054
1,004
95
7
1
256,660
0
W
Cthulhu
14,632
1,045
54
4
0
268,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role