Player Matchup

Fenrir
Fenrir
AllKnowsNena
Fenrir
Level 18
God Stats
21W - 18L
1,105 SR
Queue Stats
132W - 149L
1,204 Elo+
Solo
Jormungandr
Jormungandr
ResidentEvilFan0
Jormungandr
Level 2
God Stats
2W - 4L
1,500 SR
Queue Stats
27W - 30L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Rockmanguy1482
Cthulhu
Level 5
God Stats
0W - 1L
1,388 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
m5d30yr68
Loki
Level 27
God Stats
2W - 2L
1,125 SR
Queue Stats
108W - 167L
1,194 Elo+
Solo
Ra
Ra
rapidroyr6
Ra
Level 5
God Stats
0W - 1L
1,301 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 11
1,284 SR
1,380 Elo+

VS

Team Averages
Level 16
1,457 SR
1,202 Elo+
Tsukuyomi
Tsukuyomi
AceBasilisk7411
Tsukuyomi
Level 13
God Stats
1W - 1L
1,224 SR
Queue Stats
7W - 22L
1,011 Elo+
Solo
Persephone
Persephone
Nautickzz
Persephone
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 21L
1,263 Elo+
Solo
Izanami
Izanami
man_man_man00
Izanami
Level 28
God Stats
6W - 0L
1,560 SR
Queue Stats
111W - 109L
1,419 Elo+
Solo
Baron Samedi
Baron Samedi
pamonhacc
Baron Samedi
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 28L
1,091 Elo+
Solo
Terra
Terra
sfollata-carota
Terra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
3 / 8 / 0
9,274
464
6,237
13,409
8,522
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
ResidentEvilFan0
Jormungandr
11
0 / 10 / 2
8,401
420
4,913
20,843
16,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 11 / 1
9,045
452
7,535
20,786
19,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
10
0 / 13 / 1
6,880
344
2,698
13,523
4,033
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

2
0 / 1 / 0
5,469
273
225
499
120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AceBasilisk7411
Tsukuyomi
7
1 / 3 / 7
6,661
333
1,598
3,684
849
Mace

Mace

+10
Physical Power

Persephone
Nautickzz
Persephone
15
10 / 0 / 8
10,390
520
11,811
6,683
2,060
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
18
20 / 3 / 10
12,041
602
23,364
14,650
5,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
pamonhacc
Baron Samedi
14
7 / 0 / 18
9,406
470
10,793
8,025
2,876
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
1 / 0 / 5
6,388
319
510
3,124
939

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
87
4
Kills
39
43
Deaths
6
4
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AceBasilisk7411
Tsukuyomi
1
3
7
1.5
L
Fenrir
3
8
0
0.38
W
Persephone
Nautickzz
Persephone
10
0
8
14
L
Jormungandr
ResidentEvilFan0
Jormungandr
0
10
2
0.1
L
1
11
1
0.14
L
Loki
0
13
1
0.04
W
Izanami
20
3
10
8.33
W
Baron Samedi
pamonhacc
Baron Samedi
7
0
18
16
L
0
1
0
0
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,608
Damage
48,076
69,060
Taken
36,166
48,395
Mitigated
12,166
2,534
Healing
9,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AceBasilisk7411
Tsukuyomi
1,598
447
0
36
3,684
849
38
834
2,850
0
8,133
L
Fenrir
6,237
782
0
929
13,409
8,522
1,714
2,747
10,662
0
41,873
W
Persephone
Nautickzz
Persephone
11,811
2,027
0
2,684
6,683
2,060
1,282
2,897
3,786
46,997
0
L
Jormungandr
ResidentEvilFan0
Jormungandr
4,913
1,497
0
1,270
20,843
16,696
331
7,056
13,787
28,707
0
L
7,535
231
0
335
20,786
19,024
87
8,835
11,951
30,711
0
L
Loki
2,698
538
0
0
13,523
4,033
465
4,175
9,348
0
18,157
W
Izanami
23,364
19,147
0
2,830
14,650
5,442
2,673
3,005
11,645
0
76,279
W
Baron Samedi
pamonhacc
Baron Samedi
10,793
2,182
1,186
2,483
8,025
2,876
1,214
4,799
3,186
29,486
0
L
225
93
0
0
499
120
0
301
198
725
0
W
510
370
143
224
3,124
939
0
1,098
2,026
2,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,069
Gold Earned
44,886
210
Minions Killed
255
0
Camps Cleared
0
1,316,148
Distance Traveled
1,232,481
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,661
333
11
1
0
149,551
3
L
Fenrir
9,274
464
66
3
0
343,371
1
W
Persephone
10,390
520
72
4
0
357,174
0
L
Jormungandr
8,401
420
38
2
0
315,024
1
L
Cthulhu
9,045
452
71
4
0
322,570
2
L
Loki
6,880
344
35
2
0
307,380
0
W
Izanami
12,041
602
125
6
0
308,502
0
W
Baron Samedi
9,406
470
41
2
0
294,878
5
L
Ra
5,469
273
0
0
0
27,803
0
W
Terra
6,388
319
6
0
0
122,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role