Player Matchup

Scylla
Scylla
 
Scylla
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Frakshad
Cabrakan
Level 31
God Stats
18W - 13L
1,639 SR
Queue Stats
119W - 149L
1,451 Elo+
Party 1
Anhur
Anhur
ItsCorey
Anhur
Level 61
God Stats
4W - 3L
1,484 SR
Queue Stats
75W - 72L
1,569 Elo+
Party 1
Amaterasu
Amaterasu
PeanutButterCupz
Amaterasu
Level 120
God Stats
10W - 9L
1,592 SR
Queue Stats
56W - 46L
1,528 Elo+
Solo
Da Ji
Da Ji
kion127
Da Ji
Level 96
God Stats
15W - 9L
1,722 SR
Queue Stats
188W - 192L
1,549 Elo+
Solo
Team Averages
Level 87
1,587 SR
1,519 Elo+

VS

Team Averages
Level 74
1,583 SR
1,380 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
A_Random_Guy_420
Tsukuyomi
Level 24
God Stats
40W - 41L
1,513 SR
Queue Stats
46W - 56L
1,356 Elo+
Party 2
Baron Samedi
Baron Samedi
PandaPaws098
Baron Samedi
Level 83
God Stats
33W - 24L
1,660 SR
Queue Stats
75W - 106L
1,314 Elo+
Party 2
Mercury
Mercury
Rolypoly2005
Mercury
Level 107
God Stats
2W - 2L
1,344 SR
Queue Stats
175W - 214L
1,364 Elo+
Party 2
Sol
Sol
spoonforpres
Sol
Level 92
God Stats
2W - 1L
1,899 SR
Queue Stats
93W - 128L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
4 / 2 / 4
9,891
582
11,765
8,656
3,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
Frakshad
Cabrakan
13
1 / 3 / 8
7,406
436
7,480
13,453
10,594
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anhur
ItsCorey
Anhur
16
9 / 2 / 4
9,448
556
9,406
10,181
3,738
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
17
4 / 2 / 3
10,300
606
7,268
13,114
8,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Da Ji
kion127
Da Ji
15
5 / 1 / 4
9,310
548
6,074
10,967
5,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
1 / 4 / 1
8,785
517
7,139
11,718
8,248
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tsukuyomi
12
2 / 5 / 3
7,915
466
5,147
9,835
2,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
PandaPaws098
Baron Samedi
13
2 / 5 / 3
8,077
475
8,151
10,248
3,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Rolypoly2005
Mercury
10
1 / 5 / 1
6,585
387
4,441
11,677
5,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 4 / 1
8,744
514
8,903
12,786
4,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
23
Kills
10
10
Deaths
23
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
2
4
3
L
Cu Chulainn
 
Cu Chulainn
1
4
1
0.38
L
Tsukuyomi
2
5
3
0.7
W
Cabrakan
Frakshad
Cabrakan
1
3
8
1.67
W
Anhur
ItsCorey
Anhur
9
2
4
5.5
L
Baron Samedi
PandaPaws098
Baron Samedi
2
5
3
0.7
W
Amaterasu
4
2
3
2.75
L
Mercury
Rolypoly2005
Mercury
1
5
1
0.3
W
Da Ji
kion127
Da Ji
5
1
4
7
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,993
Damage
33,781
56,371
Taken
56,264
31,719
Mitigated
24,434
21,126
Healing
15,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
11,765
2,278
0
1,812
8,656
3,224
0
5,204
3,452
65,356
0
L
Cu Chulainn
 
Cu Chulainn
7,139
1,678
0
2,246
11,718
8,248
518
1,099
10,575
3,230
47,445
L
Tsukuyomi
5,147
584
406
2,570
9,835
2,780
0
2,341
7,434
0
40,516
W
Cabrakan
Frakshad
Cabrakan
7,480
1,017
0
2,948
13,453
10,594
140
5,801
7,208
20,666
0
W
Anhur
ItsCorey
Anhur
9,406
5,632
0
3,483
10,181
3,738
992
3,946
5,975
0
73,639
L
Baron Samedi
PandaPaws098
Baron Samedi
8,151
407
907
3,185
10,248
3,041
425
3,684
6,548
40,938
0
W
Amaterasu
7,268
3,159
0
7,565
13,114
8,321
1,432
1,381
11,733
0
61,813
L
Mercury
Rolypoly2005
Mercury
4,441
1,135
311
1,954
11,677
5,812
365
3,779
7,898
4,665
19,316
W
Da Ji
kion127
Da Ji
6,074
1,934
0
5,318
10,967
5,842
910
1,427
9,530
0
58,562
L
8,903
3,061
0
4,023
12,786
4,553
914
7,931
4,446
46,355
5,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,355
Gold Earned
40,106
490
Minions Killed
405
0
Camps Cleared
0
1,658,808
Distance Traveled
1,476,535
25
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,891
582
127
7
0
319,568
4
L
Cu Chulainn
8,785
517
93
5
0
311,867
1
L
Tsukuyomi
7,915
466
72
4
0
318,083
1
W
Cabrakan
7,406
436
25
1
0
315,223
4
W
Anhur
9,448
556
123
7
0
303,343
2
L
Baron Samedi
8,077
475
83
5
0
266,169
2
W
Amaterasu
10,300
606
128
8
0
368,940
8
L
Mercury
6,585
387
50
3
0
293,475
2
W
Da Ji
9,310
548
87
5
0
351,734
7
L
Sol
8,744
514
107
6
0
286,941
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role