Player Matchup

Ymir
Ymir
FatPigeons
Ymir
Level 122
God Stats
9W - 3L
1,719 SR
Queue Stats
466W - 430L
1,491 Elo+
Party 2
Baron Samedi
Baron Samedi
WanderingViper
Baron Samedi
Level 128
God Stats
23W - 16L
1,535 SR
Queue Stats
317W - 298L
1,511 Elo+
Party 2
Osiris
Osiris
appyjuise
Osiris
Level 155
God Stats
6W - 9L
1,402 SR
Queue Stats
491W - 466L
1,494 Elo+
Party 2
Zhong Kui
Zhong Kui
瀚海浸月
Zhong Kui
Level 118
God Stats
1W - 0L
1,709 SR
Queue Stats
16W - 20L
1,394 Elo+
Party 3
Neith
Neith
陈冠希啊
Neith
Level 116
God Stats
7W - 6L
1,616 SR
Queue Stats
112W - 114L
1,393 Elo+
Party 3
Team Averages
Level 128
1,596 SR
1,456 Elo+

VS

Team Averages
Level 105
1,540 SR
1,522 Elo+
King Arthur
King Arthur
Exvilition
King Arthur
Level 32
God Stats
4W - 2L
1,538 SR
Queue Stats
28W - 28L
1,496 Elo+
Solo
Sol
Sol
MisaMeow
Sol
Level 159
God Stats
8W - 10L
1,513 SR
Queue Stats
659W - 653L
1,513 Elo+
Party 1
Artemis
Artemis
Sox_Dud
Artemis
Level 122
God Stats
3W - 6L
1,465 SR
Queue Stats
583W - 538L
1,554 Elo+
Party 1
Pele
Pele
VirgiliousisSwag
Pele
Level 95
God Stats
2W - 3L
1,547 SR
Queue Stats
368W - 344L
1,504 Elo+
Party 1
Yemoja
Yemoja
z-Wodan
Yemoja
Level 115
God Stats
17W - 14L
1,637 SR
Queue Stats
532W - 479L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 9
9,560
683
7,450
10,837
7,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
WanderingViper
Baron Samedi
14
2 / 1 / 5
8,810
629
5,703
6,013
2,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
appyjuise
Osiris
13
3 / 1 / 6
8,817
630
5,980
9,934
5,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
瀚海浸月
Zhong Kui
15
5 / 0 / 1
9,306
665
7,893
7,405
5,674
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
9 / 2 / 5
9,556
683
9,176
8,472
2,911
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Exvilition
King Arthur
10
0 / 5 / 1
6,169
441
3,686
13,530
7,053
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 0 / 1
7,291
521
4,994
3,018
769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Sox_Dud
Artemis
10
1 / 8 / 1
6,356
454
4,806
10,825
2,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 5 / 0
7,709
551
3,742
10,455
2,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
z-Wodan
Yemoja
9
0 / 5 / 0
6,257
447
3,335
12,314
5,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
23
Kills
3
4
Deaths
23
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Exvilition
King Arthur
0
5
1
0.1
W
4
0
9
8.5
L
1
0
1
1.5
L
Artemis
Sox_Dud
Artemis
1
8
1
0.19
L
1
5
0
0.2
W
Baron Samedi
WanderingViper
Baron Samedi
2
1
5
4.5
W
Osiris
appyjuise
Osiris
3
1
6
6
L
Yemoja
z-Wodan
Yemoja
0
5
0
0
W
Zhong Kui
瀚海浸月
Zhong Kui
5
0
1
5.5
W
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,202
Damage
20,563
42,661
Taken
50,142
24,321
Mitigated
18,282
19,075
Healing
7,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Exvilition
King Arthur
3,686
594
0
2,957
13,530
7,053
0
8,809
4,683
68
24,615
W
7,450
2,297
435
2,950
10,837
7,788
399
2,020
8,817
49,007
0
L
4,994
537
0
1,140
3,018
769
1,125
403
2,561
38,767
0
L
Artemis
Sox_Dud
Artemis
4,806
1,616
0
1,493
10,825
2,413
0
4,035
6,706
0
29,358
L
3,742
431
0
424
10,455
2,849
0
3,067
7,264
0
48,289
W
Baron Samedi
WanderingViper
Baron Samedi
5,703
278
601
2,401
6,013
2,538
706
2,558
3,455
51,274
0
W
Osiris
appyjuise
Osiris
5,980
2,357
0
3,206
9,934
5,410
140
1,468
8,466
0
64,437
L
Yemoja
z-Wodan
Yemoja
3,335
531
357
1,573
12,314
5,198
0
4,290
7,882
15,466
0
W
Zhong Kui
瀚海浸月
Zhong Kui
7,893
1,569
76
5,628
7,405
5,674
382
50
7,355
49,811
0
W
9,176
4,738
0
3,778
8,472
2,911
3,315
2,301
6,171
0
53,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,049
Gold Earned
33,782
484
Minions Killed
306
0
Camps Cleared
0
1,352,889
Distance Traveled
1,306,728
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,169
441
44
3
0
281,062
0
W
Ymir
9,560
683
65
5
0
250,844
5
L
Sol
7,291
521
86
6
0
280,362
2
L
Artemis
6,356
454
51
4
0
241,053
2
L
Pele
7,709
551
101
7
0
260,060
3
W
Baron Samedi
8,810
629
111
8
0
265,071
5
W
Osiris
8,817
630
96
7
0
322,278
3
L
Yemoja
6,257
447
24
2
0
244,191
5
W
Zhong Kui
9,306
665
109
8
0
259,315
3
W
Neith
9,556
683
103
7
0
255,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role