Player Matchup

Nike
Nike
 
Nike
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Ayzek10
Izanami
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 2L
1,413 Elo+
Solo
Zeus
Zeus
CringeFBoi69
Zeus
Level 27
God Stats
29W - 18L
1,679 SR
Queue Stats
234W - 181L
1,617 Elo+
Solo
Sol
Sol
RipmeNtor
Sol
Level 26
God Stats
4W - 0L
1,914 SR
Queue Stats
14W - 14L
1,445 Elo+
Solo
Ao Kuang
Ao Kuang
Пантеонович
Ao Kuang
Level 29
God Stats
1W - 0L
1,305 SR
Queue Stats
93W - 105L
1,549 Elo+
Solo
Team Averages
Level 23
1,579 SR
1,505 Elo+

VS

Team Averages
Level 20
1,508 SR
1,526 Elo+
Scylla
Scylla
Konseikon2535
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Migi42
Ne Zha
Level 28
God Stats
0W - 2L
1,623 SR
Queue Stats
48W - 33L
1,670 Elo+
Solo
Nu Wa
Nu Wa
Mupster247
Nu Wa
Level 26
God Stats
48W - 34L
1,638 SR
Queue Stats
125W - 100L
1,548 Elo+
Solo
Kukulkan
Kukulkan
Randi413
Kukulkan
Level 12
God Stats
0W - 2L
1,281 SR
Queue Stats
18W - 47L
1,383 Elo+
Solo
Sylvanus
Sylvanus
TuttiFrutti4Life
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 116L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
19
1 / 1 / 29
11,860
1,186
6,984
11,095
13,115
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
Ayzek10
Izanami
18
12 / 3 / 11
12,453
1,245
13,586
7,521
2,136
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
13 / 1 / 17
12,059
1,206
36,034
6,359
2,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 5 / 10
10,240
1,024
23,029
10,366
2,211
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
7 / 1 / 18
11,568
1,157
9,823
14,003
5,141
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

274

VS

Team 2 Tickets

19

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 11 / 3
8,360
836
0
14,043
5,616
Ne Zha
Migi42
Ne Zha
16
7 / 6 / 4
11,616
1,162
15,467
16,707
6,777
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
16
2 / 3 / 6
10,016
1,002
14,761
19,922
7,734
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Randi413
Kukulkan
15
2 / 7 / 4
9,457
946
5,767
17,724
7,324
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 12 / 5
8,974
897
6,891
27,268
21,048
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
33
39
Kills
11
11
Deaths
39
85
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
1
29
15.5
W
Izanami
Ayzek10
Izanami
12
3
11
5.83
W
13
1
17
21.5
L
0
11
3
0.14
L
Ne Zha
Migi42
Ne Zha
7
6
4
1.5
L
Nu Wa
2
3
6
1.67
L
Kukulkan
Randi413
Kukulkan
2
7
4
0.57
W
6
5
10
2.2
L
0
12
5
0.21
W
7
1
18
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,456
Damage
42,886
49,344
Taken
95,664
24,736
Mitigated
48,499
12,341
Healing
8,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
6,984
589
0
1,084
11,095
13,115
0
6,968
4,127
0
25,375
W
Izanami
Ayzek10
Izanami
13,586
11,317
0
1,925
7,521
2,136
0
4,391
3,130
0
45,306
W
36,034
1,280
0
0
6,359
2,133
0
3,554
2,805
68,883
0
L
0
0
0
0
14,043
5,616
0
8,643
5,400
0
0
L
Ne Zha
Migi42
Ne Zha
15,467
3,279
0
1,044
16,707
6,777
0
13,292
3,415
0
39,507
L
Nu Wa
14,761
4,998
237
1,926
19,922
7,734
0
13,878
6,044
43,980
0
L
Kukulkan
Randi413
Kukulkan
5,767
880
0
27
17,724
7,324
0
11,769
5,955
22,906
0
W
23,029
8,108
0
1,669
10,366
2,211
0
5,269
5,097
51,778
0
L
6,891
2,022
2,504
2,823
27,268
21,048
0
21,304
5,964
16,762
0
W
9,823
4,111
0
7,663
14,003
5,141
0
7,237
6,766
21,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,180
Gold Earned
48,423
263
Minions Killed
156
12
Camps Cleared
3
902,457
Distance Traveled
782,625
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,860
1,186
33
3
0
206,296
1
W
Izanami
12,453
1,245
77
8
4
144,752
3
W
Zeus
12,059
1,206
59
6
4
194,078
0
L
Scylla
8,360
836
0
0
0
139,707
0
L
Ne Zha
11,616
1,162
39
4
1
169,956
0
L
Nu Wa
10,016
1,002
55
6
0
160,983
0
L
Kukulkan
9,457
946
43
4
1
164,066
2
W
Sol
10,240
1,024
74
7
1
152,226
0
L
Sylvanus
8,974
897
19
2
1
147,913
1
W
Ao Kuang
11,568
1,157
20
2
3
205,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role