Player Matchup

Cernunnos
Cernunnos
FLoW iLLuSiONz
Cernunnos
Level 29
God Stats
3W - 3L
1,425 SR
Queue Stats
4W - 5L
1,324 Elo+
Solo
Chaac
Chaac
MrMikeC
Chaac
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 51L
1,385 Elo+
Solo
Merlin
Merlin
O Jovi O
Merlin
Level 18
God Stats
22W - 17L
1,530 SR
Queue Stats
86W - 67L
1,496 Elo+
Solo
Anubis
Anubis
Ragnandre
Anubis
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Neith
Neith
evilduck_157
Neith
Level 29
God Stats
4W - 4L
1,410 SR
Queue Stats
326W - 367L
1,402 Elo+
Solo
Team Averages
Level 24
1,473 SR
1,421 Elo+

VS

Team Averages
Level 15
1,459 SR
1,494 Elo+
Sun Wukong
Sun Wukong
Amethyst254
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Chang'e
Chang'e
Dnalon03
Chang'e
Level 25
God Stats
11W - 5L
1,630 SR
Queue Stats
162W - 143L
1,512 Elo+
Solo
Bellona
Bellona
Remusgreyback
Bellona
Level 14
God Stats
1W - 2L
1,342 SR
Queue Stats
26W - 19L
1,504 Elo+
Solo
Da Ji
Da Ji
Smorgas_22
Da Ji
Level 25
God Stats
3W - 4L
1,323 SR
Queue Stats
72W - 61L
1,516 Elo+
Solo
Medusa
Medusa
womynatti
Medusa
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 9L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FLoW iLLuSiONz
Cernunnos
20
7 / 2 / 23
12,632
1,053
29,812
13,231
6,247
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
MrMikeC
Chaac
19
6 / 4 / 23
12,482
1,040
15,138
17,210
21,744
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
O Jovi O
Merlin
20
14 / 3 / 19
14,750
1,229
30,517
12,811
5,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Ragnandre
Anubis
19
2 / 2 / 25
11,471
956
9,390
9,561
4,764
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
10 / 0 / 19
13,321
1,110
23,667
9,124
4,393
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

206

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Amethyst254
Sun Wukong
17
0 / 5 / 6
10,616
885
7,180
21,367
14,796
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
Dnalon03
Chang'e
18
2 / 3 / 7
11,697
975
15,445
26,031
16,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bellona
17
3 / 7 / 4
11,351
946
14,570
23,986
15,979
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
17
4 / 11 / 3
11,524
960
12,806
26,085
9,389
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
womynatti
Medusa
17
2 / 13 / 1
10,459
872
8,059
19,517
5,187
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
32
39
Kills
11
11
Deaths
39
109
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Amethyst254
Sun Wukong
0
5
6
0.6
L
Chang'e
Dnalon03
Chang'e
2
3
7
1.83
W
Cernunnos
FLoW iLLuSiONz
Cernunnos
7
2
23
9.25
W
Chaac
MrMikeC
Chaac
6
4
23
4.38
W
Merlin
O Jovi O
Merlin
14
3
19
7.83
W
Anubis
Ragnandre
Anubis
2
2
25
7.25
L
Bellona
3
7
4
0.71
L
Da Ji
4
11
3
0.5
W
10
0
19
19.5
L
Medusa
womynatti
Medusa
2
13
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,524
Damage
58,060
61,937
Taken
116,986
42,842
Mitigated
62,081
14,887
Healing
12,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Amethyst254
Sun Wukong
7,180
808
0
1,796
21,367
14,796
0
4,547
16,820
0
27,971
L
Chang'e
Dnalon03
Chang'e
15,445
1,269
3,884
5,567
26,031
16,730
0
10,444
15,587
56,007
0
W
Cernunnos
FLoW iLLuSiONz
Cernunnos
29,812
23,038
0
232
13,231
6,247
0
3,118
10,113
0
51,646
W
Chaac
MrMikeC
Chaac
15,138
3,377
0
3,854
17,210
21,744
0
5,338
11,872
111
26,625
W
Merlin
O Jovi O
Merlin
30,517
4,001
719
2,986
12,811
5,694
0
3,827
8,984
63,247
0
W
Anubis
Ragnandre
Anubis
9,390
316
783
2,290
9,561
4,764
0
1,866
7,534
19,571
0
L
Bellona
14,570
1,334
0
130
23,986
15,979
0
7,477
16,509
939
28,604
L
Da Ji
12,806
3,266
270
379
26,085
9,389
0
9,165
16,920
0
27,231
W
23,667
10,034
0
4,023
9,124
4,393
0
2,140
6,804
0
57,525
L
Medusa
womynatti
Medusa
8,059
3,110
0
0
19,517
5,187
0
8,385
11,132
0
13,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,656
Gold Earned
55,647
243
Minions Killed
218
8
Camps Cleared
6
1,010,554
Distance Traveled
1,055,336
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,616
885
57
5
0
207,364
0
L
Chang'e
11,697
975
88
7
1
229,468
0
W
Cernunnos
12,632
1,053
46
4
1
205,918
0
W
Chaac
12,482
1,040
17
1
1
220,965
0
W
Merlin
14,750
1,229
74
6
4
196,582
0
W
Anubis
11,471
956
25
2
0
176,058
0
L
Bellona
11,351
946
43
4
2
224,119
1
L
Da Ji
11,524
960
27
2
2
226,582
1
W
Neith
13,321
1,110
81
7
2
211,031
0
L
Medusa
10,459
872
3
0
1
167,803
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role