Player Matchup

The Morrigan
The Morrigan
Elishalomins
The Morrigan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 48L
1,541 Elo+
Solo
Pele
Pele
PeachBuffalo30
Pele
Level 75
God Stats
2W - 0L
1,643 SR
Queue Stats
182W - 180L
1,482 Elo+
Solo
Sylvanus
Sylvanus
Tellos777
Sylvanus
Level 146
God Stats
3W - 2L
1,500 SR
Queue Stats
196W - 209L
1,413 Elo+
Solo
Chaac
Chaac
Wybrand
Chaac
Level 124
God Stats
13W - 5L
1,592 SR
Queue Stats
475W - 465L
1,405 Elo+
Solo
Discordia
Discordia
scottyhope1987
Discordia
Level 107
God Stats
2W - 0L
1,479 SR
Queue Stats
74W - 55L
1,511 Elo+
Solo
Team Averages
Level 94
1,543 SR
1,470 Elo+

VS

Team Averages
Level 81
1,535 SR
1,449 Elo+
Olorun
Olorun
DrHoffman24
Olorun
Level 113
God Stats
8W - 7L
1,680 SR
Queue Stats
458W - 495L
1,422 Elo+
Party 1
Apollo
Apollo
WarPiggi
Apollo
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 43L
1,518 Elo+
Solo
Zeus
Zeus
mara95000
Zeus
Level 107
God Stats
2W - 2L
1,516 SR
Queue Stats
265W - 252L
1,430 Elo+
Solo
Ra
Ra
pexitosmctetis
Ra
Level 108
God Stats
1W - 3L
1,481 SR
Queue Stats
449W - 486L
1,418 Elo+
Party 1
Fenrir
Fenrir
seaman71707
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Elishalomins
The Morrigan
16
5 / 5 / 13
10,705
765
11,330
8,150
3,070
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
10 / 5 / 18
12,560
897
21,612
21,381
11,229
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Tellos777
Sylvanus
19
3 / 4 / 19
11,142
796
6,131
19,433
22,067
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
Wybrand
Chaac
18
6 / 5 / 15
11,412
815
18,258
22,072
20,765
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
scottyhope1987
Discordia
20
9 / 2 / 15
12,595
900
23,223
12,155
6,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
19
6 / 7 / 7
11,503
822
11,369
18,299
7,733
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
WarPiggi
Apollo
19
4 / 7 / 14
11,323
809
12,521
16,400
5,696
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
18
3 / 7 / 14
10,861
776
17,973
19,240
6,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
5 / 5 / 11
11,322
809
13,327
15,559
9,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fenrir
16
3 / 7 / 9
10,219
730
8,950
17,599
12,832
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
76
33
Kills
21
21
Deaths
33
80
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Olorun
6
7
7
1.36
W
The Morrigan
Elishalomins
The Morrigan
5
5
13
2.3
W
10
5
18
3.8
W
Sylvanus
Tellos777
Sylvanus
3
4
19
3.13
L
Apollo
WarPiggi
Apollo
4
7
14
1.57
W
Chaac
Wybrand
Chaac
6
5
15
2.7
L
Zeus
3
7
14
1.43
L
5
5
11
2.1
W
Discordia
scottyhope1987
Discordia
9
2
15
8.25
L
Fenrir
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,554
Damage
64,140
83,191
Taken
87,097
63,448
Mitigated
42,273
36,934
Healing
34,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
11,369
6,367
6,720
6,557
18,299
7,733
222
8,097
9,792
22,903
0
W
The Morrigan
Elishalomins
The Morrigan
11,330
752
561
889
8,150
3,070
1,038
4,650
2,662
26,083
0
W
21,612
4,104
1,152
6,578
21,381
11,229
1,414
12,096
9,285
0
40,388
W
Sylvanus
Tellos777
Sylvanus
6,131
1,281
9,064
5,784
19,433
22,067
975
10,282
9,151
9,968
0
L
Apollo
WarPiggi
Apollo
12,521
6,740
1,921
2,900
16,400
5,696
2,062
8,466
7,512
0
28,376
W
Chaac
Wybrand
Chaac
18,258
1,563
1,073
7,358
22,072
20,765
1,021
8,615
13,457
0
38,054
L
Zeus
17,973
1,253
1,375
2,690
19,240
6,551
794
7,317
11,435
35,285
0
L
13,327
1,264
5,003
2,778
15,559
9,461
470
7,328
7,873
44,533
0
W
Discordia
scottyhope1987
Discordia
23,223
744
1,987
2,488
12,155
6,317
867
6,366
5,789
42,930
0
L
Fenrir
8,950
702
1,321
3,119
17,599
12,832
134
7,530
9,801
0
11,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,414
Gold Earned
55,228
159
Minions Killed
164
0
Camps Cleared
0
1,288,650
Distance Traveled
1,153,651
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,503
822
25
2
0
207,100
0
W
The Morrigan
10,705
765
26
2
0
236,154
0
W
Pele
12,560
897
49
4
0
237,777
0
W
Sylvanus
11,142
796
10
1
0
255,390
0
L
Apollo
11,323
809
35
3
0
251,303
2
W
Chaac
11,412
815
33
2
0
263,932
4
L
Zeus
10,861
776
37
3
0
196,899
0
L
Ra
11,322
809
63
5
0
234,943
2
W
Discordia
12,595
900
41
3
0
295,397
0
L
Fenrir
10,219
730
4
0
0
263,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role