Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Megimo
Bakasura
Level 26
God Stats
4W - 4L
1,096 SR
Queue Stats
328W - 342L
1,344 Elo+
Solo
Anubis
Anubis
Sanek892342
Anubis
Level 29
God Stats
42W - 26L
1,610 SR
Queue Stats
134W - 122L
1,461 Elo+
Party 1
Amaterasu
Amaterasu
TheDirkLoid
Amaterasu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,422 Elo+
Solo
Ares
Ares
mckelviedc
Ares
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
235W - 234L
1,467 Elo+
Solo
Team Averages
Level 26
1,441 SR
1,439 Elo+

VS

Team Averages
Level 21
1,481 SR
1,461 Elo+
Nu Wa
Nu Wa
J0HNNYCASH
Nu Wa
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 6L
1,506 Elo+
Solo
Apollo
Apollo
Mephashm
Apollo
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
123W - 138L
1,359 Elo+
Solo
Thor
Thor
SmeiSeRGC
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
ZUCCHINY69
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
espaguetron2
Amaterasu
Level 65
God Stats
1W - 3L
1,407 SR
Queue Stats
22W - 34L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
8 / 0 / 5
6,597
660
5,546
3,861
1,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
Megimo
Bakasura
9
0 / 0 / 1
5,338
534
1,659
5,085
2,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
12
9 / 0 / 1
7,247
725
8,133
4,456
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
TheDirkLoid
Amaterasu
9
3 / 2 / 0
5,587
559
3,502
9,275
3,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 0 / 8
5,352
535
3,813
5,503
4,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
7
0 / 6 / 0
4,237
424
3,468
6,677
1,321
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
Mephashm
Apollo
6
0 / 5 / 0
4,111
411
2,498
6,708
1,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
7
0 / 3 / 0
4,461
446
330
5,778
1,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 5 / 0
4,287
429
1,507
6,836
3,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
espaguetron2
Amaterasu
10
2 / 2 / 0
5,777
578
4,867
6,644
5,242
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
21
Kills
2
2
Deaths
21
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
8
0
5
10.5
L
Nu Wa
0
6
0
0
W
Bakasura
Megimo
Bakasura
0
0
1
0.5
L
Apollo
Mephashm
Apollo
0
5
0
0
W
Anubis
9
0
1
9.5
L
Thor
0
3
0
0
W
Amaterasu
TheDirkLoid
Amaterasu
3
2
0
1.5
L
0
5
0
0
L
Amaterasu
espaguetron2
Amaterasu
2
2
0
1
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,653
Damage
12,670
28,180
Taken
32,643
13,911
Mitigated
12,571
13,595
Healing
5,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
5,546
2,508
131
1,682
3,861
1,257
773
694
3,167
0
30,881
L
Nu Wa
3,468
1,890
0
230
6,677
1,321
0
5,479
1,198
14,058
0
W
Bakasura
Megimo
Bakasura
1,659
951
0
2,408
5,085
2,531
62
80
5,005
0
25,808
L
Apollo
Mephashm
Apollo
2,498
1,142
0
1,677
6,708
1,493
0
2,043
4,471
0
16,115
W
Anubis
8,133
877
0
3,428
4,456
2,012
418
2,459
1,997
47,680
0
L
Thor
330
330
0
1,552
5,778
1,363
0
1,139
4,639
0
15,936
W
Amaterasu
TheDirkLoid
Amaterasu
3,502
1,881
0
4,389
9,275
3,588
0
88
9,187
0
21,949
L
1,507
173
0
343
6,836
3,152
0
2,764
3,745
7,052
0
L
Amaterasu
espaguetron2
Amaterasu
4,867
2,530
0
1,716
6,644
5,242
0
0
6,277
0
29,241
W
3,813
359
0
1,557
5,503
4,523
84
1,654
3,849
15,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,121
Gold Earned
22,873
281
Minions Killed
157
0
Camps Cleared
0
902,018
Distance Traveled
805,064
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,597
660
59
6
0
178,743
2
L
Nu Wa
4,237
424
19
2
0
148,649
0
W
Bakasura
5,338
534
62
6
0
185,395
3
L
Apollo
4,111
411
25
3
0
155,477
0
W
Anubis
7,247
725
94
9
0
178,697
0
L
Thor
4,461
446
36
4
0
174,155
1
W
Amaterasu
5,587
559
48
5
0
174,100
1
L
Ares
4,287
429
12
1
0
151,686
0
L
Amaterasu
5,777
578
65
7
0
175,097
0
W
Ares
5,352
535
18
2
0
185,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role