Player Matchup

Mercury
Mercury
Ledisi
Mercury
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
215W - 231L
1,370 Elo+
Solo
Ra
Ra
NoT_Scarez
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,336 Elo+
Party 1
Xbalanque
Xbalanque
SenhorMaycon
Xbalanque
Level 29
God Stats
0W - 2L
1,268 SR
Queue Stats
4W - 8L
1,269 Elo+
Solo
Eset
Eset
ih8pencils
Eset
Level 25
God Stats
5W - 8L
1,522 SR
Queue Stats
23W - 38L
1,409 Elo+
Solo
Olorun
Olorun
super_manuel_11
Olorun
Level 10
God Stats
0W - 1L
1,693 SR
Queue Stats
2W - 6L
1,136 Elo+
Party 1
Team Averages
Level 21
1,497 SR
1,304 Elo+

VS

Team Averages
Level 18
1,518 SR
1,301 Elo+
Hercules
Hercules
EXN_Grizzly
Hercules
Level 24
God Stats
7W - 3L
1,628 SR
Queue Stats
75W - 103L
1,299 Elo+
Solo
Sylvanus
Sylvanus
Junes Pluto
Sylvanus
Level 28
God Stats
1W - 1L
1,433 SR
Queue Stats
13W - 26L
1,494 Elo+
Solo
Bakasura
Bakasura
MegaMonX7
Bakasura
Level 20
God Stats
6W - 4L
1,452 SR
Queue Stats
6W - 4L
1,437 Elo+
Solo
Nu Wa
Nu Wa
iskandar_Ish
Nu Wa
Level 7
God Stats
9W - 2L
1,500 SR
Queue Stats
64W - 62L
1,022 Elo+
Solo
Freya
Freya
killerr_nutt
Freya
Level 13
God Stats
1W - 1L
1,576 SR
Queue Stats
11W - 14L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ledisi
Mercury
20
17 / 1 / 3
16,145
769
20,166
14,402
7,639
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

13
2 / 10 / 8
9,296
443
4,811
13,679
4,120
Xbalanque
SenhorMaycon
Xbalanque
13
0 / 3 / 2
9,140
435
3,340
11,179
3,316
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
11 / 8 / 5
11,758
560
16,800
14,217
4,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

9
0 / 13 / 7
7,637
364
2,298
16,183
5,032

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EXN_Grizzly
Hercules
14
4 / 9 / 3
9,900
471
7,471
20,505
15,766
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Sylvanus
Junes Pluto
Sylvanus
19
3 / 0 / 4
12,129
578
5,992
10,327
10,733
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bakasura
MegaMonX7
Bakasura
18
18 / 9 / 2
13,090
623
15,835
15,747
7,082
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
8 / 4 / 2
12,488
595
11,976
9,610
4,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 9 / 16
9,775
465
7,764
18,041
6,610
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
61
30
Kills
34
35
Deaths
31
25
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hercules
EXN_Grizzly
Hercules
4
9
3
0.61
W
Sylvanus
Junes Pluto
Sylvanus
3
0
4
5
L
Mercury
Ledisi
Mercury
17
1
3
18.5
W
Bakasura
MegaMonX7
Bakasura
18
9
2
2.11
L
2
10
8
0.6
L
Xbalanque
SenhorMaycon
Xbalanque
0
3
2
0.33
L
11
8
5
1.69
W
8
4
2
2.25
W
1
9
16
1
L
0
13
7
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,415
Damage
49,038
69,660
Taken
74,230
24,809
Mitigated
44,472
8,240
Healing
15,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
EXN_Grizzly
Hercules
7,471
905
0
2,628
20,505
15,766
1,262
5,996
14,245
0
32,648
W
Sylvanus
Junes Pluto
Sylvanus
5,992
2,077
0
2,254
10,327
10,733
2,514
1,463
8,806
68,831
0
L
Mercury
Ledisi
Mercury
20,166
12,835
0
567
14,402
7,639
0
2,388
11,768
0
187,856
W
Bakasura
MegaMonX7
Bakasura
15,835
12,517
0
3,384
15,747
7,082
480
4,838
10,729
0
59,491
L
4,811
992
1,231
1,052
13,679
4,120
468
5,334
7,727
31,859
0
L
Xbalanque
SenhorMaycon
Xbalanque
3,340
873
0
1,732
11,179
3,316
822
4,551
6,422
0
43,907
L
16,800
1,877
0
1,496
14,217
4,702
821
5,751
8,195
56,529
0
W
11,976
1,897
0
961
9,610
4,281
9,545
2,444
7,070
81,569
0
W
7,764
2,818
0
6,386
18,041
6,610
1,220
8,206
9,471
28,606
0
L
2,298
1,497
898
1,264
16,183
5,032
23
6,847
8,508
12,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,976
Gold Earned
57,382
528
Minions Killed
483
0
Camps Cleared
0
1,588,283
Distance Traveled
1,780,010
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,900
471
72
3
0
359,032
1
W
Sylvanus
12,129
578
121
6
0
365,297
1
L
Mercury
16,145
769
276
13
0
484,602
1
W
Bakasura
13,090
623
115
5
0
384,772
7
L
Ra
9,296
443
55
3
0
307,030
0
L
Xbalanque
9,140
435
86
4
0
229,698
3
L
Eset
11,758
560
87
4
0
285,123
2
W
Nu Wa
12,488
595
142
7
0
312,515
0
W
Freya
9,775
465
33
2
0
358,394
0
L
Olorun
7,637
364
24
1
0
281,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role