Player Matchup

Bellona
Bellona
De8t0r
Bellona
Level 21
God Stats
5W - 6L
1,500 SR
Queue Stats
127W - 169L
1,383 Elo+
Solo
Ymir
Ymir
TotalEDM
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
dimitrakar06
Nemesis
Level 41
God Stats
4W - 10L
1,288 SR
Queue Stats
17W - 24L
1,173 Elo+
Party 1
Skadi
Skadi
its-M4rkii13
Skadi
Level 17
God Stats
30W - 33L
1,467 SR
Queue Stats
257W - 266L
1,381 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kobra_criskaf89
Morgan Le Fay
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,139 Elo+
Party 1
Team Averages
Level 18
1,451 SR
1,315 Elo+

VS

Team Averages
Level 16
1,522 SR
1,398 Elo+
Fenrir
Fenrir
 
Fenrir
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Kolahoki
Jing Wei
Level 18
God Stats
3W - 7L
1,424 SR
Queue Stats
31W - 20L
1,424 Elo+
Solo
Erlang Shen
Erlang Shen
RedPingg
Erlang Shen
Level 6
God Stats
2W - 1L
1,463 SR
Queue Stats
4W - 2L
1,308 Elo+
Solo
Nike
Nike
Zuluag
Nike
Level 24
God Stats
63W - 63L
1,525 SR
Queue Stats
140W - 167L
1,427 Elo+
Solo
Scylla
Scylla
mummy743
Scylla
Level 24
God Stats
3W - 1L
1,696 SR
Queue Stats
12W - 17L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
De8t0r
Bellona
14
4 / 6 / 1
9,220
512
10,087
17,412
13,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
9
1 / 5 / 0
7,390
411
2,862
9,559
7,081
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
dimitrakar06
Nemesis
13
5 / 2 / 1
8,513
473
4,101
9,200
3,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 2 / 1
7,472
415
4,387
4,545
1,308
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
kobra_criskaf89
Morgan Le Fay
11
2 / 5 / 2
7,161
398
9,159
9,529
3,588
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
7 / 6 / 2
9,247
514
6,718
12,710
6,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
Kolahoki
Jing Wei
15
3 / 0 / 4
9,008
500
8,761
10,367
3,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
RedPingg
Erlang Shen
15
3 / 3 / 6
8,642
480
8,318
11,211
7,967
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Nike
Zuluag
Nike
13
2 / 0 / 4
7,839
436
3,181
5,127
6,229
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Scylla
mummy743
Scylla
14
5 / 4 / 4
8,657
481
6,314
9,642
3,116
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
12
Kills
20
20
Deaths
13
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
6
2
1.33
L
Bellona
De8t0r
Bellona
4
6
1
0.75
W
Jing Wei
Kolahoki
Jing Wei
3
0
4
5
W
Erlang Shen
RedPingg
Erlang Shen
3
3
6
2
L
Ymir
1
5
0
0.2
W
Nike
Zuluag
Nike
2
0
4
4
L
Nemesis
dimitrakar06
Nemesis
5
2
1
2.75
L
0
2
1
0.25
L
Morgan Le Fay
kobra_criskaf89
Morgan Le Fay
2
5
2
0.6
W
Scylla
mummy743
Scylla
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,596
Damage
33,292
50,245
Taken
49,057
28,308
Mitigated
27,265
9,071
Healing
14,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,718
1,749
0
3,256
12,710
6,343
740
1,423
11,287
0
46,312
L
Bellona
De8t0r
Bellona
10,087
4,254
68
6,308
17,412
13,037
1,522
413
16,999
0
55,504
W
Jing Wei
Kolahoki
Jing Wei
8,761
7,609
0
5,198
10,367
3,610
1,260
1,730
8,637
0
62,743
W
Erlang Shen
RedPingg
Erlang Shen
8,318
4,550
0
3,315
11,211
7,967
934
1,432
9,779
132
40,041
L
Ymir
2,862
543
0
0
9,559
7,081
0
973
8,586
14,100
0
W
Nike
Zuluag
Nike
3,181
273
0
0
5,127
6,229
606
1,586
3,541
0
34,467
L
Nemesis
dimitrakar06
Nemesis
4,101
1,281
0
2,145
9,200
3,294
0
683
8,517
0
36,500
L
4,387
1,686
0
240
4,545
1,308
101
523
4,022
0
42,138
L
Morgan Le Fay
kobra_criskaf89
Morgan Le Fay
9,159
730
0
310
9,529
3,588
276
4,008
5,521
27,928
0
W
Scylla
mummy743
Scylla
6,314
501
0
2,906
9,642
3,116
1,104
5,850
3,792
36,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,756
Gold Earned
43,393
309
Minions Killed
382
0
Camps Cleared
0
1,491,851
Distance Traveled
1,595,761
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,247
514
63
4
0
292,261
1
L
Bellona
9,220
512
94
5
0
281,575
3
W
Jing Wei
9,008
500
117
7
0
345,538
5
W
Erlang Shen
8,642
480
71
4
0
356,942
0
L
Ymir
7,390
411
15
1
0
235,474
4
W
Nike
7,839
436
67
4
0
310,150
6
L
Nemesis
8,513
473
78
4
0
349,922
0
L
Skadi
7,472
415
79
4
0
342,514
2
L
Morgan Le Fay
7,161
398
43
2
0
282,366
1
W
Scylla
8,657
481
64
4
0
290,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role