Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AsemuSei
Izanami
Level 119
God Stats
8W - 13L
1,555 SR
Queue Stats
188W - 190L
1,535 Elo+
Solo
Arachne
Arachne
PhilSais96
Arachne
Level 127
God Stats
1W - 1L
1,212 SR
Queue Stats
992W - 953L
1,521 Elo+
Solo
Sylvanus
Sylvanus
ReasonableRasins
Sylvanus
Level 103
God Stats
37W - 25L
1,507 SR
Queue Stats
433W - 376L
1,590 Elo+
Solo
Tyr
Tyr
SilverCryxus
Tyr
Level 93
God Stats
6W - 3L
1,524 SR
Queue Stats
62W - 51L
1,530 Elo+
Solo
Team Averages
Level 115
1,460 SR
1,535 Elo+

VS

Team Averages
Level 100
1,522 SR
1,500 Elo+
Merlin
Merlin
 
Merlin
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Hkelly205
Ra
Level 100
God Stats
3W - 12L
1,468 SR
Queue Stats
577W - 670L
1,497 Elo+
Solo
Ne Zha
Ne Zha
VadimMuver
Ne Zha
Level 111
God Stats
5W - 6L
1,777 SR
Queue Stats
464W - 489L
1,549 Elo+
Solo
Hou Yi
Hou Yi
Zarloks
Hou Yi
Level 108
God Stats
0W - 1L
1,444 SR
Queue Stats
292W - 267L
1,492 Elo+
Solo
Ares
Ares
kEePsMoKin_420
Ares
Level 41
God Stats
4W - 13L
1,422 SR
Queue Stats
45W - 53L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
2 / 4 / 3
9,090
568
11,854
10,082
4,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
AsemuSei
Izanami
16
2 / 2 / 5
9,938
621
7,663
8,270
2,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
PhilSais96
Arachne
18
4 / 0 / 2
10,356
647
4,638
9,974
3,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
6 / 4 / 4
9,547
597
6,098
14,588
14,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 0 / 1
8,262
516
1,853
7,796
5,788
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
2 / 2 / 0
8,808
551
6,145
6,869
3,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 3
7,935
496
3,534
9,841
3,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
VadimMuver
Ne Zha
15
4 / 2 / 5
8,781
549
9,526
11,090
3,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
Zarloks
Hou Yi
14
1 / 4 / 3
8,499
531
4,165
10,271
3,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 3 / 2
7,068
442
2,480
8,823
2,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
14
Kills
10
10
Deaths
14
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
4
3
0.88
L
Merlin
 
Merlin
2
2
0
1
W
Izanami
AsemuSei
Izanami
2
2
5
2.25
L
2
3
3
1.17
W
Arachne
PhilSais96
Arachne
4
0
2
5
W
6
4
4
2
W
0
0
1
0.5
L
Ne Zha
VadimMuver
Ne Zha
4
2
5
3.25
L
Hou Yi
Zarloks
Hou Yi
1
4
3
0.63
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,106
Damage
25,850
50,710
Taken
46,894
31,278
Mitigated
16,364
19,982
Healing
16,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
11,854
59
0
2,520
10,082
4,288
264
2,600
7,482
71,079
0
L
Merlin
 
Merlin
6,145
442
0
2,946
6,869
3,174
74
1,757
5,112
51,119
0
W
Izanami
AsemuSei
Izanami
7,663
5,527
0
2,519
8,270
2,766
2,832
561
7,709
0
87,681
L
3,534
447
526
2,843
9,841
3,296
408
7,466
2,375
40,061
0
W
Arachne
PhilSais96
Arachne
4,638
4,026
0
3,911
9,974
3,876
216
532
9,442
0
90,922
W
6,098
1,851
2,576
5,444
14,588
14,560
767
4,228
10,360
15,493
0
W
1,853
48
0
3,012
7,796
5,788
671
4,356
3,440
0
39,849
L
Ne Zha
VadimMuver
Ne Zha
9,526
1,634
0
5,157
11,090
3,725
0
5,262
5,828
0
60,691
L
Hou Yi
Zarloks
Hou Yi
4,165
1,219
0
3,743
10,271
3,179
0
595
9,676
0
54,309
L
2,480
101
0
800
8,823
2,990
0
2,872
5,951
17,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,193
Gold Earned
41,091
551
Minions Killed
447
0
Camps Cleared
0
1,621,404
Distance Traveled
1,435,082
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,090
568
134
8
0
313,277
8
L
Merlin
8,808
551
116
7
0
320,037
6
W
Izanami
9,938
621
159
10
0
304,996
4
L
Ra
7,935
496
97
6
0
325,831
4
W
Arachne
10,356
647
156
10
0
362,564
2
W
Sylvanus
9,547
597
12
1
0
277,766
2
W
Tyr
8,262
516
90
6
0
362,801
4
L
Ne Zha
8,781
549
102
6
0
327,054
5
L
Hou Yi
8,499
531
114
7
0
290,641
6
L
Ares
7,068
442
18
1
0
171,519
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role