Player Matchup

Jormungandr
Jormungandr
Davuto_2000
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
TITANICPORTU
Merlin
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 12L
1,308 Elo+
Solo
Bakasura
Bakasura
Unforseen42
Bakasura
Level 6
God Stats
6W - 11L
1,619 SR
Queue Stats
9W - 16L
1,513 Elo+
Solo
Yemoja
Yemoja
WholesomeBob27
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,338 Elo+
Solo
Skadi
Skadi
trem-chuvoso
Skadi
Level 27
God Stats
0W - 3L
1,206 SR
Queue Stats
34W - 70L
1,221 Elo+
Solo
Team Averages
Level 16
1,465 SR
1,376 Elo+

VS

Team Averages
Level 20
1,392 SR
1,387 Elo+
Medusa
Medusa
Afromanes26
Medusa
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 94L
1,382 Elo+
Solo
Yemoja
Yemoja
BlackWolfRonin
Yemoja
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
328W - 330L
1,588 Elo+
Solo
Loki
Loki
JaceHedgehog
Loki
Level 29
God Stats
3W - 6L
1,185 SR
Queue Stats
7W - 10L
1,232 Elo+
Solo
Gilgamesh
Gilgamesh
LionXPaladin
Gilgamesh
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 20L
1,481 Elo+
Solo
Ah Puch
Ah Puch
devious_binks
Ah Puch
Level 13
God Stats
18W - 14L
1,277 SR
Queue Stats
291W - 324L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Davuto_2000
Jormungandr
14
0 / 3 / 1
8,443
844
1,078
7,450
4,473
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Merlin
15
1 / 10 / 1
9,487
949
9,074
16,070
6,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Unforseen42
Bakasura
14
2 / 8 / 0
9,469
947
8,868
22,583
9,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
0 / 3 / 2
8,743
874
7,339
11,429
5,490
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
0 / 10 / 1
8,774
877
1,770
16,657
6,834
Team 1 Tickets

0

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
11 / 1 / 16
11,919
1,192
25,515
6,115
2,403
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 0 / 17
10,603
1,060
12,588
5,717
2,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
3 / 1 / 16
10,653
1,065
5,320
8,406
4,579
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
LionXPaladin
Gilgamesh
17
15 / 1 / 6
12,044
1,204
15,136
9,718
6,144
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
17
1 / 0 / 14
10,346
1,035
9,275
7,370
2,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
103
3
Kills
34
34
Deaths
3
5
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Medusa
11
1
16
19
W
4
0
17
12.5
L
Jormungandr
Davuto_2000
Jormungandr
0
3
1
0.17
W
3
1
16
11
W
Gilgamesh
LionXPaladin
Gilgamesh
15
1
6
18
L
Merlin
1
10
1
0.15
L
Bakasura
Unforseen42
Bakasura
2
8
0
0.25
L
0
3
2
0.33
W
Ah Puch
1
0
14
8
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,129
Damage
67,834
74,189
Taken
37,326
32,762
Mitigated
18,191
4,946
Healing
5,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
25,515
13,563
0
121
6,115
2,403
0
2,416
3,429
0
50,187
W
12,588
3,479
2,735
2,020
5,717
2,563
0
3,086
2,576
27,764
0
L
Jormungandr
Davuto_2000
Jormungandr
1,078
511
0
0
7,450
4,473
0
1,790
5,486
10,287
0
W
5,320
3,265
0
6
8,406
4,579
0
5,068
2,933
0
12,510
W
Gilgamesh
LionXPaladin
Gilgamesh
15,136
4,412
0
481
9,718
6,144
0
3,792
5,704
24
26,793
L
Merlin
9,074
2,069
0
329
16,070
6,310
0
4,680
11,126
29,448
0
L
Bakasura
Unforseen42
Bakasura
8,868
6,209
0
2,118
22,583
9,655
0
5,828
16,525
0
11,442
L
7,339
2,178
1,421
1,078
11,429
5,490
0
4,239
7,012
19,864
0
W
Ah Puch
9,275
1,399
0
176
7,370
2,502
0
3,129
3,795
35,337
0
L
1,770
1,209
0
0
16,657
6,834
0
4,232
12,153
0
5,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,916
Gold Earned
55,565
148
Minions Killed
203
1
Camps Cleared
9
720,638
Distance Traveled
907,948
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,919
1,192
59
6
2
171,519
0
W
Yemoja
10,603
1,060
35
4
1
187,870
0
L
Jormungandr
8,443
844
36
4
0
71,348
0
W
Loki
10,653
1,065
19
2
0
177,711
0
W
Gilgamesh
12,044
1,204
20
2
5
172,863
0
L
Merlin
9,487
949
41
4
0
150,724
1
L
Bakasura
9,469
947
19
2
0
189,961
0
L
Yemoja
8,743
874
40
4
0
160,591
1
W
Ah Puch
10,346
1,035
70
7
1
197,985
2
L
Skadi
8,774
877
12
1
1
148,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role