Player Matchup

Thor
Thor
Flinkfingerjoe
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
RGXxReaperxX89
Neith
Level 26
God Stats
11W - 8L
1,669 SR
Queue Stats
61W - 86L
1,194 Elo+
Party 1
Merlin
Merlin
RGxGoofyReaper
Merlin
Level 7
God Stats
0W - 3L
1,227 SR
Queue Stats
0W - 8L
907 Elo+
Party 1
Nu Wa
Nu Wa
RGxGrimReaper94
Nu Wa
Level 27
God Stats
0W - 6L
1,173 SR
Queue Stats
54W - 87L
1,202 Elo+
Party 1
Guan Yu
Guan Yu
Satchok35
Guan Yu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,399 Elo+
Solo
Team Averages
Level 15
1,414 SR
1,240 Elo+

VS

Team Averages
Level 23
1,506 SR
1,334 Elo+
Izanami
Izanami
COL deltary
Izanami
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 11L
1,291 Elo+
Party 2
Scylla
Scylla
Rashirem
Scylla
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Shelmet9
Danzaburou
Level 63
God Stats
12W - 11L
1,186 SR
Queue Stats
156W - 195L
1,302 Elo+
Party 3
Fenrir
Fenrir
Taxi titan45159
Fenrir
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 19L
1,326 Elo+
Party 2
Guan Yu
Guan Yu
vegss05
Guan Yu
Level 8
God Stats
4W - 2L
1,845 SR
Queue Stats
10W - 12L
1,251 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 11 / 0
6,377
336
2,742
14,226
3,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
1 / 3 / 7
7,372
388
11,940
9,163
2,752
Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

13
3 / 9 / 6
9,004
474
8,242
12,792
3,732
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
9 / 9 / 1
9,939
523
19,946
13,151
3,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Satchok35
Guan Yu
9
0 / 10 / 5
6,882
362
3,590
15,611
4,222
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
COL deltary
Izanami
15
5 / 1 / 5
11,160
587
9,124
10,976
6,160
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Rashirem
Scylla
14
3 / 4 / 17
9,181
483
5,688
13,089
3,924
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Shelmet9
Danzaburou
15
14 / 4 / 13
11,472
604
17,990
18,006
6,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
11 / 3 / 8
9,904
521
9,821
10,598
3,958
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
vegss05
Guan Yu
13
8 / 2 / 16
9,397
495
7,503
17,197
14,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
100
13
Kills
41
42
Deaths
14
19
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Izanami
COL deltary
Izanami
5
1
5
7.5
L
0
11
0
0
L
1
3
7
1.5
L
3
9
6
0.67
L
9
9
1
1.06
W
Scylla
Rashirem
Scylla
3
4
17
2.88
L
Guan Yu
Satchok35
Guan Yu
0
10
5
0.25
W
Danzaburou
Shelmet9
Danzaburou
14
4
13
5.13
W
11
3
8
5
W
Guan Yu
vegss05
Guan Yu
8
2
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,460
Damage
50,126
64,943
Taken
69,866
18,118
Mitigated
35,243
4,394
Healing
20,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
COL deltary
Izanami
9,124
6,673
0
3,763
10,976
6,160
5,366
3,259
7,583
0
68,876
L
2,742
699
0
1,080
14,226
3,668
0
858
13,280
0
18,796
L
11,940
4,527
0
1,070
9,163
2,752
466
794
8,324
0
28,995
L
8,242
1,396
0
0
12,792
3,732
44
900
11,670
30,496
0
L
19,946
4,245
0
826
13,151
3,744
382
1,829
11,148
36,170
0
W
Scylla
Rashirem
Scylla
5,688
2,621
0
4,510
13,089
3,924
1,679
6,864
5,686
23,357
0
L
Guan Yu
Satchok35
Guan Yu
3,590
552
105
1,313
15,611
4,222
0
1,307
14,174
0
14,719
W
Danzaburou
Shelmet9
Danzaburou
17,990
11,105
0
6,498
18,006
6,967
4,500
6,666
10,904
0
65,478
W
9,821
2,961
0
984
10,598
3,958
192
3,521
6,925
0
28,370
W
Guan Yu
vegss05
Guan Yu
7,503
638
1,478
3,491
17,197
14,234
1,185
6,303
10,580
0
18,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,574
Gold Earned
51,114
164
Minions Killed
318
0
Camps Cleared
0
1,385,050
Distance Traveled
1,606,268
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,160
587
129
7
0
295,702
0
L
Thor
6,377
336
37
2
0
239,041
2
L
Neith
7,372
388
41
2
0
320,645
0
L
Merlin
9,004
474
36
2
0
310,567
2
L
Nu Wa
9,939
523
33
2
0
259,682
0
W
Scylla
9,181
483
30
2
0
301,371
2
L
Guan Yu
6,882
362
17
1
0
255,115
0
W
Danzaburou
11,472
604
96
5
0
283,298
1
W
Fenrir
9,904
521
38
2
0
353,510
1
W
Guan Yu
9,397
495
25
1
0
372,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role