Player Matchup

Thor
Thor
Djombe
Thor
Level 15
God Stats
2W - 1L
1,825 SR
Queue Stats
10W - 13L
1,504 Elo+
Party 1
Ra
Ra
Grace98
Ra
Level 5
God Stats
1W - 4L
1,335 SR
Queue Stats
1W - 5L
1,228 Elo+
Solo
Izanami
Izanami
Pujdo
Izanami
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,472 Elo+
Party 1
Loki
Loki
Salo228882
Loki
Level 14
God Stats
3W - 3L
1,607 SR
Queue Stats
7W - 8L
1,427 Elo+
Solo
Zeus
Zeus
vapenationking
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,458 Elo+
Solo
Team Averages
Level 15
1,553 SR
1,418 Elo+

VS

Team Averages
Level 20
1,551 SR
1,465 Elo+
Bacchus
Bacchus
Christian19M
Bacchus
Level 18
God Stats
3W - 3L
1,462 SR
Queue Stats
8W - 9L
1,421 Elo+
Solo
Thanatos
Thanatos
CrepeerGod
Thanatos
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,476 Elo+
Solo
Vulcan
Vulcan
iToms
Vulcan
Level 28
God Stats
9W - 6L
1,551 SR
Queue Stats
127W - 106L
1,518 Elo+
Party 2
Jormungandr
Jormungandr
jimlington
Jormungandr
Level 8
God Stats
11W - 4L
1,638 SR
Queue Stats
124W - 112L
1,454 Elo+
Solo
Neith
Neith
xMarcc
Neith
Level 24
God Stats
5W - 3L
1,605 SR
Queue Stats
76W - 77L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Djombe
Thor
15
1 / 5 / 6
9,546
955
5,199
12,350
4,106
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 6 / 2
8,220
822
2,590
7,077
2,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
Pujdo
Izanami
15
1 / 7 / 3
8,706
871
8,829
12,572
3,936
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 7 / 3
9,524
952
7,436
13,239
4,238
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
3 / 4 / 4
10,197
1,020
12,787
11,515
3,625
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

56

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Christian19M
Bacchus
16
0 / 1 / 16
9,301
930
6,075
11,063
18,127
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
CrepeerGod
Thanatos
17
11 / 5 / 12
11,681
1,168
12,972
10,555
4,602
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
iToms
Vulcan
17
11 / 1 / 8
11,892
1,189
14,542
5,989
2,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
jimlington
Jormungandr
17
6 / 1 / 12
11,200
1,120
14,963
12,668
12,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
xMarcc
Neith
16
1 / 0 / 12
9,247
925
5,236
4,010
1,706
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
89
8
Kills
29
29
Deaths
8
18
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Christian19M
Bacchus
0
1
16
8
W
Thanatos
CrepeerGod
Thanatos
11
5
12
3.4
L
Thor
Djombe
Thor
1
5
6
0.8
L
0
6
2
0.17
L
Izanami
Pujdo
Izanami
1
7
3
0.36
L
3
7
3
0.64
W
Vulcan
iToms
Vulcan
11
1
8
15
W
Jormungandr
jimlington
Jormungandr
6
1
12
12
L
3
4
4
1.25
W
Neith
xMarcc
Neith
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,841
Damage
53,788
56,753
Taken
44,285
18,259
Mitigated
39,785
1,564
Healing
11,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Christian19M
Bacchus
6,075
1,486
0
1,690
11,063
18,127
0
4,919
6,144
11,519
0
W
Thanatos
CrepeerGod
Thanatos
12,972
4,575
0
6,898
10,555
4,602
0
2,943
7,511
0
29,712
L
Thor
Djombe
Thor
5,199
1,202
0
0
12,350
4,106
0
9,036
2,886
0
17,207
L
2,590
672
296
779
7,077
2,354
0
3,897
3,048
15,477
0
L
Izanami
Pujdo
Izanami
8,829
5,055
0
489
12,572
3,936
0
8,474
3,801
0
14,162
L
7,436
2,509
0
0
13,239
4,238
0
6,495
6,544
0
13,592
W
Vulcan
iToms
Vulcan
14,542
3,200
264
649
5,989
2,879
0
1,998
3,991
32,223
0
W
Jormungandr
jimlington
Jormungandr
14,963
3,189
0
939
12,668
12,471
0
4,840
7,828
39,592
0
L
12,787
2,791
0
0
11,515
3,625
0
6,417
4,894
32,510
0
W
Neith
xMarcc
Neith
5,236
1,284
0
1,013
4,010
1,706
0
677
3,333
0
16,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,193
Gold Earned
53,321
130
Minions Killed
180
6
Camps Cleared
8
760,833
Distance Traveled
870,589
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,301
930
11
1
1
177,594
1
W
Thanatos
11,681
1,168
38
4
1
148,568
0
L
Thor
9,546
955
19
2
0
166,688
0
L
Ra
8,220
822
39
4
0
86,214
0
L
Izanami
8,706
871
22
2
3
143,896
0
L
Loki
9,524
952
8
1
2
202,594
3
W
Vulcan
11,892
1,189
48
5
3
202,066
0
W
Jormungandr
11,200
1,120
56
6
1
178,882
1
L
Zeus
10,197
1,020
42
4
1
161,441
0
W
Neith
9,247
925
27
3
2
163,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role