Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
ForceGhost29
Skadi
Level 115
God Stats
1W - 1L
1,491 SR
Queue Stats
49W - 64L
1,441 Elo+
Solo
Team Averages
Level 84
1,497 SR
1,480 Elo+

VS

Team Averages
Level 93
1,594 SR
1,510 Elo+
Artemis
Artemis
ArghPirata
Artemis
Level 28
God Stats
1W - 0L
1,654 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sol
Sol
Deacon_st_joh813
Sol
Level 149
God Stats
14W - 12L
1,477 SR
Queue Stats
403W - 431L
1,523 Elo+
Solo
Gilgamesh
Gilgamesh
Dragonnnnnn
Gilgamesh
Level 101
God Stats
5W - 4L
1,651 SR
Queue Stats
40W - 46L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
1 / 3 / 1
8,786
586
4,665
8,875
3,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ymir
 
Ymir
10
1 / 3 / 0
8,168
545
3,078
12,428
12,040
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 4 / 2
9,426
628
7,358
9,046
3,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ArghPirata
Artemis
15
5 / 1 / 5
10,513
701
8,024
7,449
2,712
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 0 / 8
10,168
678
8,535
7,645
2,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Dragonnnnnn
Gilgamesh
14
4 / 2 / 5
10,017
668
9,448
7,016
2,911
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
10
10
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
3
1
0.5
L
Ymir
 
Ymir
1
3
0
0.33
W
Artemis
ArghPirata
Artemis
5
1
5
7.5
W
1
0
8
5
W
Gilgamesh
Dragonnnnnn
Gilgamesh
4
2
5
3.25
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,101
Damage
26,007
30,349
Taken
22,110
18,707
Mitigated
8,606
6,281
Healing
8,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,665
359
1,811
2,466
8,875
3,617
0
2,352
6,523
23,436
0
L
Ymir
 
Ymir
3,078
806
0
962
12,428
12,040
0
4,203
8,225
11,684
0
W
Artemis
ArghPirata
Artemis
8,024
2,440
0
1,757
7,449
2,712
1,021
2,863
4,586
0
28,313
W
8,535
2,459
0
4,712
7,645
2,983
1,626
2,659
4,986
58,799
4,396
W
Gilgamesh
Dragonnnnnn
Gilgamesh
9,448
2,797
729
1,165
7,016
2,911
517
2,221
4,795
0
25,336
L
7,358
1,907
0
1,042
9,046
3,050
0
1,498
7,548
0
59,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,380
Gold Earned
30,698
153
Minions Killed
178
0
Camps Cleared
0
696,776
Distance Traveled
808,746
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,786
586
46
3
0
249,273
5
L
Ymir
8,168
545
17
1
0
209,616
2
W
Artemis
10,513
701
32
2
0
274,605
4
W
Sol
10,168
678
104
7
0
285,845
1
W
Gilgamesh
10,017
668
42
3
0
248,296
0
L
Skadi
9,426
628
90
6
0
237,887
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role