Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold IV
Dextermon
Morgan Le Fay
Gold IV
Level 107
God Stats
7W - 5L
1,630 SR
Queue Stats
9W - 5L
1,636 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,630 SR
1,636 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 59
1,737 SR
1,515 MMR
Chronos
Chronos
Bronze III
Pèriphery
Chronos
Bronze III
Level 59
God Stats
1W - 1L
1,737 SR
Queue Stats
5W - 7L
1,515 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dextermon
Morgan Le Fay
20
3 / 1 / 0
14,290
841
15,220
20,577
12,067
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Ah Muzen CabHe BoHadesIzanamiJormungandr

VS

Bans
UllrZhong KuiBakasuraHerculesKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Pèriphery
Chronos
20
1 / 3 / 0
13,167
775
16,294
19,092
15,105
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Dextermon
Morgan Le Fay
3
1
0
3
L
Chronos
Pèriphery
Chronos
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,220
Damage
16,294
20,577
Taken
19,092
12,067
Mitigated
15,105
11,555
Healing
6,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Dextermon
Morgan Le Fay
15,220
1,268
0
11,555
20,577
12,067
2,326
13,927
6,650
111,562
0
L
Chronos
Pèriphery
Chronos
16,294
10,003
0
6,538
19,092
15,105
1,276
15,220
3,872
100,511
8,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,290
Gold Earned
13,167
193
Minions Killed
191
0
Camps Cleared
0
321,873
Distance Traveled
341,117
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,290
841
193
11
0
321,873
3
L
Chronos
13,167
775
191
11
0
341,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role