Player Matchup

Athena
Athena
ChinaBerryYou
Athena
Level 149
God Stats
14W - 11L
1,393 SR
Queue Stats
772W - 349L
1,857 Elo+
Party 1
Danzaburou
Danzaburou
Terest
Danzaburou
Level 153
God Stats
23W - 9L
1,768 SR
Queue Stats
880W - 411L
1,857 Elo+
Party 1
Scylla
Scylla
xX720Bl4Z3N1GXx
Scylla
Level 107
God Stats
23W - 7L
1,826 SR
Queue Stats
577W - 259L
1,822 Elo+
Party 1
Team Averages
Level 136
1,662 SR
1,845 Elo+

VS

Team Averages
Level 82
1,526 SR
1,448 Elo+
King Arthur
King Arthur
 
King Arthur
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Levi12344
Olorun
Level 18
God Stats
1W - 6L
1,265 SR
Queue Stats
11W - 31L
1,337 Elo+
Solo
Agni
Agni
Olyimpus
Agni
Level 128
God Stats
3W - 3L
1,813 SR
Queue Stats
32W - 40L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 13
10,275
856
6,549
15,477
13,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
Terest
Danzaburou
14
8 / 1 / 8
10,068
839
15,182
8,080
2,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 2 / 10
9,217
768
6,025
6,846
1,936
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 6 / 2
7,675
640
4,262
13,461
9,221
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
Levi12344
Olorun
10
0 / 5 / 1
6,929
577
2,801
10,320
3,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Agni
12
2 / 7 / 1
8,021
668
10,877
9,925
3,249
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
18
Kills
3
3
Deaths
18
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
6
2
0.33
W
5
0
13
11.5
L
Olorun
Levi12344
Olorun
0
5
1
0.1
L
Agni
2
7
1
0.36
W
Danzaburou
Terest
Danzaburou
8
1
8
12
W
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,756
Damage
17,940
30,403
Taken
33,706
18,156
Mitigated
15,939
9,142
Healing
4,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,262
643
0
250
13,461
9,221
0
4,830
8,537
439
10,893
W
6,549
1,542
0
4,522
15,477
13,274
211
4,568
10,585
15,751
0
L
Olorun
Levi12344
Olorun
2,801
802
836
2,883
10,320
3,469
0
3,502
6,818
21,996
0
L
Agni
10,877
1,001
0
848
9,925
3,249
0
4,242
5,582
32,545
0
W
Danzaburou
Terest
Danzaburou
15,182
7,257
0
2,096
8,080
2,946
1,976
3,892
4,076
0
46,131
W
6,025
596
567
1,957
6,846
1,936
652
5,084
1,722
37,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,560
Gold Earned
22,625
151
Minions Killed
111
0
Camps Cleared
0
657,715
Distance Traveled
562,353
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,675
640
20
2
0
195,818
2
W
Athena
10,275
856
22
2
0
229,915
0
L
Olorun
6,929
577
33
3
0
179,591
2
L
Agni
8,021
668
58
5
0
186,944
2
W
Danzaburou
10,068
839
70
6
0
214,642
1
W
Scylla
9,217
768
59
5
0
213,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role