Player Matchup

Bakasura
Bakasura
BeyondSyndrome
Bakasura
Level 111
God Stats
0W - 1L
1,267 SR
Queue Stats
95W - 88L
1,513 Elo+
Solo
Nox
Nox
King_Eli95
Nox
Level 123
God Stats
5W - 4L
1,682 SR
Queue Stats
190W - 226L
1,398 Elo+
Solo
Rama
Rama
MalikTN
Rama
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Nexus1972
Merlin
Level 106
God Stats
2W - 2L
1,094 SR
Queue Stats
41W - 45L
1,448 Elo+
Solo
Tyr
Tyr
freckled_gap
Tyr
Level 34
God Stats
1W - 2L
1,432 SR
Queue Stats
21W - 25L
1,310 Elo+
Solo
Team Averages
Level 78
1,395 SR
1,434 Elo+

VS

Team Averages
Level 104
1,618 SR
1,461 Elo+
Camazotz
Camazotz
 
Camazotz
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ADubble
Zeus
Level 115
God Stats
25W - 14L
1,668 SR
Queue Stats
177W - 196L
1,460 Elo+
Party 1
Ymir
Ymir
D7ooomySS
Ymir
Level 66
God Stats
10W - 6L
1,632 SR
Queue Stats
115W - 131L
1,453 Elo+
Party 1
Anubis
Anubis
I LIV NEXT 2 U2
Anubis
Level 129
God Stats
5W - 3L
1,691 SR
Queue Stats
18W - 18L
1,468 Elo+
Solo
Chiron
Chiron
SA666
Chiron
Level 93
God Stats
4W - 2L
1,597 SR
Queue Stats
44W - 52L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
0 / 6 / 3
6,238
624
3,705
9,789
3,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 4 / 1
7,977
798
7,315
7,571
2,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
MalikTN
Rama
13
0 / 3 / 3
6,747
675
4,594
8,565
2,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
Nexus1972
Merlin
15
1 / 2 / 3
7,607
761
7,663
7,327
2,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
2 / 6 / 2
6,962
696
3,824
11,022
4,592
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
17
5 / 0 / 12
9,931
993
11,664
10,851
5,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
ADubble
Zeus
14
5 / 2 / 4
8,721
872
8,974
5,024
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
15
4 / 1 / 11
9,008
901
4,756
8,224
7,521
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 1 / 8
8,790
879
6,841
5,529
3,141
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
SA666
Chiron
13
3 / 3 / 4
8,048
805
5,927
8,298
2,876
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
60
7
Kills
21
21
Deaths
7
12
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
5
0
12
11
W
Zeus
ADubble
Zeus
5
2
4
3.5
L
Bakasura
0
6
3
0.25
W
Ymir
4
1
11
9.5
W
4
1
8
8
L
4
4
1
1.13
L
Rama
MalikTN
Rama
0
3
3
0.5
L
Merlin
Nexus1972
Merlin
1
2
3
1.25
W
Chiron
SA666
Chiron
3
3
4
1.67
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,101
Damage
38,162
44,274
Taken
37,926
16,552
Mitigated
20,462
3,705
Healing
12,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
11,664
2,422
0
6,042
10,851
5,011
1,067
4,325
6,062
0
48,136
W
Zeus
ADubble
Zeus
8,974
159
0
0
5,024
1,913
136
2,215
2,809
18,720
0
L
Bakasura
3,705
1,786
0
599
9,789
3,708
0
3,107
6,682
0
9,435
W
Ymir
4,756
692
536
561
8,224
7,521
28
2,503
5,642
12,395
0
W
6,841
168
0
3,028
5,529
3,141
611
2,418
3,047
35,699
0
L
7,315
148
0
488
7,571
2,739
0
3,909
3,662
23,002
0
L
Rama
MalikTN
Rama
4,594
3,308
0
1,110
8,565
2,971
0
5,430
3,135
0
20,953
L
Merlin
Nexus1972
Merlin
7,663
191
0
46
7,327
2,542
0
2,839
4,488
37,146
0
W
Chiron
SA666
Chiron
5,927
2,690
565
1,914
8,298
2,876
541
4,705
3,532
0
19,918
L
3,824
54
465
997
11,022
4,592
0
5,471
5,551
0
9,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,531
Gold Earned
44,498
197
Minions Killed
250
4
Camps Cleared
14
964,584
Distance Traveled
1,025,148
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
9,931
993
89
9
8
237,571
4
W
Zeus
8,721
872
33
3
3
196,342
2
L
Bakasura
6,238
624
22
2
1
184,402
4
W
Ymir
9,008
901
23
2
0
213,766
0
W
Anubis
8,790
879
68
7
1
185,343
3
L
Nox
7,977
798
34
3
0
195,015
1
L
Rama
6,747
675
45
5
1
171,071
2
L
Merlin
7,607
761
73
7
1
197,296
2
W
Chiron
8,048
805
37
4
2
192,126
0
L
Tyr
6,962
696
23
2
1
216,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role