Player Matchup

Thor
Thor
Leffeswe
Thor
Level 17
God Stats
0W - 2L
1,287 SR
Queue Stats
19W - 15L
1,598 Elo+
Solo
Scylla
Scylla
Mistakendc
Scylla
Level 19
God Stats
0W - 1L
1,329 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Rem61
Jing Wei
Level 29
God Stats
2W - 2L
1,646 SR
Queue Stats
10W - 10L
1,600 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kitaev48
Morgan Le Fay
Level 18
God Stats
0W - 1L
1,285 SR
Queue Stats
5W - 8L
1,476 Elo+
Solo
Achilles
Achilles
lxxk
Achilles
Level 28
God Stats
3W - 3L
1,921 SR
Queue Stats
80W - 61L
1,548 Elo+
Solo
Team Averages
Level 22
1,493 SR
1,544 Elo+

VS

Team Averages
Level 15
1,640 SR
1,562 Elo+
Sol
Sol
Kreeftt
Sol
Level 14
God Stats
5W - 3L
1,822 SR
Queue Stats
43W - 26L
1,690 Elo+
Party 1
Sobek
Sobek
MAHHEROX
Sobek
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,473 Elo+
Solo
Bakasura
Bakasura
TurkMagneet
Bakasura
Level 18
God Stats
6W - 1L
1,880 SR
Queue Stats
24W - 15L
1,653 Elo+
Party 1
Neith
Neith
Yolexius
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,491 Elo+
Party 1
Guan Yu
Guan Yu
jimlington
Guan Yu
Level 7
God Stats
11W - 12L
1,500 SR
Queue Stats
125W - 135L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
1 / 3 / 1
5,932
494
3,433
9,432
3,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Mistakendc
Scylla
10
1 / 3 / 0
6,133
511
3,883
4,370
1,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Rem61
Jing Wei
10
0 / 5 / 2
5,953
496
4,407
7,835
2,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
kitaev48
Morgan Le Fay
9
2 / 6 / 1
5,853
488
5,338
7,977
2,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
lxxk
Achilles
12
3 / 4 / 1
6,973
581
7,371
11,377
7,496
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
4 / 2 / 1
7,660
638
6,059
7,389
2,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
MAHHEROX
Sobek
10
3 / 0 / 6
6,994
583
4,102
7,531
5,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
TurkMagneet
Bakasura
15
10 / 0 / 3
8,599
717
8,080
8,871
3,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Yolexius
Neith
10
1 / 3 / 4
6,024
502
3,764
5,801
1,739
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
jimlington
Guan Yu
11
2 / 3 / 2
6,436
536
4,527
10,163
10,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
7
Kills
20
21
Deaths
8
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sol
4
2
1
2.25
L
Thor
1
3
1
0.5
W
Sobek
MAHHEROX
Sobek
3
0
6
6
L
Scylla
Mistakendc
Scylla
1
3
0
0.33
L
Jing Wei
Rem61
Jing Wei
0
5
2
0.2
W
Bakasura
TurkMagneet
Bakasura
10
0
3
11.5
W
Neith
Yolexius
Neith
1
3
4
1
W
Guan Yu
jimlington
Guan Yu
2
3
2
1
L
Morgan Le Fay
kitaev48
Morgan Le Fay
2
6
1
0.42
L
Achilles
lxxk
Achilles
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,432
Damage
26,532
40,991
Taken
39,755
17,113
Mitigated
23,738
8,926
Healing
13,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
6,059
2,166
0
2,824
7,389
2,179
1,836
2,815
4,362
52,160
0
L
Thor
3,433
871
0
3,177
9,432
3,129
0
2,541
6,611
0
28,545
W
Sobek
MAHHEROX
Sobek
4,102
503
0
3,184
7,531
5,699
297
2,292
5,239
12,458
0
L
Scylla
Mistakendc
Scylla
3,883
273
0
803
4,370
1,420
123
2,370
1,617
20,987
0
L
Jing Wei
Rem61
Jing Wei
4,407
2,858
0
1,770
7,835
2,395
697
2,593
5,088
0
24,430
W
Bakasura
TurkMagneet
Bakasura
8,080
5,929
0
3,156
8,871
3,301
0
1,589
7,192
0
53,880
W
Neith
Yolexius
Neith
3,764
1,730
0
338
5,801
1,739
1,091
1,512
4,289
0
25,507
W
Guan Yu
jimlington
Guan Yu
4,527
896
35
4,048
10,163
10,820
387
663
9,452
0
25,198
L
Morgan Le Fay
kitaev48
Morgan Le Fay
5,338
605
45
811
7,977
2,673
145
2,363
5,512
19,946
0
L
Achilles
lxxk
Achilles
7,371
1,850
0
2,320
11,377
7,496
0
294
9,674
0
34,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,844
Gold Earned
35,713
240
Minions Killed
345
0
Camps Cleared
0
1,086,592
Distance Traveled
1,167,159
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,660
638
110
9
0
223,676
0
L
Thor
5,932
494
64
5
0
226,116
1
W
Sobek
6,994
583
7
1
0
232,869
3
L
Scylla
6,133
511
44
4
0
203,586
0
L
Jing Wei
5,953
496
46
4
0
231,036
0
W
Bakasura
8,599
717
124
10
0
291,785
2
W
Neith
6,024
502
62
5
0
189,780
1
W
Guan Yu
6,436
536
42
4
0
229,049
2
L
Morgan Le Fay
5,853
488
28
2
0
216,322
1
L
Achilles
6,973
581
58
5
0
209,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role