Player Matchup

Izanami
Izanami
Faby MSP
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
GrimmReaper8191
Tiamat
Level 8
God Stats
1W - 3L
1,414 SR
Queue Stats
3W - 7L
1,339 Elo+
Party 1
Set
Set
LordCrow7476
Set
Level 13
God Stats
1W - 5L
1,388 SR
Queue Stats
4W - 7L
1,339 Elo+
Party 1
Thor
Thor
ale_pakistan
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,625 Elo+
Solo
Agni
Agni
rocke123
Agni
Level 25
God Stats
5W - 21L
1,310 SR
Queue Stats
35W - 67L
1,188 Elo+
Solo
Team Averages
Level 11
1,423 SR
1,398 Elo+

VS

Team Averages
Level 20
1,457 SR
1,383 Elo+
Gilgamesh
Gilgamesh
Creutanos
Gilgamesh
Level 5
God Stats
2W - 0L
1,475 SR
Queue Stats
2W - 5L
1,356 Elo+
Solo
Discordia
Discordia
ElvenToast33
Discordia
Level 24
God Stats
7W - 11L
1,491 SR
Queue Stats
12W - 20L
1,260 Elo+
Solo
Guan Yu
Guan Yu
RAegiput
Guan Yu
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 21L
1,444 Elo+
Solo
Ymir
Ymir
chatzi_
Ymir
Level 27
God Stats
1W - 1L
1,294 SR
Queue Stats
20W - 14L
1,530 Elo+
Solo
Cupid
Cupid
deathrohan
Cupid
Level 28
God Stats
7W - 4L
1,523 SR
Queue Stats
51W - 58L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Faby MSP
Izanami
12
2 / 8 / 0
8,206
342
1,810
11,301
1,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

14
1 / 10 / 3
8,872
370
7,364
14,545
5,226
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
8 / 8 / 1
10,657
444
14,590
19,663
12,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

2
0 / 1 / 0
6,124
255
0
639
116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Agni
15
1 / 6 / 0
9,712
405
18,399
16,462
4,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Creutanos
Gilgamesh
20
21 / 4 / 3
15,942
664
24,341
25,386
18,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
ElvenToast33
Discordia
16
4 / 2 / 6
11,557
482
6,631
9,890
2,911
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
RAegiput
Guan Yu
17
0 / 0 / 10
11,929
497
3,965
17,596
27,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
chatzi_
Ymir
14
2 / 5 / 9
10,194
425
3,835
17,686
11,068
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
15
5 / 5 / 7
11,517
480
5,881
15,271
4,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
67
12
Kills
32
33
Deaths
16
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Creutanos
Gilgamesh
21
4
3
5.63
W
Discordia
ElvenToast33
Discordia
4
2
6
3.5
L
Izanami
Faby MSP
Izanami
2
8
0
0.25
L
1
10
3
0.25
L
8
8
1
1.06
W
Guan Yu
RAegiput
Guan Yu
0
0
10
5
L
0
1
0
0
W
Ymir
chatzi_
Ymir
2
5
9
1.3
W
Cupid
5
5
7
1.7
L
Agni
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,163
Damage
44,653
62,610
Taken
85,829
24,246
Mitigated
64,914
9,144
Healing
29,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Creutanos
Gilgamesh
24,341
8,076
0
7,048
25,386
18,892
2,323
5,910
19,337
0
161,722
W
Discordia
ElvenToast33
Discordia
6,631
322
0
2,672
9,890
2,911
1,853
4,272
5,306
58,004
0
L
Izanami
Faby MSP
Izanami
1,810
534
0
0
11,301
1,882
112
1,474
9,827
0
14,533
L
7,364
997
0
1,153
14,545
5,226
571
1,679
12,866
33,315
0
L
14,590
6,539
0
3,975
19,663
12,805
0
3,323
16,340
0
54,376
W
Guan Yu
RAegiput
Guan Yu
3,965
194
3,787
9,177
17,596
27,325
1,905
5,563
11,614
0
47,693
L
0
0
0
0
639
116
0
0
639
0
1,075
W
Ymir
chatzi_
Ymir
3,835
711
0
1,624
17,686
11,068
120
10,418
7,033
30,636
0
W
Cupid
5,881
4,070
1,451
3,775
15,271
4,718
735
5,093
9,979
0
54,602
L
Agni
18,399
608
0
4,016
16,462
4,217
862
3,990
12,472
71,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,571
Gold Earned
61,139
240
Minions Killed
512
0
Camps Cleared
0
1,549,366
Distance Traveled
1,999,165
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,942
664
193
8
0
468,546
4
W
Discordia
11,557
482
94
4
0
414,428
3
L
Izanami
8,206
342
15
1
0
351,756
2
L
Tiamat
8,872
370
50
2
0
390,687
2
L
Set
10,657
444
62
3
0
371,043
0
W
Guan Yu
11,929
497
78
3
0
396,740
1
L
Thor
6,124
255
1
0
0
32,812
0
W
Ymir
10,194
425
50
2
0
373,798
6
W
Cupid
11,517
480
97
4
0
345,653
0
L
Agni
9,712
405
112
5
0
403,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role