Player Matchup

Scylla
Scylla
 
Scylla
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Eliachirico94
Apollo
Level 9
God Stats
10W - 4L
1,661 SR
Queue Stats
18W - 17L
1,318 Elo+
Party 1
Tiamat
Tiamat
SilverSmrfer300
Tiamat
Level 12
God Stats
2W - 1L
1,795 SR
Queue Stats
62W - 39L
1,549 Elo+
Solo
Odin
Odin
caciogas
Odin
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 26L
1,302 Elo+
Party 1
Fenrir
Fenrir
xXUncle-SallyXx
Fenrir
Level 26
God Stats
25W - 26L
1,335 SR
Queue Stats
52W - 68L
1,178 Elo+
Solo
Team Averages
Level 13
1,558 SR
1,369 Elo+

VS

Team Averages
Level 16
1,562 SR
1,425 Elo+
Anhur
Anhur
Eragon__025
Anhur
Level 28
God Stats
0W - 1L
1,770 SR
Queue Stats
2W - 2L
1,412 Elo+
Solo
Amaterasu
Amaterasu
Evogamer334
Amaterasu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
GhoztPioneer
Gilgamesh
Level 27
God Stats
0W - 2L
1,293 SR
Queue Stats
29W - 42L
1,230 Elo+
Solo
Kukulkan
Kukulkan
annunaki_ghost
Kukulkan
Level 4
God Stats
323W - 316L
1,609 SR
Queue Stats
582W - 613L
1,689 Elo+
Solo
Nemesis
Nemesis
skippi
Nemesis
Level 10
God Stats
8W - 6L
1,636 SR
Queue Stats
30W - 22L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
4 / 1 / 0
6,282
524
4,233
4,476
1,276
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
8 / 4 / 8
7,371
614
7,084
7,550
2,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
6 / 0 / 6
8,032
669
10,430
7,949
5,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
12
7 / 1 / 8
7,460
622
5,049
5,860
2,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

7
0 / 3 / 1
5,204
434
519
6,723
1,962
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,687
391
1,563
7,235
2,895
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
Evogamer334
Amaterasu
5
0 / 10 / 2
4,476
373
2,378
9,622
3,756
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cudgel

Cudgel

+10
Physical Power
+75
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
GhoztPioneer
Gilgamesh
10
3 / 6 / 3
5,986
499
5,117
9,652
3,213
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
11
3 / 3 / 0
6,511
543
6,493
5,820
1,923
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
skippi
Nemesis
10
3 / 3 / 1
6,115
510
4,536
8,331
2,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
25
Kills
9
9
Deaths
25
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
1
0
4
W
8
4
8
3
L
0
3
1
0.17
L
Amaterasu
Evogamer334
Amaterasu
0
10
2
0.1
L
Gilgamesh
GhoztPioneer
Gilgamesh
3
6
3
0.75
W
6
0
6
9
L
Kukulkan
3
3
0
1
W
Odin
7
1
8
11
L
Nemesis
skippi
Nemesis
3
3
1
1.17
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,315
Damage
20,087
32,558
Taken
40,660
14,050
Mitigated
14,720
7,636
Healing
4,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,233
404
0
250
4,476
1,276
419
2,283
2,193
25,312
0
W
7,084
5,509
0
1,600
7,550
2,189
1,958
681
6,869
0
27,707
L
1,563
535
0
477
7,235
2,895
0
3,086
4,149
0
10,543
L
Amaterasu
Evogamer334
Amaterasu
2,378
764
0
636
9,622
3,756
0
3,858
5,764
0
8,254
L
Gilgamesh
GhoztPioneer
Gilgamesh
5,117
1,031
0
1,035
9,652
3,213
0
1,481
8,171
0
24,117
W
10,430
1,211
0
4,148
7,949
5,698
284
1,601
5,921
51,514
0
L
Kukulkan
6,493
993
0
612
5,820
1,923
0
4,049
1,771
38,029
0
W
Odin
5,049
2,202
0
450
5,860
2,925
1,188
380
5,307
0
20,007
L
Nemesis
skippi
Nemesis
4,536
1,872
0
2,210
8,331
2,933
0
2,189
6,142
0
25,556
W
519
0
0
1,188
6,723
1,962
0
1,772
4,951
0
17,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,349
Gold Earned
27,775
260
Minions Killed
218
0
Camps Cleared
0
1,133,563
Distance Traveled
954,141
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,282
524
40
3
0
216,525
0
W
Apollo
7,371
614
58
5
0
205,733
0
L
Anhur
4,687
391
20
2
0
156,455
0
L
Amaterasu
4,476
373
16
1
0
221,256
2
L
Gilgamesh
5,986
499
42
4
0
205,646
0
W
Tiamat
8,032
669
96
8
0
236,171
2
L
Kukulkan
6,511
543
79
7
0
164,062
0
W
Odin
7,460
622
37
3
0
254,401
0
L
Nemesis
6,115
510
61
5
0
206,722
0
W
Fenrir
5,204
434
29
2
0
220,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role