Player Matchup

Anubis
Anubis
 
Anubis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Dazzlinbg010
Hades
Level 20
God Stats
8W - 5L
1,318 SR
Queue Stats
33W - 37L
1,274 Elo+
Solo
Izanami
Izanami
Risicrisson
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
roodymoops
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Camazotz
Camazotz
uraganhok
Camazotz
Level 14
God Stats
0W - 1L
1,651 SR
Queue Stats
3W - 7L
1,217 Elo+
Solo
Team Averages
Level 13
1,494 SR
1,398 Elo+

VS

Team Averages
Level 12
1,428 SR
1,312 Elo+
Scylla
Scylla
 
Scylla
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Firegamer4444
Arachne
Level 15
God Stats
13W - 7L
1,282 SR
Queue Stats
25W - 26L
1,243 Elo+
Party 2
Merlin
Merlin
Jekki230
Merlin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,296 Elo+
Party 1
Neith
Neith
Vellipoika
Neith
Level 7
God Stats
2W - 1L
1,471 SR
Queue Stats
4W - 5L
1,296 Elo+
Party 1
Poseidon
Poseidon
lostik29
Poseidon
Level 13
God Stats
4W - 3L
1,388 SR
Queue Stats
11W - 16L
1,225 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
9 / 1 / 1
6,987
635
10,411
4,621
2,426
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
5 / 3 / 4
6,369
579
3,576
6,911
2,787
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Risicrisson
Izanami
3
1 / 4 / 0
4,353
396
580
2,999
652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

6
0 / 2 / 0
4,964
451
810
4,409
1,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Camazotz
uraganhok
Camazotz
7
1 / 3 / 6
5,233
476
2,064
5,766
1,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
5
0 / 6 / 1
4,454
405
977
5,400
935
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
11
5 / 1 / 3
7,189
654
4,499
7,050
1,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Jekki230
Merlin
8
3 / 4 / 4
5,472
497
3,258
5,522
927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
9
3 / 3 / 5
5,949
541
4,051
6,587
1,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
lostik29
Poseidon
10
2 / 3 / 2
6,016
547
3,504
4,395
914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
28
16
Kills
13
13
Deaths
17
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
9
1
1
9.5
W
Scylla
 
Scylla
0
6
1
0.08
L
5
3
4
2.33
W
Arachne
5
1
3
6.5
W
Merlin
Jekki230
Merlin
3
4
4
1.25
L
Izanami
Risicrisson
Izanami
1
4
0
0.25
W
Neith
3
3
5
1.83
W
Poseidon
lostik29
Poseidon
2
3
2
1
L
0
2
0
0
L
Camazotz
uraganhok
Camazotz
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,441
Damage
16,289
24,706
Taken
28,954
8,970
Mitigated
5,606
7,607
Healing
4,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
10,411
551
0
2,449
4,621
2,426
526
1,826
2,645
33,110
0
W
Scylla
 
Scylla
977
470
0
141
5,400
935
109
2,809
2,591
5,614
0
L
3,576
141
182
2,108
6,911
2,787
259
3,117
3,533
21,528
0
W
Arachne
4,499
3,245
0
1,424
7,050
1,730
286
2,357
4,693
0
34,892
W
Merlin
Jekki230
Merlin
3,258
655
0
612
5,522
927
831
3,258
2,264
10,384
0
L
Izanami
Risicrisson
Izanami
580
522
0
104
2,999
652
252
495
2,430
0
5,952
W
Neith
4,051
1,941
0
2,038
6,587
1,100
1,474
4,317
2,270
0
25,087
W
Poseidon
lostik29
Poseidon
3,504
767
0
250
4,395
914
1,281
2,119
2,276
24,863
0
L
810
96
0
700
4,409
1,584
0
596
3,679
8,797
0
L
Camazotz
uraganhok
Camazotz
2,064
397
0
2,064
5,766
1,521
0
960
4,680
0
13,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,906
Gold Earned
29,080
165
Minions Killed
187
0
Camps Cleared
0
800,824
Distance Traveled
960,091
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,987
635
50
5
0
198,450
2
W
Scylla
4,454
405
9
1
0
182,455
0
L
Hades
6,369
579
54
5
0
170,475
3
W
Arachne
7,189
654
64
6
0
262,113
0
W
Merlin
5,472
497
18
2
0
177,170
2
L
Izanami
4,353
396
6
1
0
94,838
1
W
Neith
5,949
541
40
4
0
177,615
1
W
Poseidon
6,016
547
56
5
0
160,738
2
L
Ares
4,964
451
22
2
0
105,089
0
L
Camazotz
5,233
476
33
3
0
231,972
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role