Player Matchup

Rama
Rama
FENIXCRUJIENTE
Rama
Level 149
God Stats
6W - 4L
1,665 SR
Queue Stats
228W - 163L
1,721 Elo+
Party 1
Sun Wukong
Sun Wukong
Piedrota
Sun Wukong
Level 67
God Stats
6W - 3L
1,586 SR
Queue Stats
297W - 183L
1,726 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
domas172
Morgan Le Fay
Level 97
God Stats
1W - 0L
1,539 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 104
1,597 SR
1,649 Elo+

VS

Team Averages
Level 110
1,375 SR
1,567 Elo+
Ymir
Ymir
Alienare
Ymir
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 102L
1,674 Elo+
Party 2
Sol
Sol
Coolboy0519
Sol
Level 63
God Stats
3W - 6L
1,339 SR
Queue Stats
20W - 35L
1,393 Elo+
Solo
Apollo
Apollo
Hardwave
Apollo
Level 148
God Stats
2W - 4L
1,285 SR
Queue Stats
233W - 184L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 1
12,242
720
16,740
12,429
3,637
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Piedrota
Sun Wukong
18
2 / 0 / 10
11,718
689
11,851
18,056
13,907
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
domas172
Morgan Le Fay
13
1 / 3 / 5
10,107
595
11,223
9,040
2,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
1 / 3 / 5
11,227
660
7,949
19,437
20,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 4 / 0
9,996
588
10,810
9,885
2,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apollo
Hardwave
Apollo
13
1 / 5 / 3
9,891
582
8,130
15,582
5,028
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
12
Kills
5
6
Deaths
12
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
3
5
1.17
L
3
4
0
0.75
W
9
3
1
3.17
L
Apollo
Hardwave
Apollo
1
5
3
0.5
W
Sun Wukong
Piedrota
Sun Wukong
2
0
10
7
W
Morgan Le Fay
domas172
Morgan Le Fay
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,814
Damage
26,889
39,525
Taken
44,904
19,933
Mitigated
28,498
14,817
Healing
9,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
7,949
42
0
5,056
19,437
20,526
0
5,057
13,353
16,885
0
L
10,810
2,582
0
2,188
9,885
2,944
0
1,743
7,994
48,402
0
W
16,740
14,014
0
5,067
12,429
3,637
2,649
5,778
6,651
0
63,729
L
Apollo
Hardwave
Apollo
8,130
6,416
0
2,388
15,582
5,028
0
3,314
11,929
0
45,896
W
Sun Wukong
Piedrota
Sun Wukong
11,851
1,908
0
8,679
18,056
13,907
182
7,069
10,987
0
51,992
W
Morgan Le Fay
domas172
Morgan Le Fay
11,223
1,067
0
1,071
9,040
2,389
0
5,912
3,128
35,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,067
Gold Earned
31,114
213
Minions Killed
184
0
Camps Cleared
0
884,842
Distance Traveled
935,024
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,227
660
25
1
0
315,614
3
L
Sol
9,996
588
69
4
0
302,599
8
W
Rama
12,242
720
90
5
0
264,233
2
L
Apollo
9,891
582
90
5
0
316,811
3
W
Sun Wukong
11,718
689
73
4
0
328,807
2
W
Morgan Le Fay
10,107
595
50
3
0
291,802
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role