Player Matchup

Persephone
Persephone
 
Persephone
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Explosionsfodays
Osiris
Level 99
God Stats
10W - 5L
1,875 SR
Queue Stats
343W - 295L
1,558 Elo+
Solo
Odin
Odin
RubyMareia
Odin
Level 88
God Stats
0W - 1L
1,953 SR
Queue Stats
148W - 132L
1,542 Elo+
Party 1
Apollo
Apollo
Stalone62
Apollo
Level 160
God Stats
0W - 2L
1,285 SR
Queue Stats
812W - 932L
1,393 Elo+
Solo
Ymir
Ymir
sDharshanEDj
Ymir
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 94L
1,393 Elo+
Solo
Team Averages
Level 107
1,623 SR
1,477 Elo+

VS

Team Averages
Level 105
1,647 SR
1,494 Elo+
Bakasura
Bakasura
Alucard_0399
Bakasura
Level 127
God Stats
7W - 4L
1,612 SR
Queue Stats
431W - 422L
1,574 Elo+
Solo
Ullr
Ullr
DirtyBrUdAh
Ullr
Level 145
God Stats
11W - 15L
1,455 SR
Queue Stats
203W - 201L
1,561 Elo+
Party 2
Ymir
Ymir
Phillip_Johns23
Ymir
Level 64
God Stats
9W - 3L
1,646 SR
Queue Stats
115W - 120L
1,403 Elo+
Solo
Hades
Hades
RozayCooks
Hades
Level 84
God Stats
14W - 12L
1,573 SR
Queue Stats
391W - 430L
1,415 Elo+
Solo
Baron Samedi
Baron Samedi
Stink Mahu
Baron Samedi
Level 106
God Stats
2W - 1L
1,951 SR
Queue Stats
350W - 347L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
3 / 6 / 2
8,382
599
7,071
9,901
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 2 / 1
6,842
489
8,035
11,269
5,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
5 / 4 / 1
8,478
606
5,222
9,672
3,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
Stalone62
Apollo
11
0 / 5 / 0
6,249
446
2,597
9,836
2,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 3 / 2
6,174
441
1,658
11,259
5,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Alucard_0399
Bakasura
15
6 / 1 / 4
8,950
639
9,248
10,414
4,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 1 / 7
8,423
602
11,518
10,787
3,956
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
5 / 0 / 4
8,546
610
4,453
6,079
4,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hades
14
0 / 1 / 2
8,194
585
5,863
11,305
6,840
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
Stink Mahu
Baron Samedi
14
4 / 5 / 2
8,391
599
5,604
8,596
3,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
8
Kills
20
20
Deaths
8
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
3
6
2
0.67
W
Bakasura
Alucard_0399
Bakasura
6
1
4
8
W
5
1
7
8.5
L
0
2
1
0.25
W
5
0
4
7
W
Hades
0
1
2
1
L
5
4
1
1.38
L
Apollo
Stalone62
Apollo
0
5
0
0
W
Baron Samedi
Stink Mahu
Baron Samedi
4
5
2
1
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,583
Damage
36,686
51,937
Taken
47,181
19,141
Mitigated
22,492
12,269
Healing
18,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
7,071
334
0
1,522
9,901
2,744
0
3,802
5,354
52,790
0
W
Bakasura
Alucard_0399
Bakasura
9,248
6,933
0
2,220
10,414
4,082
252
2,673
7,741
0
63,134
W
11,518
6,329
0
4,539
10,787
3,956
563
899
9,888
0
57,172
L
8,035
2,658
0
3,202
11,269
5,399
0
5,295
5,856
0
46,957
W
4,453
899
220
2,040
6,079
4,076
261
228
5,851
32,249
0
W
Hades
5,863
1,510
0
7,429
11,305
6,840
69
0
11,305
46,909
0
L
5,222
1,048
0
2,270
9,672
3,153
0
1,944
7,469
0
35,835
L
Apollo
Stalone62
Apollo
2,597
1,717
24
2,540
9,836
2,762
248
2,857
6,979
0
36,515
W
Baron Samedi
Stink Mahu
Baron Samedi
5,604
448
0
1,792
8,596
3,538
136
4,965
3,631
46,307
0
L
1,658
231
219
2,492
11,259
5,083
0
1,548
9,075
19,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,125
Gold Earned
42,504
376
Minions Killed
459
0
Camps Cleared
0
1,257,898
Distance Traveled
1,337,136
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,382
599
113
8
0
266,128
5
W
Bakasura
8,950
639
120
9
0
345,133
1
W
Ullr
8,423
602
97
7
0
251,745
4
L
Osiris
6,842
489
88
6
0
252,541
2
W
Ymir
8,546
610
41
3
0
270,008
2
W
Hades
8,194
585
110
8
0
227,519
2
L
Odin
8,478
606
64
5
0
258,984
3
L
Apollo
6,249
446
72
5
0
228,070
0
W
Baron Samedi
8,391
599
91
7
0
242,731
2
L
Ymir
6,174
441
39
3
0
252,175
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role