Player Matchup

Izanami
Izanami
Dankmemes1242
Izanami
Level 7
God Stats
2W - 2L
1,618 SR
Queue Stats
11W - 14L
1,273 Elo+
Solo
Cthulhu
Cthulhu
FAREallah
Cthulhu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Mercury
Mercury
SomeMina
Mercury
Level 23
God Stats
16W - 11L
1,853 SR
Queue Stats
136W - 114L
1,415 Elo+
Solo
Chang'e
Chang'e
TrustThePlan
Chang'e
Level 26
God Stats
36W - 38L
1,391 SR
Queue Stats
449W - 495L
1,398 Elo+
Solo
Thanatos
Thanatos
jaymster11
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,572 SR
1,417 Elo+

VS

Team Averages
Level 14
1,500 SR
1,353 Elo+
Achilles
Achilles
 
Achilles
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Baum976
Kukulkan
Level 6
God Stats
2W - 1L
1,501 SR
Queue Stats
2W - 4L
1,101 Elo+
Party 1
Ao Kuang
Ao Kuang
Cyranex
Ao Kuang
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,256 Elo+
Party 1
Bakasura
Bakasura
MaRiiEtE
Bakasura
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 29L
1,409 Elo+
Solo
Ymir
Ymir
S4erny
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
6 / 7 / 5
7,439
496
7,173
10,347
3,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
FAREallah
Cthulhu
9
1 / 10 / 0
6,122
408
3,548
11,532
9,130
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mercury
SomeMina
Mercury
11
2 / 6 / 0
7,274
485
6,350
11,891
4,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
TrustThePlan
Chang'e
10
3 / 7 / 6
6,668
445
7,485
14,231
5,712
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
jaymster11
Thanatos
9
0 / 8 / 1
5,696
380
2,632
7,748
2,261
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
7 / 1 / 7
9,001
600
5,810
7,091
6,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
Baum976
Kukulkan
12
3 / 4 / 8
7,499
500
9,745
6,235
2,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Cyranex
Ao Kuang
8
1 / 5 / 7
6,130
409
1,494
7,060
2,153
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
MaRiiEtE
Bakasura
16
21 / 2 / 11
10,758
717
20,031
14,986
8,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ymir
S4erny
Ymir
13
5 / 0 / 19
9,021
601
5,943
8,842
8,521
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
89
12
Kills
37
38
Deaths
12
12
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
7
1
7
10.5
W
Kukulkan
Baum976
Kukulkan
3
4
8
1.75
W
Ao Kuang
Cyranex
Ao Kuang
1
5
7
0.9
L
Izanami
6
7
5
1.21
L
Cthulhu
FAREallah
Cthulhu
1
10
0
0.1
W
Bakasura
MaRiiEtE
Bakasura
21
2
11
13.25
W
Ymir
S4erny
Ymir
5
0
19
14.5
L
Mercury
SomeMina
Mercury
2
6
0
0.33
L
Chang'e
TrustThePlan
Chang'e
3
7
6
0.86
L
Thanatos
jaymster11
Thanatos
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,188
Damage
43,023
55,749
Taken
44,214
24,569
Mitigated
28,198
10,659
Healing
13,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,810
990
0
1,788
7,091
6,601
1,753
751
6,340
0
32,756
W
Kukulkan
Baum976
Kukulkan
9,745
1,196
0
431
6,235
2,133
967
1,844
4,391
39,544
0
W
Ao Kuang
Cyranex
Ao Kuang
1,494
96
0
416
7,060
2,153
702
2,523
4,537
12,059
0
L
Izanami
7,173
4,735
0
597
10,347
3,262
554
3,439
5,920
0
34,739
L
Cthulhu
FAREallah
Cthulhu
3,548
880
0
429
11,532
9,130
0
3,885
6,484
11,220
0
W
Bakasura
MaRiiEtE
Bakasura
20,031
14,174
0
7,952
14,986
8,790
585
2,704
12,282
0
65,561
W
Ymir
S4erny
Ymir
5,943
774
0
2,730
8,842
8,521
619
3,211
5,631
24,209
0
L
Mercury
SomeMina
Mercury
6,350
1,821
0
120
11,891
4,204
0
3,290
7,765
0
39,570
L
Chang'e
TrustThePlan
Chang'e
7,485
655
2,285
4,628
14,231
5,712
446
4,684
8,995
31,846
0
L
Thanatos
jaymster11
Thanatos
2,632
1,114
0
2,600
7,748
2,261
0
1,454
5,721
0
15,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,199
Gold Earned
42,409
219
Minions Killed
327
0
Camps Cleared
0
1,190,850
Distance Traveled
1,331,445
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,001
600
73
5
0
251,358
2
W
Kukulkan
7,499
500
81
5
0
250,817
4
W
Ao Kuang
6,130
409
33
2
0
258,906
3
L
Izanami
7,439
496
58
4
0
243,118
2
L
Cthulhu
6,122
408
13
1
0
215,568
1
W
Bakasura
10,758
717
110
7
0
313,813
2
W
Ymir
9,021
601
30
2
0
256,551
2
L
Mercury
7,274
485
81
5
0
277,319
2
L
Chang'e
6,668
445
47
3
0
249,132
2
L
Thanatos
5,696
380
20
1
0
205,713
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role