Player Matchup

Cthulhu
Cthulhu
BigLachyT98
Cthulhu
Level 108
God Stats
67W - 81L
1,498 SR
Queue Stats
167W - 249L
1,449 Elo+
Solo
Olorun
Olorun
Saltedjazza
Olorun
Level 128
God Stats
28W - 20L
1,500 SR
Queue Stats
392W - 358L
1,534 Elo+
Party 2
Anhur
Anhur
thequinneffect
Anhur
Level 127
God Stats
58W - 43L
1,703 SR
Queue Stats
365W - 350L
1,552 Elo+
Party 2
Team Averages
Level 121
1,567 SR
1,512 Elo+

VS

Team Averages
Level 90
1,530 SR
1,456 Elo+
Hercules
Hercules
 
Hercules
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Levi12344
Izanami
Level 18
God Stats
2W - 2L
1,590 SR
Queue Stats
11W - 31L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigLachyT98
Cthulhu
11
0 / 2 / 7
7,600
691
4,618
6,805
4,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
12
2 / 0 / 6
7,629
694
9,779
4,408
1,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
6 / 1 / 2
8,280
753
8,288
10,600
3,540
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
2 / 3 / 1
7,682
698
4,547
15,254
6,137
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morgan Le Fay
 
Morgan Le Fay
11
0 / 3 / 2
7,109
646
10,372
7,464
2,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Levi12344
Izanami
11
1 / 2 / 0
7,152
650
3,155
5,641
2,003
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
8
Kills
3
3
Deaths
8
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
3
1
0.83
L
Morgan Le Fay
 
Morgan Le Fay
0
3
2
0.33
W
Cthulhu
BigLachyT98
Cthulhu
0
2
7
1.75
L
Izanami
Levi12344
Izanami
1
2
0
0.5
W
Olorun
2
0
6
5
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,685
Damage
18,074
21,813
Taken
28,359
9,457
Mitigated
10,462
7,333
Healing
9,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,547
1,169
0
6,523
15,254
6,137
0
6,381
8,873
0
18,121
L
Morgan Le Fay
 
Morgan Le Fay
10,372
634
0
1,145
7,464
2,322
0
3,309
4,155
34,247
0
W
Cthulhu
BigLachyT98
Cthulhu
4,618
41
307
832
6,805
4,183
40
2,674
3,934
15,971
0
L
Izanami
Levi12344
Izanami
3,155
2,015
0
1,906
5,641
2,003
0
3,620
2,021
0
23,279
W
Olorun
9,779
4,024
392
2,344
4,408
1,734
439
2,251
1,887
30,778
3,006
W
8,288
3,846
0
3,458
10,600
3,540
38
4,600
5,620
0
29,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,509
Gold Earned
21,943
141
Minions Killed
128
0
Camps Cleared
0
583,378
Distance Traveled
628,192
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,682
698
38
3
0
232,894
4
L
Morgan Le Fay
7,109
646
47
4
0
201,878
0
W
Cthulhu
7,600
691
15
1
0
171,668
3
L
Izanami
7,152
650
43
4
0
193,420
4
W
Olorun
7,629
694
54
5
0
208,862
4
W
Anhur
8,280
753
72
7
0
202,848
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role