Player Matchup

Nu Wa
Nu Wa
ILoveMentoes671
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,369 Elo+
Solo
Hera
Hera
Mizu_Xine99
Hera
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
526W - 579L
1,319 Elo+
Solo
Neith
Neith
Pibbins
Neith
Level 26
God Stats
5W - 9L
1,431 SR
Queue Stats
6W - 9L
1,434 Elo+
Solo
Thanatos
Thanatos
SantyTheJEFF21
Thanatos
Level 25
God Stats
4W - 10L
1,485 SR
Queue Stats
157W - 178L
1,412 Elo+
Solo
Tyr
Tyr
Tragediaxxxd
Tyr
Level 28
God Stats
13W - 17L
1,449 SR
Queue Stats
20W - 25L
1,496 Elo+
Solo
Team Averages
Level 27
1,473 SR
1,406 Elo+

VS

Team Averages
Level 17
1,494 SR
1,340 Elo+
Sylvanus
Sylvanus
Druid4565
Sylvanus
Level 25
God Stats
11W - 9L
1,499 SR
Queue Stats
354W - 330L
1,587 Elo+
Solo
Bellona
Bellona
Grimscribè
Bellona
Level 7
God Stats
3W - 0L
1,709 SR
Queue Stats
12W - 7L
1,696 Elo+
Solo
Arachne
Arachne
Ledisi
Arachne
Level 26
God Stats
9W - 6L
1,441 SR
Queue Stats
215W - 231L
1,368 Elo+
Solo
Neith
Neith
iskandar_Ish
Neith
Level 6
God Stats
6W - 4L
1,320 SR
Queue Stats
64W - 62L
906 Elo+
Solo
Ah Puch
Ah Puch
mjrem99099
Ah Puch
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,143 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 2
8,084
449
5,904
5,047
1,419
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
2 / 2 / 1
8,213
456
7,076
6,837
2,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Pibbins
Neith
9
1 / 1 / 1
6,894
383
4,911
4,092
1,209
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
13
3 / 4 / 0
8,187
455
4,988
18,175
7,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
2 / 1 / 2
9,580
532
11,175
20,323
13,172
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Druid4565
Sylvanus
16
2 / 1 / 1
9,685
538
16,418
13,620
13,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
Grimscribè
Bellona
16
4 / 2 / 1
9,368
520
7,184
12,557
7,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arachne
Ledisi
Arachne
15
2 / 1 / 3
9,000
500
5,852
14,400
6,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
1 / 2 / 0
9,744
541
4,657
10,135
3,639
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
mjrem99099
Ah Puch
13
0 / 4 / 1
7,210
401
1,504
8,128
2,966
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
10
Kills
9
9
Deaths
10
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Druid4565
Sylvanus
2
1
1
2.5
W
Bellona
Grimscribè
Bellona
4
2
1
2.25
L
2
1
2
3
W
Arachne
Ledisi
Arachne
2
1
3
3.5
L
2
2
1
1.25
L
Neith
Pibbins
Neith
1
1
1
1.5
L
Thanatos
3
4
0
0.75
L
2
1
2
3
W
1
2
0
0.5
W
Ah Puch
mjrem99099
Ah Puch
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,054
Damage
35,615
54,474
Taken
58,840
25,570
Mitigated
33,370
25,722
Healing
23,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Druid4565
Sylvanus
16,418
4,971
1,134
7,749
13,620
13,038
244
1,060
12,464
53,912
11,484
W
Bellona
Grimscribè
Bellona
7,184
3,174
0
3,516
12,557
7,405
792
3,781
8,618
42
58,632
L
5,904
849
0
1,373
5,047
1,419
596
1,164
3,883
34,818
0
W
Arachne
Ledisi
Arachne
5,852
4,289
0
5,731
14,400
6,322
0
1,646
12,726
0
66,148
L
7,076
1,824
0
623
6,837
2,188
0
907
5,930
46,464
0
L
Neith
Pibbins
Neith
4,911
1,306
0
1,725
4,092
1,209
710
148
3,944
0
26,457
L
Thanatos
4,988
1,432
0
12,431
18,175
7,582
0
4,353
13,822
0
56,428
L
11,175
1,194
0
9,570
20,323
13,172
0
9,685
10,638
0
60,698
W
4,657
1,498
0
3,535
10,135
3,639
2,084
3,328
6,621
0
65,265
W
Ah Puch
mjrem99099
Ah Puch
1,504
57
237
1,293
8,128
2,966
320
2,731
5,358
39,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,958
Gold Earned
45,007
455
Minions Killed
513
0
Camps Cleared
0
1,341,908
Distance Traveled
1,624,228
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,685
538
115
6
0
277,451
1
W
Bellona
9,368
520
102
6
0
363,133
0
L
Nu Wa
8,084
449
63
4
0
195,147
2
W
Arachne
9,000
500
107
6
0
397,641
4
L
Hera
8,213
456
98
5
0
340,997
6
L
Neith
6,894
383
58
3
0
159,095
3
L
Thanatos
8,187
455
104
6
0
308,663
1
L
Tyr
9,580
532
132
7
0
338,006
1
W
Neith
9,744
541
126
7
0
279,447
0
W
Ah Puch
7,210
401
63
4
0
306,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role