Player Matchup

Nemesis
Nemesis
DreadSavage91
Nemesis
Level 36
God Stats
1W - 1L
1,224 SR
Queue Stats
41W - 21L
1,543 Elo+
Party 1
Skadi
Skadi
LakiLu54
Skadi
Level 15
God Stats
3W - 2L
1,455 SR
Queue Stats
26W - 38L
1,254 Elo+
Solo
Neith
Neith
No_coming_back84
Neith
Level 4
God Stats
1W - 1L
1,302 SR
Queue Stats
1W - 1L
1,176 Elo+
Party 1
Tiamat
Tiamat
RoomiestSheep77
Tiamat
Level 5
God Stats
1W - 1L
1,224 SR
Queue Stats
2W - 1L
1,348 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Stale_Milk_4_Day
Tsukuyomi
Level 8
God Stats
3W - 4L
1,357 SR
Queue Stats
56W - 53L
1,260 Elo+
Solo
Team Averages
Level 14
1,313 SR
1,316 Elo+

VS

Team Averages
Level 7
1,515 SR
1,394 Elo+
Izanami
Izanami
GRiN_421
Izanami
Level 11
God Stats
0W - 2L
1,306 SR
Queue Stats
0W - 2L
1,235 Elo+
Party 2
Nemesis
Nemesis
Phlawess
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,235 Elo+
Party 2
Ymir
Ymir
ProngedPoet479
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
REDfaustin
Kukulkan
Level 6
God Stats
2W - 1L
1,769 SR
Queue Stats
3W - 2L
1,503 Elo+
Solo
Thanatos
Thanatos
RNG_Igz
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
21 / 2 / 9
11,502
605
19,180
11,453
4,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
LakiLu54
Skadi
18
12 / 0 / 7
11,829
623
17,835
9,570
3,506
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
3 / 1 / 7
8,593
452
4,874
5,950
1,789
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
14 / 0 / 14
11,304
595
13,486
8,607
5,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
15
6 / 3 / 8
10,552
555
7,885
13,045
4,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GRiN_421
Izanami
11
0 / 5 / 1
7,119
375
1,946
7,909
2,398
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Nemesis
Phlawess
Nemesis
14
2 / 6 / 0
8,432
444
3,608
15,800
6,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 12 / 1
7,837
412
2,834
21,453
14,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
REDfaustin
Kukulkan
12
1 / 14 / 2
8,243
434
5,676
19,186
6,106
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
RNG_Igz
Thanatos
11
2 / 19 / 1
7,678
404
5,309
17,936
5,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
11
56
Kills
6
6
Deaths
56
45
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
21
2
9
12.75
L
Izanami
GRiN_421
Izanami
0
5
1
0.1
W
Skadi
LakiLu54
Skadi
12
0
7
15.5
W
3
1
7
6.5
L
Nemesis
Phlawess
Nemesis
2
6
0
0.33
L
1
12
1
0.13
L
Kukulkan
REDfaustin
Kukulkan
1
14
2
0.14
L
Thanatos
RNG_Igz
Thanatos
2
19
1
0.13
W
14
0
14
21
W
Tsukuyomi
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,260
Damage
19,373
48,625
Taken
82,284
19,570
Mitigated
34,771
14,065
Healing
11,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
19,180
10,274
98
1,103
11,453
4,176
1,835
3,007
7,911
0
40,326
L
Izanami
GRiN_421
Izanami
1,946
685
0
867
7,909
2,398
1,328
841
7,004
0
32,415
W
Skadi
LakiLu54
Skadi
17,835
9,715
0
2,945
9,570
3,506
8,266
746
8,824
0
69,917
W
4,874
1,777
0
2,075
5,950
1,789
1,808
1,461
4,489
0
21,199
L
Nemesis
Phlawess
Nemesis
3,608
893
0
5,639
15,800
6,364
40
827
14,915
0
46,129
L
2,834
953
0
466
21,453
14,741
192
2,238
18,913
12,589
0
L
Kukulkan
REDfaustin
Kukulkan
5,676
1,393
96
1,149
19,186
6,106
0
4,504
14,350
40,754
0
L
Thanatos
RNG_Igz
Thanatos
5,309
1,540
0
2,857
17,936
5,162
0
4,018
13,616
0
15,759
W
13,486
1,506
795
4,668
8,607
5,343
1,660
2,126
6,231
49,778
0
W
Tsukuyomi
7,885
1,890
0
2,381
13,045
4,756
1,371
1,901
11,144
0
61,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,780
Gold Earned
39,309
376
Minions Killed
254
0
Camps Cleared
0
1,781,707
Distance Traveled
1,332,324
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,502
605
46
2
0
412,582
2
L
Izanami
7,119
375
66
3
0
230,700
4
W
Skadi
11,829
623
112
6
0
339,835
1
W
Neith
8,593
452
27
1
0
312,368
0
L
Nemesis
8,432
444
93
5
0
311,345
0
L
Ymir
7,837
412
18
1
0
239,050
3
L
Kukulkan
8,243
434
64
3
0
256,018
0
L
Thanatos
7,678
404
13
1
0
295,211
0
W
Tiamat
11,304
595
90
5
0
349,229
1
W
Tsukuyomi
10,552
555
101
5
0
367,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role