Player Matchup

Medusa
Medusa
DmitriyV9482
Medusa
Level 42
God Stats
10W - 4L
1,211 SR
Queue Stats
142W - 165L
1,403 Elo+
Party 2
Danzaburou
Danzaburou
Hiromazu
Danzaburou
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,213 Elo+
Party 1
Zeus
Zeus
luin1234
Zeus
Level 18
God Stats
13W - 17L
1,414 SR
Queue Stats
42W - 61L
1,351 Elo+
Party 2
Jormungandr
Jormungandr
mrsmajima
Jormungandr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,213 Elo+
Party 1
Olorun
Olorun
zobekor
Olorun
Level 29
God Stats
9W - 1L
1,759 SR
Queue Stats
26W - 16L
1,622 Elo+
Solo
Team Averages
Level 30
1,477 SR
1,360 Elo+

VS

Team Averages
Level 13
1,459 SR
1,429 Elo+
Thanatos
Thanatos
Litz420
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,383 Elo+
Solo
Nike
Nike
Louise2727
Nike
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 11L
1,374 Elo+
Solo
Agni
Agni
WaNtSoMe01
Agni
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,355 Elo+
Solo
Artemis
Artemis
davf591
Artemis
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 21L
1,474 Elo+
Solo
Tiamat
Tiamat
rembaru
Tiamat
Level 6
God Stats
0W - 1L
1,293 SR
Queue Stats
2W - 2L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
8 / 7 / 12
31,706
737
14,880
16,036
6,380
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Hiromazu
Danzaburou
20
8 / 6 / 11
31,432
731
14,345
14,913
5,495
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
20
5 / 8 / 5
30,058
699
9,745
12,025
4,832
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
mrsmajima
Jormungandr
20
1 / 4 / 18
30,313
705
5,857
13,272
15,854
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
zobekor
Olorun
20
6 / 2 / 12
31,236
726
12,025
9,794
3,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

7

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Litz420
Thanatos
20
2 / 7 / 17
30,049
699
9,607
12,780
5,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
9 / 4 / 13
32,421
754
15,002
15,717
14,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
10 / 7 / 11
32,518
756
12,597
12,202
4,945
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
davf591
Artemis
20
2 / 4 / 13
29,583
688
10,794
8,869
3,360
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
rembaru
Tiamat
20
3 / 6 / 13
30,171
702
13,820
14,749
9,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
93
28
Kills
26
27
Deaths
28
58
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Medusa
8
7
12
2
W
Danzaburou
Hiromazu
Danzaburou
8
6
11
2.25
L
Thanatos
Litz420
Thanatos
2
7
17
1.5
L
9
4
13
3.88
L
10
7
11
2.21
L
Artemis
davf591
Artemis
2
4
13
2.13
W
Zeus
5
8
5
0.94
W
Jormungandr
mrsmajima
Jormungandr
1
4
18
2.5
L
Tiamat
rembaru
Tiamat
3
6
13
1.58
W
Olorun
zobekor
Olorun
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,852
Damage
61,820
66,040
Taken
64,317
36,523
Mitigated
37,461
7,967
Healing
12,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
14,880
6,120
0
1,025
16,036
6,380
0
6,516
9,110
0
39,049
W
Danzaburou
Hiromazu
Danzaburou
14,345
5,830
0
1,516
14,913
5,495
0
5,957
8,814
0
29,608
L
Thanatos
Litz420
Thanatos
9,607
2,179
0
2,919
12,780
5,518
0
5,155
7,625
0
14,792
L
15,002
1,195
0
5,771
15,717
14,606
0
8,247
7,470
788
33,319
L
12,597
1,333
264
1,558
12,202
4,945
0
3,680
8,522
36,205
0
L
Artemis
davf591
Artemis
10,794
6,242
0
567
8,869
3,360
0
4,148
4,721
0
21,636
W
Zeus
9,745
1,426
0
0
12,025
4,832
0
4,085
7,622
19,565
0
W
Jormungandr
mrsmajima
Jormungandr
5,857
1,348
0
0
13,272
15,854
0
6,308
6,505
12,961
0
L
Tiamat
rembaru
Tiamat
13,820
783
0
1,528
14,749
9,032
0
6,397
8,352
33,058
0
W
Olorun
zobekor
Olorun
12,025
4,718
1,454
3,972
9,794
3,962
0
4,285
5,323
31,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

154,745
Gold Earned
154,742
163
Minions Killed
176
3
Camps Cleared
3
887,561
Distance Traveled
900,408
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
31,706
737
44
1
0
186,431
4
W
Danzaburou
31,432
731
34
1
2
172,057
1
L
Thanatos
30,049
699
12
0
0
174,676
1
L
Nike
32,421
754
39
1
1
195,048
1
L
Agni
32,518
756
53
1
2
189,722
0
L
Artemis
29,583
688
32
1
0
142,176
3
W
Zeus
30,058
699
29
1
1
154,824
1
W
Jormungandr
30,313
705
16
0
0
192,132
1
L
Tiamat
30,171
702
40
1
0
198,786
2
W
Olorun
31,236
726
40
1
0
182,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role