Player Matchup

Mercury
Mercury
Platinum I
 
Mercury
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Platinum III
 
Chiron
Platinum III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum I
 
Morgan Le Fay
Platinum I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Diamond III
Jonny99
Nike
Diamond III
Level 147
God Stats
75W - 60L
1,684 SR
Queue Stats
860W - 847L
2,081 MMR
Solo
Nox
Nox
Platinum III
x-Jorden-
Nox
Platinum III
Level 144
God Stats
3W - 0L
1,873 SR
Queue Stats
339W - 326L
1,866 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 150
1,611 SR
1,689 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 121
1,563 SR
1,838 MMR
Danzaburou
Danzaburou
Platinum V
 
Danzaburou
Platinum V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum I
Ascensionne
Tsukuyomi
Platinum I
Level 126
God Stats
0W - 2L
1,511 SR
Queue Stats
132W - 120L
1,967 MMR
Solo
Merlin
Merlin
Diamond IV
MarckR18
Merlin
Diamond IV
Level 120
God Stats
19W - 14L
1,621 SR
Queue Stats
206W - 207L
2,043 MMR
Solo
Terra
Terra
Platinum I
Puma4393
Terra
Platinum I
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
291W - 280L
1,872 MMR
Solo
Cthulhu
Cthulhu
Platinum IV
znsxoliGR
Cthulhu
Platinum IV
Level 156
God Stats
16W - 14L
1,685 SR
Queue Stats
164W - 156L
1,807 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
7
2 / 0 / 2
21,839
221
1,412
2,609
614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chiron
 
Chiron
7
1 / 1 / 2
21,615
218
2,361
3,460
629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
 
Morgan Le Fay
7
0 / 1 / 0
21,417
216
964
2,040
630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
Jonny99
Nike
9
1 / 1 / 1
21,939
222
2,460
3,844
1,093
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

7
1 / 1 / 1
21,635
219
1,830
2,780
1,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
GilgameshAthenaPersephoneSetKing Arthur

VS

Bans
ApolloHeimdallrSolSobekTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
0 / 1 / 1
21,150
214
1,793
3,609
656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
Ascensionne
Tsukuyomi
8
1 / 1 / 0
21,379
216
1,123
2,919
664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
MarckR18
Merlin
8
0 / 0 / 1
21,167
214
821
1,583
395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Puma4393
Terra
17
0 / 1 / 1
30,580
309
784
3,669
874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
znsxoliGR
Cthulhu
8
1 / 2 / 0
21,425
216
2,293
4,966
3,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
5
Kills
2
4
Deaths
5
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
0
2
3
W
Chiron
 
Chiron
1
1
2
2
W
Morgan Le Fay
 
Morgan Le Fay
0
1
0
0
L
Danzaburou
 
Danzaburou
0
1
1
0.5
L
Tsukuyomi
Ascensionne
Tsukuyomi
1
1
0
1
W
Nike
Jonny99
Nike
1
1
1
1.5
L
Merlin
MarckR18
Merlin
0
0
1
0.5
L
Terra
Puma4393
Terra
0
1
1
0.5
W
1
1
1
1.5
L
Cthulhu
znsxoliGR
Cthulhu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,027
Damage
6,814
14,733
Taken
16,746
4,648
Mitigated
5,824
5,449
Healing
5,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
1,412
244
0
250
2,609
614
0
506
2,103
0
12,369
W
Chiron
 
Chiron
2,361
1,045
90
2,201
3,460
629
0
361
3,099
0
12,138
W
Morgan Le Fay
 
Morgan Le Fay
964
42
0
635
2,040
630
0
507
1,533
16,996
0
L
Danzaburou
 
Danzaburou
1,793
588
0
1,717
3,609
656
0
263
3,346
0
13,643
L
Tsukuyomi
Ascensionne
Tsukuyomi
1,123
435
0
626
2,919
664
0
481
2,438
0
14,212
W
Nike
Jonny99
Nike
2,460
308
0
1,110
3,844
1,093
0
1,733
1,685
0
15,334
L
Merlin
MarckR18
Merlin
821
0
0
320
1,583
395
0
636
947
16,310
0
L
Terra
Puma4393
Terra
784
95
0
1,263
3,669
874
0
1,414
2,255
5,484
0
W
1,830
539
0
1,163
2,780
1,682
0
365
2,415
9,547
0
L
Cthulhu
znsxoliGR
Cthulhu
2,293
170
0
1,549
4,966
3,235
0
0
4,966
13,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

108,445
Gold Earned
115,701
150
Minions Killed
141
0
Camps Cleared
0
572,285
Distance Traveled
544,204
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
21,839
221
26
0
0
135,364
1
W
Chiron
21,615
218
21
0
0
100,544
2
W
Morgan Le Fay
21,417
216
45
0
0
117,554
1
L
Danzaburou
21,150
214
30
0
0
98,891
0
L
Tsukuyomi
21,379
216
38
0
0
115,990
0
W
Nike
21,939
222
40
0
0
112,727
0
L
Merlin
21,167
214
28
0
0
100,709
1
L
Terra
30,580
309
9
0
0
120,200
0
W
Nox
21,635
219
18
0
0
106,096
2
L
Cthulhu
21,425
216
36
0
0
108,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role