Player Matchup

Yemoja
Yemoja
Bronze III
Direpig
Yemoja
Bronze III
Level 81
God Stats
16W - 28L
1,427 SR
Queue Stats
192W - 271L
167 MMR
Party 1
Nemesis
Nemesis
Bronze I
Fifty99
Nemesis
Bronze I
Level 89
God Stats
11W - 10L
1,458 SR
Queue Stats
276W - 334L
396 MMR
Party 1
Jormungandr
Jormungandr
Gold V
LastOrder100
Jormungandr
Gold V
Level 79
God Stats
4W - 5L
1,462 SR
Queue Stats
300W - 300L
1,310 MMR
Solo
Anhur
Anhur
Bronze I
NinoGwap0_
Anhur
Bronze I
Level 125
God Stats
8W - 6L
1,419 SR
Queue Stats
97W - 117L
423 MMR
Solo
Kukulkan
Kukulkan
Silver I
fernandto123
Kukulkan
Silver I
Level 67
God Stats
2W - 5L
1,425 SR
Queue Stats
198W - 197L
1,295 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 88
1,438 SR
718 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 98
1,534 SR
1,344 MMR
Fenrir
Fenrir
Bronze III
 
Fenrir
Bronze III
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver II
 
Mulan
Silver II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Silver V
 
Tiamat
Silver V
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver III
HalfbagoDoritos
Anubis
Silver III
Level 148
God Stats
7W - 3L
1,590 SR
Queue Stats
78W - 93L
752 MMR
Solo
Athena
Athena
Gold II
maldonado47
Athena
Gold II
Level 56
God Stats
8W - 10L
1,580 SR
Queue Stats
296W - 328L
1,468 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Direpig
Yemoja
10
0 / 3 / 1
6,803
425
2,251
8,603
4,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
Fifty99
Nemesis
12
2 / 7 / 1
7,657
479
6,554
12,458
4,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
LastOrder100
Jormungandr
15
2 / 3 / 0
9,044
565
9,276
9,402
10,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
12
0 / 2 / 1
6,998
437
5,928
11,513
3,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
fernandto123
Kukulkan
12
1 / 6 / 0
7,776
486
4,669
7,689
1,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SetGilgameshPersephoneMorgan Le Fay

VS

Bans
ApolloChironLokiRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
7 / 1 / 3
8,273
517
6,849
11,650
3,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
 
Mulan
14
2 / 2 / 0
8,155
510
5,331
11,866
5,995
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
 
Tiamat
12
0 / 1 / 2
6,979
436
4,578
10,066
6,212
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
11 / 1 / 3
9,582
599
14,322
8,711
5,554
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
12
1 / 0 / 8
8,098
506
5,191
12,701
8,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
5
Kills
21
21
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
1
3
8.5
W
Mulan
 
Mulan
2
2
0
1
W
Tiamat
 
Tiamat
0
1
2
1
L
Yemoja
Direpig
Yemoja
0
3
1
0.17
L
Nemesis
Fifty99
Nemesis
2
7
1
0.36
W
11
1
3
12.5
L
Jormungandr
LastOrder100
Jormungandr
2
3
0
0.67
L
Anhur
0
2
1
0.25
L
Kukulkan
fernandto123
Kukulkan
1
6
0
0.17
W
Athena
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,678
Damage
36,271
49,665
Taken
54,994
24,321
Mitigated
30,280
14,356
Healing
25,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,849
1,919
0
5,596
11,650
3,937
0
2,555
8,982
0
42,963
W
Mulan
 
Mulan
5,331
1,231
0
5,414
11,866
5,995
0
7,727
3,085
0
48,754
W
Tiamat
 
Tiamat
4,578
969
0
5,286
10,066
6,212
0
1,404
8,662
46,960
0
L
Yemoja
Direpig
Yemoja
2,251
561
2,608
2,144
8,603
4,966
188
5,948
2,655
15,142
0
L
Nemesis
Fifty99
Nemesis
6,554
3,339
0
2,417
12,458
4,139
0
5,566
6,892
0
47,090
W
14,322
1,177
0
5,603
8,711
5,554
327
2,603
6,108
71,044
0
L
Jormungandr
LastOrder100
Jormungandr
9,276
3,000
0
1,820
9,402
10,359
0
0
9,402
56,286
0
L
Anhur
5,928
3,380
0
4,867
11,513
3,304
640
6,578
4,935
0
42,721
L
Kukulkan
fernandto123
Kukulkan
4,669
144
0
500
7,689
1,553
804
5,999
1,690
38,764
0
W
Athena
5,191
1,998
0
3,612
12,701
8,582
0
1,609
11,092
28,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,278
Gold Earned
41,087
399
Minions Killed
429
0
Camps Cleared
0
1,332,358
Distance Traveled
1,505,630
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,273
517
73
5
0
312,823
0
W
Mulan
8,155
510
115
7
0
290,274
1
W
Tiamat
6,979
436
79
5
0
293,675
6
L
Yemoja
6,803
425
32
2
0
271,919
1
L
Nemesis
7,657
479
76
5
0
298,971
0
W
Anubis
9,582
599
115
7
0
283,293
1
L
Jormungandr
9,044
565
119
7
0
276,078
1
L
Anhur
6,998
437
93
6
0
242,916
3
L
Kukulkan
7,776
486
79
5
0
242,474
5
W
Athena
8,098
506
47
3
0
325,565
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role