Player Matchup

Apollo
Apollo
JUSTIN_THE_DUNNO
Apollo
Level 27
God Stats
2W - 7L
1,378 SR
Queue Stats
2W - 7L
1,293 Elo+
Solo
Cerberus
Cerberus
ZombieSl4yer2
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
jakunDESU
Gilgamesh
Level 9
God Stats
53W - 35L
1,380 SR
Queue Stats
190W - 151L
1,307 Elo+
Solo
Team Averages
Level 14
1,419 SR
1,367 Elo+

VS

Team Averages
Level 40
1,409 SR
1,295 Elo+
Rama
Rama
ButteryBreadToes
Rama
Level 83
God Stats
4W - 3L
1,356 SR
Queue Stats
179W - 194L
1,429 Elo+
Solo
Nemesis
Nemesis
TiJinsui
Nemesis
Level 13
God Stats
8W - 13L
1,363 SR
Queue Stats
16W - 32L
1,196 Elo+
Party 1
Raijin
Raijin
XxMiamiYEETxX
Raijin
Level 23
God Stats
5W - 6L
1,507 SR
Queue Stats
19W - 32L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 5
11,323
666
8,835
10,495
4,347
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
ZombieSl4yer2
Cerberus
11
0 / 15 / 8
9,914
583
3,793
19,215
10,682
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gilgamesh
jakunDESU
Gilgamesh
16
9 / 4 / 4
12,708
748
17,011
20,337
12,595
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 8
12,661
745
16,337
14,800
5,012
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
TiJinsui
Nemesis
14
3 / 6 / 14
11,861
698
4,845
12,249
6,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
12 / 3 / 5
12,705
747
16,824
10,590
4,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
48
13
Kills
21
22
Deaths
13
17
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
4
8
2.5
L
4
3
5
2.17
W
Nemesis
TiJinsui
Nemesis
3
6
14
1.67
W
12
3
5
4.83
L
Cerberus
ZombieSl4yer2
Cerberus
0
15
8
0.27
L
Gilgamesh
jakunDESU
Gilgamesh
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,639
Damage
38,006
50,047
Taken
37,639
27,624
Mitigated
15,636
3,151
Healing
4,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,337
13,172
0
3,118
14,800
5,012
2,113
1,568
13,232
0
66,409
L
8,835
6,980
721
598
10,495
4,347
1,574
3,745
6,648
0
49,699
W
Nemesis
TiJinsui
Nemesis
4,845
2,530
0
1,669
12,249
6,528
240
826
11,423
0
12,312
W
16,824
1,247
0
0
10,590
4,096
760
1,399
9,191
50,724
0
L
Cerberus
ZombieSl4yer2
Cerberus
3,793
531
0
1,525
19,215
10,682
0
8,375
10,409
11,231
0
L
Gilgamesh
jakunDESU
Gilgamesh
17,011
4,207
0
307
20,337
12,595
268
3,809
16,166
0
45,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,945
Gold Earned
37,227
141
Minions Killed
183
0
Camps Cleared
0
845,519
Distance Traveled
886,817
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,661
745
82
5
0
288,911
3
L
Apollo
11,323
666
87
5
0
260,980
0
W
Nemesis
11,861
698
11
1
0
318,184
0
W
Raijin
12,705
747
90
5
0
279,722
2
L
Cerberus
9,914
583
16
1
0
234,950
2
L
Gilgamesh
12,708
748
38
2
0
349,589
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role