Player Matchup

Medusa
Medusa
Gathering_LSG
Medusa
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 30L
1,630 Elo+
Solo
Nemesis
Nemesis
HRimuru
Nemesis
Level 18
God Stats
2W - 1L
1,453 SR
Queue Stats
73W - 66L
1,460 Elo+
Solo
Scylla
Scylla
NoCry FatalH
Scylla
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 11L
1,505 Elo+
Solo
Ymir
Ymir
Twitch_Cachinhos
Ymir
Level 8
God Stats
15W - 9L
1,804 SR
Queue Stats
75W - 65L
1,383 Elo+
Solo
Guan Yu
Guan Yu
majed_ksa_2y
Guan Yu
Level 14
God Stats
76W - 76L
1,465 SR
Queue Stats
296W - 321L
1,358 Elo+
Solo
Team Averages
Level 14
1,544 SR
1,467 Elo+

VS

Team Averages
Level 9
1,594 SR
1,509 Elo+
Hera
Hera
Ardizel
Hera
Level 13
God Stats
1W - 1L
1,699 SR
Queue Stats
10W - 14L
1,425 Elo+
Solo
Xbalanque
Xbalanque
HellcatStaxx
Xbalanque
Level 8
God Stats
5W - 3L
1,526 SR
Queue Stats
105W - 96L
1,409 Elo+
Solo
Ullr
Ullr
MomoCR123
Ullr
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,676 Elo+
Solo
Terra
Terra
WellSquid416773
Terra
Level 9
God Stats
8W - 8L
1,500 SR
Queue Stats
250W - 248L
1,555 Elo+
Solo
Nemesis
Nemesis
X3 Force
Nemesis
Level 13
God Stats
1W - 1L
1,747 SR
Queue Stats
10W - 15L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 6
10,984
610
15,394
13,496
4,967
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
HRimuru
Nemesis
17
13 / 1 / 5
11,085
616
12,451
11,877
5,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
15
4 / 2 / 4
9,324
518
4,831
10,263
3,310
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 3 / 8
8,848
492
4,584
14,948
8,489
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
majed_ksa_2y
Guan Yu
15
2 / 2 / 5
9,594
533
6,056
11,168
7,981
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Ardizel
Hera
15
3 / 7 / 1
8,615
479
11,680
10,384
3,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xbalanque
HellcatStaxx
Xbalanque
14
8 / 7 / 3
9,628
535
13,224
15,290
5,437
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
12
1 / 9 / 1
7,640
424
3,985
11,476
3,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
2 / 2 / 6
9,551
531
7,685
15,267
14,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nemesis
X3 Force
Nemesis
7
0 / 8 / 3
5,971
332
1,247
8,799
2,225
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
28
29
Kills
14
14
Deaths
33
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hera
Ardizel
Hera
3
7
1
0.5
W
7
6
6
1.67
W
Nemesis
HRimuru
Nemesis
13
1
5
15.5
L
Xbalanque
HellcatStaxx
Xbalanque
8
7
3
1.36
L
Ullr
1
9
1
0.17
W
Scylla
4
2
4
3
W
3
3
8
2.33
L
2
2
6
2.5
L
Nemesis
X3 Force
Nemesis
0
8
3
0.19
W
Guan Yu
majed_ksa_2y
Guan Yu
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,316
Damage
37,821
61,752
Taken
61,216
29,972
Mitigated
29,736
9,396
Healing
8,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Ardizel
Hera
11,680
3,296
0
740
10,384
3,638
300
2,888
7,496
51,909
0
W
15,394
9,150
0
2,033
13,496
4,967
2,467
3,551
9,855
0
81,246
W
Nemesis
HRimuru
Nemesis
12,451
7,376
0
553
11,877
5,225
0
2,035
9,774
0
85,144
L
Xbalanque
HellcatStaxx
Xbalanque
13,224
4,766
0
1,140
15,290
5,437
0
2,353
12,937
0
42,286
L
Ullr
3,985
3,226
0
0
11,476
3,646
1,061
0
11,476
0
32,918
W
Scylla
4,831
1,031
0
408
10,263
3,310
1,761
4,845
5,134
37,590
0
W
4,584
699
695
3,405
14,948
8,489
805
5,440
9,302
46,311
0
L
7,685
1,650
1,051
5,157
15,267
14,790
0
2,551
12,716
33,810
0
L
Nemesis
X3 Force
Nemesis
1,247
467
0
530
8,799
2,225
0
1,623
7,176
0
9,527
W
Guan Yu
majed_ksa_2y
Guan Yu
6,056
2,031
558
1,744
11,168
7,981
1,094
2,881
8,269
0
36,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,835
Gold Earned
41,405
448
Minions Killed
277
0
Camps Cleared
0
1,711,276
Distance Traveled
1,506,386
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,615
479
83
5
0
322,346
3
W
Medusa
10,984
610
143
8
0
311,575
2
W
Nemesis
11,085
616
107
6
0
408,480
2
L
Xbalanque
9,628
535
68
4
0
320,460
0
L
Ullr
7,640
424
57
3
0
252,820
0
W
Scylla
9,324
518
78
4
0
326,580
0
W
Ymir
8,848
492
53
3
0
338,971
1
L
Terra
9,551
531
53
3
0
382,810
0
L
Nemesis
5,971
332
16
1
0
227,950
3
W
Guan Yu
9,594
533
67
4
0
325,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role