Player Matchup

Sol
Sol
Broseidon02
Sol
Level 26
God Stats
41W - 28L
1,677 SR
Queue Stats
172W - 200L
1,396 Elo+
Party 1
Ymir
Ymir
DaviFks_2
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anubis
Anubis
GingerMagic10
Anubis
Level 25
God Stats
47W - 39L
1,553 SR
Queue Stats
222W - 278L
1,364 Elo+
Party 1
Izanami
Izanami
JxAxYxDxExN
Izanami
Level 13
God Stats
10W - 3L
1,500 SR
Queue Stats
34W - 15L
1,588 Elo+
Solo
Ao Kuang
Ao Kuang
MeGustaSports
Ao Kuang
Level 26
God Stats
38W - 18L
1,476 SR
Queue Stats
98W - 106L
1,321 Elo+
Party 1
Team Averages
Level 19
1,541 SR
1,434 Elo+

VS

Team Averages
Level 20
1,465 SR
1,459 Elo+
Gilgamesh
Gilgamesh
AirheadHeals
Gilgamesh
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,566 Elo+
Solo
Neith
Neith
Stevvyboy
Neith
Level 28
God Stats
23W - 18L
1,513 SR
Queue Stats
93W - 82L
1,435 Elo+
Solo
Scylla
Scylla
XotikoShouru
Scylla
Level 10
God Stats
0W - 1L
1,347 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
adrius04rex
Cthulhu
Level 29
God Stats
19W - 18L
1,467 SR
Queue Stats
122W - 134L
1,365 Elo+
Solo
Ravana
Ravana
itssDemon
Ravana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 52L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 2
7,241
658
5,042
8,231
2,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ymir
7
0 / 5 / 2
5,549
504
340
6,651
3,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 2 / 5
6,131
557
2,841
4,003
1,946
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
JxAxYxDxExN
Izanami
12
7 / 0 / 5
7,515
683
10,979
6,178
2,051
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
MeGustaSports
Ao Kuang
11
5 / 1 / 1
6,958
633
3,998
8,159
2,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AirheadHeals
Gilgamesh
9
4 / 2 / 1
6,003
546
5,340
6,683
3,613
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Stevvyboy
Neith
7
0 / 4 / 2
4,631
421
3,769
7,710
1,457
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
6
1 / 3 / 3
4,584
417
1,845
4,332
517
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
adrius04rex
Cthulhu
7
0 / 4 / 2
4,490
408
1,782
6,026
4,338
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
itssDemon
Ravana
9
4 / 6 / 1
5,667
515
4,502
8,339
2,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
19
Kills
9
10
Deaths
19
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AirheadHeals
Gilgamesh
4
2
1
2.25
W
4
2
2
2.5
W
Ymir
0
5
2
0.2
W
3
2
5
2.75
W
Izanami
JxAxYxDxExN
Izanami
7
0
5
9.5
W
Ao Kuang
MeGustaSports
Ao Kuang
5
1
1
5.5
L
Neith
Stevvyboy
Neith
0
4
2
0.25
L
Scylla
1
3
3
0.83
L
Cthulhu
adrius04rex
Cthulhu
0
4
2
0.25
L
Ravana
itssDemon
Ravana
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,200
Damage
17,238
33,222
Taken
33,090
11,392
Mitigated
12,176
11,758
Healing
5,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AirheadHeals
Gilgamesh
5,340
1,655
0
458
6,683
3,613
0
3,406
3,277
0
23,944
W
5,042
2,059
0
4,027
8,231
2,031
4,554
713
7,518
33,381
0
W
Ymir
340
94
0
0
6,651
3,020
258
917
5,734
7,428
0
W
2,841
187
0
1,471
4,003
1,946
1,237
632
3,371
19,622
0
W
Izanami
JxAxYxDxExN
Izanami
10,979
7,151
0
2,953
6,178
2,051
1,588
1,021
5,157
0
51,830
W
Ao Kuang
MeGustaSports
Ao Kuang
3,998
1,146
0
3,307
8,159
2,344
0
405
7,754
33,299
0
L
Neith
Stevvyboy
Neith
3,769
1,754
410
3,414
7,710
1,457
0
1,589
6,121
0
20,669
L
Scylla
1,845
664
0
270
4,332
517
100
1,745
2,587
11,310
0
L
Cthulhu
adrius04rex
Cthulhu
1,782
32
303
519
6,026
4,338
0
1,600
4,426
12,593
0
L
Ravana
itssDemon
Ravana
4,502
1,020
0
204
8,339
2,251
0
3,881
4,458
0
22,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,394
Gold Earned
25,375
270
Minions Killed
175
0
Camps Cleared
0
857,105
Distance Traveled
1,022,552
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,003
546
41
4
0
243,536
1
W
Sol
7,241
658
76
7
0
165,482
0
W
Ymir
5,549
504
13
1
0
124,588
1
W
Anubis
6,131
557
38
3
0
179,190
0
W
Izanami
7,515
683
88
8
0
187,064
0
W
Ao Kuang
6,958
633
55
5
0
200,781
0
L
Neith
4,631
421
48
4
0
191,872
0
L
Scylla
4,584
417
20
2
0
180,764
0
L
Cthulhu
4,490
408
25
2
0
202,439
1
L
Ravana
5,667
515
41
4
0
203,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role