Player Matchup

Thanatos
Thanatos
Ambature
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Neith
Neith
Elenh_Parhs
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,658 Elo+
Solo
Tyr
Tyr
GamingChamp12
Tyr
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 115L
1,549 Elo+
Party 2
Kukulkan
Kukulkan
X1Lightning_God
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Izanami
Izanami
redshead543
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,769 Elo+
Party 2
Team Averages
Level 35
1,500 SR
1,595 Elo+

VS

Team Averages
Level 19
1,533 SR
1,482 Elo+
Jormungandr
Jormungandr
Rocky1149
Jormungandr
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 8L
1,401 Elo+
Solo
Fafnir
Fafnir
UNT4MEDSHADOWw
Fafnir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,508 Elo+
Solo
Fenrir
Fenrir
elgenen
Fenrir
Level 23
God Stats
21W - 13L
1,534 SR
Queue Stats
21W - 13L
1,463 Elo+
Party 1
Cerberus
Cerberus
im-Myzterio
Cerberus
Level 17
God Stats
21W - 13L
1,534 SR
Queue Stats
21W - 13L
1,463 Elo+
Party 1
Chronos
Chronos
lexxdabratttt
Chronos
Level 27
God Stats
9W - 2L
1,599 SR
Queue Stats
89W - 52L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ambature
Thanatos
15
0 / 14 / 2
9,032
821
3,742
16,048
4,620
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 13 / 2
9,084
826
6,495
16,748
5,345
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 1 / 4
11,354
1,032
17,907
16,575
12,841
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
16
0 / 12 / 3
9,543
868
5,441
15,284
4,680
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
redshead543
Izanami
18
5 / 5 / 4
12,123
1,102
14,008
11,249
3,012
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Rocky1149
Jormungandr
19
0 / 5 / 21
11,209
1,019
6,626
11,052
12,699
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
2 / 3 / 25
11,792
1,072
6,738
11,344
14,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
elgenen
Fenrir
19
14 / 0 / 22
11,861
1,078
10,592
10,875
6,800
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
im-Myzterio
Cerberus
19
4 / 1 / 23
11,112
1,010
8,075
10,412
5,389
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
20
25 / 1 / 11
14,359
1,305
36,285
10,644
5,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
147
10
Kills
45
45
Deaths
10
15
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Ambature
Thanatos
0
14
2
0.07
L
0
13
2
0.08
L
5
1
4
7
W
Jormungandr
Rocky1149
Jormungandr
0
5
21
2.1
W
2
3
25
4.83
L
Kukulkan
0
12
3
0.13
W
Fenrir
elgenen
Fenrir
14
0
22
25
W
Cerberus
im-Myzterio
Cerberus
4
1
23
15.5
W
Chronos
25
1
11
30.5
L
Izanami
redshead543
Izanami
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,593
Damage
68,316
75,904
Taken
54,327
30,498
Mitigated
44,984
5,291
Healing
8,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Ambature
Thanatos
3,742
1,413
0
1,418
16,048
4,620
0
12,244
3,804
0
12,931
L
6,495
3,944
0
569
16,748
5,345
0
13,210
3,538
0
12,759
L
17,907
3,856
0
2,570
16,575
12,841
0
11,538
5,037
0
30,705
W
Jormungandr
Rocky1149
Jormungandr
6,626
2,274
0
0
11,052
12,699
0
2,139
8,913
47,341
0
W
6,738
3,594
0
952
11,344
14,802
0
903
10,441
8,858
0
L
Kukulkan
5,441
1,509
0
17
15,284
4,680
0
11,736
3,548
23,733
0
W
Fenrir
elgenen
Fenrir
10,592
1,846
0
235
10,875
6,800
0
1,062
9,813
0
13,767
W
Cerberus
im-Myzterio
Cerberus
8,075
769
0
1,234
10,412
5,389
0
642
9,770
23,965
0
W
Chronos
36,285
12,390
589
5,007
10,644
5,294
0
695
9,949
54,799
0
L
Izanami
redshead543
Izanami
14,008
7,895
0
717
11,249
3,012
0
8,996
2,253
0
49,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,136
Gold Earned
60,333
169
Minions Killed
192
6
Camps Cleared
3
847,664
Distance Traveled
980,125
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,032
821
19
2
0
159,658
0
L
Neith
9,084
826
15
1
2
143,338
0
L
Tyr
11,354
1,032
25
2
0
223,889
2
W
Jormungandr
11,209
1,019
87
8
0
152,572
0
W
Fafnir
11,792
1,072
2
0
0
143,292
0
L
Kukulkan
9,543
868
44
4
3
137,668
0
W
Fenrir
11,861
1,078
4
0
0
251,745
0
W
Cerberus
11,112
1,010
50
5
0
217,607
0
W
Chronos
14,359
1,305
49
4
3
214,909
0
L
Izanami
12,123
1,102
66
6
1
183,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role