Player Matchup

Hades
Hades
DmitriyV9482
Hades
Level 42
God Stats
14W - 11L
1,431 SR
Queue Stats
142W - 165L
1,393 Elo+
Party 1
Anhur
Anhur
Kjógvi
Anhur
Level 8
God Stats
24W - 11L
1,661 SR
Queue Stats
50W - 25L
1,644 Elo+
Solo
Guan Yu
Guan Yu
Tomci95
Guan Yu
Level 28
God Stats
10W - 5L
1,712 SR
Queue Stats
186W - 181L
1,410 Elo+
Solo
Khepri
Khepri
VelvetSoulfire
Khepri
Level 29
God Stats
1W - 1L
1,431 SR
Queue Stats
112W - 122L
1,492 Elo+
Solo
Zeus
Zeus
luin1234
Zeus
Level 18
God Stats
13W - 17L
1,383 SR
Queue Stats
42W - 61L
1,338 Elo+
Party 1
Team Averages
Level 25
1,524 SR
1,455 Elo+

VS

Team Averages
Level 12
1,604 SR
1,427 Elo+
Heimdallr
Heimdallr
DarkGamerMM
Heimdallr
Level 26
God Stats
1W - 1L
1,724 SR
Queue Stats
19W - 34L
1,304 Elo+
Solo
Neith
Neith
Hooilo
Neith
Level 8
God Stats
0W - 1L
1,714 SR
Queue Stats
4W - 4L
1,446 Elo+
Solo
Yemoja
Yemoja
Monax09
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Raijin
Raijin
XZone86
Raijin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,491 Elo+
Solo
Hachiman
Hachiman
lohyde
Hachiman
Level 15
God Stats
3W - 6L
1,580 SR
Queue Stats
52W - 55L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 14
12,090
1,099
15,375
12,978
7,135
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Kjógvi
Anhur
20
33 / 1 / 7
16,279
1,480
58,564
11,911
7,518
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
Tomci95
Guan Yu
19
2 / 0 / 24
11,786
1,071
7,338
10,966
14,276
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
0 / 0 / 22
11,717
1,065
7,165
14,788
19,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
18
2 / 3 / 15
10,727
975
8,825
6,461
2,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

281

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DarkGamerMM
Heimdallr
16
0 / 11 / 1
9,011
819
7,441
20,570
7,370
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Hooilo
Neith
16
0 / 7 / 2
9,362
851
8,508
19,410
6,922
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
Monax09
Yemoja
16
0 / 8 / 2
9,521
866
4,208
20,157
18,352
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Raijin
XZone86
Raijin
16
3 / 11 / 1
10,446
950
18,193
22,010
7,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
lohyde
Hachiman
16
1 / 7 / 3
9,912
901
11,389
18,718
6,057
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
13
44
Kills
4
4
Deaths
44
82
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DarkGamerMM
Heimdallr
0
11
1
0.05
W
7
0
14
14
L
Neith
Hooilo
Neith
0
7
2
0.14
W
Anhur
Kjógvi
Anhur
33
1
7
36.5
L
Yemoja
Monax09
Yemoja
0
8
2
0.13
W
Guan Yu
Tomci95
Guan Yu
2
0
24
14
W
0
0
22
11
L
Raijin
XZone86
Raijin
3
11
1
0.32
L
Hachiman
lohyde
Hachiman
1
7
3
0.36
W
Zeus
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,267
Damage
49,739
57,104
Taken
100,865
51,292
Mitigated
46,492
17,929
Healing
4,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DarkGamerMM
Heimdallr
7,441
5,780
0
0
20,570
7,370
0
6,162
14,408
0
21,103
W
15,375
2,132
935
3,989
12,978
7,135
0
3,872
9,106
44,105
0
L
Neith
Hooilo
Neith
8,508
3,406
0
1,618
19,410
6,922
0
5,643
13,767
0
26,583
W
Anhur
Kjógvi
Anhur
58,564
48,387
0
713
11,911
7,518
0
4,190
7,721
0
83,634
L
Yemoja
Monax09
Yemoja
4,208
888
1,821
187
20,157
18,352
0
6,509
13,648
19,825
0
W
Guan Yu
Tomci95
Guan Yu
7,338
1,193
5,540
5,355
10,966
14,276
0
4,998
5,968
0
19,956
W
7,165
68
212
763
14,788
19,890
0
5,184
9,115
15,062
0
L
Raijin
XZone86
Raijin
18,193
2,966
0
253
22,010
7,791
0
8,133
13,877
32,786
0
L
Hachiman
lohyde
Hachiman
11,389
3,950
0
362
18,718
6,057
0
4,918
13,800
0
30,474
W
Zeus
8,825
1,191
65
357
6,461
2,473
0
4,157
2,304
24,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,599
Gold Earned
48,252
197
Minions Killed
171
12
Camps Cleared
3
996,068
Distance Traveled
891,801
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,011
819
32
3
0
138,933
0
W
Hades
12,090
1,099
80
7
1
186,419
3
L
Neith
9,362
851
38
3
0
197,885
1
W
Anhur
16,279
1,480
50
5
7
191,129
1
L
Yemoja
9,521
866
25
2
1
180,818
0
W
Guan Yu
11,786
1,071
21
2
3
256,071
1
W
Khepri
11,717
1,065
15
1
1
214,037
1
L
Raijin
10,446
950
33
3
1
178,715
0
L
Hachiman
9,912
901
43
4
1
195,450
3
W
Zeus
10,727
975
31
3
0
148,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role