Player Matchup

Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DrSaltyBanana
Loki
Level 115
God Stats
1W - 4L
1,546 SR
Queue Stats
176W - 173L
1,665 Elo+
Solo
Sylvanus
Sylvanus
SgtASkittles
Sylvanus
Level 126
God Stats
3W - 3L
1,248 SR
Queue Stats
259W - 251L
1,568 Elo+
Solo
Raijin
Raijin
niko_paniko107
Raijin
Level 95
God Stats
0W - 1L
1,450 SR
Queue Stats
5W - 8L
1,517 Elo+
Solo
Team Averages
Level 120
1,449 SR
1,550 Elo+

VS

Team Averages
Level 110
1,416 SR
1,542 Elo+
Ymir
Ymir
 
Ymir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
MeetTheGod
Rama
Level 143
God Stats
17W - 14L
1,435 SR
Queue Stats
724W - 681L
1,541 Elo+
Solo
Tsukuyomi
Tsukuyomi
PeewPew
Tsukuyomi
Level 48
God Stats
1W - 2L
1,171 SR
Queue Stats
25W - 21L
1,504 Elo+
Party 1
Nu Wa
Nu Wa
RaulForMayor2020
Nu Wa
Level 76
God Stats
2W - 1L
1,476 SR
Queue Stats
60W - 40L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
3 / 5 / 2
8,147
815
12,843
11,442
5,675
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
 
Hera
12
1 / 6 / 6
7,270
727
9,737
10,260
4,674
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 2 / 9
8,950
895
8,090
10,552
10,540
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
SgtASkittles
Sylvanus
14
1 / 5 / 7
7,543
754
4,731
16,917
18,432
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
6 / 7 / 6
9,325
933
9,595
14,146
5,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
3 / 3 / 19
9,525
953
6,685
17,775
17,328
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
 
Chang'e
14
2 / 2 / 13
8,518
852
4,820
12,080
9,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
9 / 3 / 14
10,193
1,019
16,878
11,765
5,461
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
PeewPew
Tsukuyomi
13
3 / 5 / 15
8,425
843
9,891
12,437
7,236
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
8 / 2 / 14
10,049
1,005
20,229
11,021
5,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
100
15
Kills
25
25
Deaths
15
30
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
5
2
0.8
L
Hera
 
Hera
1
6
6
0.67
W
Ymir
 
Ymir
3
3
19
4.17
W
Chang'e
 
Chang'e
2
2
13
4.25
L
4
2
9
4.25
W
9
3
14
5.33
W
Tsukuyomi
PeewPew
Tsukuyomi
3
5
15
2.1
W
8
2
14
7.5
L
Sylvanus
SgtASkittles
Sylvanus
1
5
7
0.9
L
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,996
Damage
58,503
63,317
Taken
65,078
44,845
Mitigated
44,672
19,230
Healing
32,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
12,843
5,140
871
1,051
11,442
5,675
873
5,263
6,179
0
42,879
L
Hera
 
Hera
9,737
2,641
1,393
1,435
10,260
4,674
34
5,181
5,079
19,757
0
W
Ymir
 
Ymir
6,685
658
1,477
2,611
17,775
17,328
112
5,267
12,508
17,075
0
W
Chang'e
 
Chang'e
4,820
215
6,882
5,327
12,080
9,626
1,441
6,372
5,708
14,940
0
L
8,090
958
343
1,773
10,552
10,540
66
5,607
4,945
0
15,973
W
16,878
11,545
2,827
4,106
11,765
5,461
2,643
3,499
8,194
0
32,239
W
Tsukuyomi
PeewPew
Tsukuyomi
9,891
1,663
2,414
404
12,437
7,236
388
4,048
8,389
0
14,135
W
20,229
4,827
2,553
4,258
11,021
5,021
847
4,877
6,144
42,578
0
L
Sylvanus
SgtASkittles
Sylvanus
4,731
1,073
5,293
3,727
16,917
18,432
225
6,141
10,776
7,091
0
L
9,595
968
1,250
2,094
14,146
5,524
473
9,542
4,604
29,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,235
Gold Earned
46,710
131
Minions Killed
117
0
Camps Cleared
0
828,524
Distance Traveled
967,206
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,147
815
54
5
0
153,172
3
L
Hera
7,270
727
15
2
0
157,657
0
W
Ymir
9,525
953
19
2
0
185,812
2
W
Chang'e
8,518
852
20
2
0
212,646
1
L
Loki
8,950
895
8
1
0
219,510
0
W
Rama
10,193
1,019
30
3
0
172,554
1
W
Tsukuyomi
8,425
843
7
1
0
194,366
1
W
Nu Wa
10,049
1,005
41
4
0
201,828
3
L
Sylvanus
7,543
754
3
0
0
145,380
0
L
Raijin
9,325
933
51
5
0
152,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role