Player Matchup

Aphrodite
Aphrodite
Platinum I
StarsWen
Aphrodite
Platinum I
Level 145
God Stats
1W - 1L
1,285 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2
Achilles
Achilles
Diamond IV
VorovskyMiha
Achilles
Diamond IV
Level 160
God Stats
2W - 2L
1,521 SR
Queue Stats
91W - 49L
2,084 MMR
Party 2
Cthulhu
Cthulhu
Platinum V
Фади
Cthulhu
Platinum V
Level 61
God Stats
2W - 1L
1,719 SR
Queue Stats
51W - 17L
1,921 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 122
1,508 SR
1,835 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,588 SR
2,019 MMR
Anhur
Anhur
Diamond IV
LoFFaS
Anhur
Diamond IV
Level 157
God Stats
11W - 9L
1,742 SR
Queue Stats
79W - 68L
2,198 MMR
Party 1
Ah Puch
Ah Puch
Diamond V
Nexorius
Ah Puch
Diamond V
Level 152
God Stats
0W - 1L
1,324 SR
Queue Stats
77W - 66L
2,100 MMR
Party 1
Cerberus
Cerberus
Gold I
WombleXIII
Cerberus
Gold I
Level 104
God Stats
10W - 17L
1,698 SR
Queue Stats
96W - 113L
1,759 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
StarsWen
Aphrodite
18
4 / 1 / 15
13,003
684
17,510
15,941
11,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
VorovskyMiha
Achilles
17
7 / 3 / 6
13,170
693
12,087
23,317
25,275
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Фади
Cthulhu
18
8 / 1 / 11
13,581
715
22,402
20,649
25,482
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
AthenaThothGilgameshTiamatMorgan Le Fay

VS

Bans
PersephoneSobekHerculesOsirisGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
LoFFaS
Anhur
16
3 / 6 / 1
12,213
643
18,062
19,725
6,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Nexorius
Ah Puch
16
0 / 9 / 3
11,293
594
12,628
18,401
6,489
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
WombleXIII
Cerberus
15
2 / 4 / 2
11,517
606
10,390
27,508
38,450
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
19
Kills
5
5
Deaths
19
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anhur
LoFFaS
Anhur
3
6
1
0.58
L
Ah Puch
Nexorius
Ah Puch
0
9
3
0.17
W
Aphrodite
StarsWen
Aphrodite
4
1
15
11.5
W
Achilles
VorovskyMiha
Achilles
7
3
6
3.33
L
Cerberus
WombleXIII
Cerberus
2
4
2
0.75
W
Cthulhu
Фади
Cthulhu
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,999
Damage
41,080
59,907
Taken
65,634
61,837
Mitigated
51,152
24,044
Healing
12,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
LoFFaS
Anhur
18,062
9,024
0
2,835
19,725
6,213
1,108
13,664
6,061
0
66,430
L
Ah Puch
Nexorius
Ah Puch
12,628
1,155
0
3,099
18,401
6,489
366
11,219
7,182
57,603
0
W
Aphrodite
StarsWen
Aphrodite
17,510
1,919
9,935
10,526
15,941
11,080
714
9,695
6,246
57,687
0
W
Achilles
VorovskyMiha
Achilles
12,087
4,002
492
2,467
23,317
25,275
1,235
6,192
17,125
0
41,812
L
Cerberus
WombleXIII
Cerberus
10,390
890
0
6,362
27,508
38,450
15
15,029
12,479
49,264
0
W
Cthulhu
Фади
Cthulhu
22,402
2,744
58
566
20,649
25,482
822
7,131
13,518
63,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,754
Gold Earned
35,023
212
Minions Killed
265
0
Camps Cleared
0
1,219,317
Distance Traveled
930,876
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,213
643
101
5
0
314,153
5
L
Ah Puch
11,293
594
94
5
0
298,739
1
W
Aphrodite
13,003
684
114
6
0
378,006
6
W
Achilles
13,170
693
28
1
0
426,372
1
L
Cerberus
11,517
606
70
4
0
317,984
4
W
Cthulhu
13,581
715
70
4
0
414,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role