Player Matchup

Jormungandr
Jormungandr
czzeddy1
Jormungandr
Level 18
God Stats
7W - 7L
1,305 SR
Queue Stats
284W - 309L
1,392 Elo+
Party 2
Baron Samedi
Baron Samedi
jcarlosss23
Baron Samedi
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 62L
1,553 Elo+
Solo
Fenrir
Fenrir
mad_man_adam1996
Fenrir
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 16L
1,406 Elo+
Solo
Rama
Rama
nlbattler
Rama
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
378W - 382L
1,486 Elo+
Party 2
Vulcan
Vulcan
spidery-sympathy
Vulcan
Level 19
God Stats
30W - 22L
1,551 SR
Queue Stats
71W - 46L
1,548 Elo+
Solo
Team Averages
Level 19
1,471 SR
1,477 Elo+

VS

Team Averages
Level 17
1,509 SR
1,418 Elo+
Bacchus
Bacchus
Gumbigo
Bacchus
Level 25
God Stats
1W - 1L
1,200 SR
Queue Stats
59W - 69L
1,502 Elo+
Solo
Vulcan
Vulcan
KingKun3103
Vulcan
Level 20
God Stats
4W - 4L
1,613 SR
Queue Stats
258W - 259L
1,539 Elo+
Party 1
Ullr
Ullr
Setsunae_kiryu
Ullr
Level 31
God Stats
1W - 4L
1,731 SR
Queue Stats
83W - 80L
1,473 Elo+
Party 1
Izanami
Izanami
danildanilka
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
therialTeTe_nano
Nemesis
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 60L
1,078 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
czzeddy1
Jormungandr
7
0 / 0 / 3
4,793
436
3,174
6,705
3,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
jcarlosss23
Baron Samedi
13
2 / 0 / 2
6,870
625
3,274
4,813
3,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
2 / 2 / 3
5,594
509
2,660
5,507
1,576
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
9
3 / 0 / 0
5,652
514
4,540
3,101
853
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
8 / 0 / 0
7,631
694
6,358
3,917
1,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gumbigo
Bacchus
6
1 / 2 / 0
4,437
403
2,630
7,759
4,218
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
9
0 / 3 / 0
5,396
491
2,229
4,185
1,260
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 0
5,946
541
2,839
8,499
2,657
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
danildanilka
Izanami
7
0 / 4 / 0
4,384
399
2,038
5,231
1,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 5 / 0
4,189
381
1,252
5,334
1,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
15
Kills
2
2
Deaths
15
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Gumbigo
Bacchus
1
2
0
0.5
L
Vulcan
0
3
0
0
L
1
1
0
1
W
Jormungandr
czzeddy1
Jormungandr
0
0
3
1.5
L
Izanami
danildanilka
Izanami
0
4
0
0
W
Baron Samedi
jcarlosss23
Baron Samedi
2
0
2
3
W
2
2
3
1.75
W
Rama
3
0
0
3
W
8
0
0
8
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,006
Damage
10,988
24,043
Taken
31,008
10,776
Mitigated
10,786
7,270
Healing
3,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Gumbigo
Bacchus
2,630
398
0
1,530
7,759
4,218
0
1,757
5,761
11,167
0
L
Vulcan
2,229
632
0
120
4,185
1,260
0
2,388
1,747
25,620
0
L
2,839
1,178
0
1,395
8,499
2,657
0
3,021
5,328
0
38,139
W
Jormungandr
czzeddy1
Jormungandr
3,174
1,015
0
2,298
6,705
3,181
151
1,500
5,205
12,491
0
L
Izanami
danildanilka
Izanami
2,038
1,558
0
547
5,231
1,261
0
2,074
2,846
0
11,967
W
Baron Samedi
jcarlosss23
Baron Samedi
3,274
261
0
2,034
4,813
3,835
105
1,655
3,158
41,953
0
W
2,660
679
0
313
5,507
1,576
0
843
4,664
0
22,568
W
Rama
4,540
4,275
0
1,432
3,101
853
1,383
861
2,240
0
26,908
W
6,358
1,665
0
1,193
3,917
1,331
488
0
3,917
53,014
0
L
1,252
311
0
168
5,334
1,390
0
2,717
2,520
0
8,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,540
Gold Earned
24,352
311
Minions Killed
182
0
Camps Cleared
0
1,041,583
Distance Traveled
906,377
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,437
403
7
1
0
194,437
0
L
Vulcan
5,396
491
61
6
0
200,678
0
L
Ullr
5,946
541
80
7
0
189,035
0
W
Jormungandr
4,793
436
18
2
0
214,522
0
L
Izanami
4,384
399
19
2
0
177,454
2
W
Baron Samedi
6,870
625
85
8
0
199,930
2
W
Fenrir
5,594
509
47
4
0
200,516
1
W
Rama
5,652
514
52
5
0
197,803
2
W
Vulcan
7,631
694
109
10
0
228,812
2
L
Nemesis
4,189
381
15
1
0
144,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role