Player Matchup

Athena
Athena
Zhariyaa
Athena
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,427 Elo+
Party 2
Pele
Pele
kingvastator
Pele
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,462 Elo+
Party 2
Danzaburou
Danzaburou
louk45
Danzaburou
Level 87
God Stats
0W - 2L
1,275 SR
Queue Stats
9W - 10L
1,417 Elo+
Party 2
Team Averages
Level 39
1,425 SR
1,435 Elo+

VS

Team Averages
Level 18
1,698 SR
1,522 Elo+
Hachiman
Hachiman
Buffmctough
Hachiman
Level 16
God Stats
1W - 1L
1,776 SR
Queue Stats
4W - 3L
1,648 Elo+
Party 1
Cthulhu
Cthulhu
Marwyn420
Cthulhu
Level 15
God Stats
1W - 1L
1,720 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Shoobaka
Ah Puch
Level 24
God Stats
25W - 21L
1,596 SR
Queue Stats
160W - 173L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Zhariyaa
Athena
9
1 / 7 / 3
7,473
747
5,002
11,978
9,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 6 / 1
7,537
754
5,671
10,463
3,777
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
louk45
Danzaburou
9
1 / 4 / 3
6,710
671
4,046
9,826
3,307
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Buffmctough
Hachiman
11
4 / 1 / 10
8,056
806
7,345
4,418
2,967
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Marwyn420
Cthulhu
11
4 / 2 / 10
8,315
832
8,872
13,810
8,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Puch
Shoobaka
Ah Puch
13
9 / 1 / 4
8,983
898
12,372
6,977
2,208
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
4
Kills
17
17
Deaths
4
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Buffmctough
Hachiman
4
1
10
9
W
Cthulhu
Marwyn420
Cthulhu
4
2
10
4.5
W
Ah Puch
Shoobaka
Ah Puch
9
1
4
11
L
Athena
Zhariyaa
Athena
1
7
3
0.36
L
2
6
1
0.42
L
Danzaburou
louk45
Danzaburou
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,719
Damage
28,589
32,267
Taken
25,205
16,789
Mitigated
13,715
2,642
Healing
7,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Buffmctough
Hachiman
7,345
2,030
0
992
4,418
2,967
789
654
3,764
0
21,790
W
Cthulhu
Marwyn420
Cthulhu
8,872
999
80
4,608
13,810
8,540
288
3,387
9,559
15,222
0
W
Ah Puch
Shoobaka
Ah Puch
12,372
1,217
0
1,975
6,977
2,208
490
961
6,016
38,259
0
L
Athena
Zhariyaa
Athena
5,002
2,122
0
288
11,978
9,705
11
7,720
3,843
16,491
0
L
5,671
1,474
0
976
10,463
3,777
0
7,867
2,143
0
14,556
L
Danzaburou
louk45
Danzaburou
4,046
1,813
0
1,378
9,826
3,307
0
4,540
5,037
0
13,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,720
Gold Earned
25,354
72
Minions Killed
101
0
Camps Cleared
0
508,868
Distance Traveled
556,703
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,056
806
37
4
0
199,788
2
W
Cthulhu
8,315
832
14
1
0
176,764
0
W
Ah Puch
8,983
898
50
5
0
180,151
1
L
Athena
7,473
747
33
3
0
164,313
1
L
Pele
7,537
754
14
1
0
168,881
0
L
Danzaburou
6,710
671
25
3
0
175,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role