Player Matchup

Sol
Sol
 
Sol
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BiriBori
Izanami
Level 12
God Stats
8W - 6L
1,394 SR
Queue Stats
14W - 16L
1,369 Elo+
Solo
Guan Yu
Guan Yu
Boogieboiii
Guan Yu
Level 28
God Stats
26W - 17L
1,546 SR
Queue Stats
140W - 141L
1,419 Elo+
Solo
Arachne
Arachne
edanoud
Arachne
Level 7
God Stats
18W - 9L
1,500 SR
Queue Stats
29W - 22L
1,198 Elo+
Solo
Freya
Freya
willoh5
Freya
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
266W - 245L
1,336 Elo+
Solo
Team Averages
Level 20
1,488 SR
1,364 Elo+

VS

Team Averages
Level 24
1,310 SR
1,262 Elo+
Sun Wukong
Sun Wukong
DanilGol228
Sun Wukong
Level 26
God Stats
7W - 13L
1,209 SR
Queue Stats
23W - 72L
1,119 Elo+
Party 2
Khepri
Khepri
HannibalTheHun6
Khepri
Level 16
God Stats
13W - 10L
1,535 SR
Queue Stats
312W - 294L
1,367 Elo+
Party 1
Guan Yu
Guan Yu
Pulseator
Guan Yu
Level 28
God Stats
2W - 6L
1,207 SR
Queue Stats
55W - 58L
1,322 Elo+
Solo
Izanami
Izanami
itramtm698
Izanami
Level 24
God Stats
7W - 6L
1,427 SR
Queue Stats
360W - 369L
1,360 Elo+
Party 1
Olorun
Olorun
show_crazy759
Olorun
Level 26
God Stats
7W - 18L
1,172 SR
Queue Stats
27W - 73L
1,143 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
4 / 2 / 4
7,501
536
9,094
8,327
2,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
BiriBori
Izanami
11
2 / 1 / 3
6,941
496
5,335
7,133
2,201
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Guan Yu
Boogieboiii
Guan Yu
13
1 / 0 / 8
7,823
559
7,675
7,830
8,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
edanoud
Arachne
13
7 / 1 / 5
8,030
574
9,148
9,844
4,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
willoh5
Freya
10
2 / 3 / 4
6,432
459
4,945
6,737
1,863
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DanilGol228
Sun Wukong
10
3 / 3 / 1
6,318
451
4,809
9,583
5,270
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 2 / 1
7,037
503
3,244
7,614
5,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
Pulseator
Guan Yu
12
1 / 3 / 0
7,037
503
3,665
10,255
8,737
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
itramtm698
Izanami
11
2 / 4 / 1
6,954
497
7,634
9,240
2,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 4 / 3
5,987
428
2,363
8,083
2,303

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
16
Kills
7
7
Deaths
16
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
2
4
3
W
Izanami
BiriBori
Izanami
2
1
3
3.5
W
Guan Yu
Boogieboiii
Guan Yu
1
0
8
5
L
Sun Wukong
DanilGol228
Sun Wukong
3
3
1
1.17
L
1
2
1
0.75
L
Guan Yu
Pulseator
Guan Yu
1
3
0
0.33
W
Arachne
edanoud
Arachne
7
1
5
9.5
L
Izanami
itramtm698
Izanami
2
4
1
0.63
L
0
4
3
0.38
W
Freya
willoh5
Freya
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,197
Damage
21,715
39,871
Taken
44,775
19,390
Mitigated
24,314
14,582
Healing
11,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,094
3,445
0
5,257
8,327
2,490
2,365
1,955
6,372
48,614
0
W
Izanami
BiriBori
Izanami
5,335
3,014
0
690
7,133
2,201
1,572
1,025
6,108
0
35,981
W
Guan Yu
Boogieboiii
Guan Yu
7,675
792
212
4,289
7,830
8,293
288
826
7,004
0
29,973
L
Sun Wukong
DanilGol228
Sun Wukong
4,809
242
0
1,036
9,583
5,270
383
3,596
5,754
0
24,179
L
3,244
379
0
1,482
7,614
5,338
560
3,841
3,773
18,917
0
L
Guan Yu
Pulseator
Guan Yu
3,665
254
79
3,929
10,255
8,737
432
800
8,743
391
24,180
W
Arachne
edanoud
Arachne
9,148
6,392
0
2,641
9,844
4,543
366
1,381
8,463
0
37,632
L
Izanami
itramtm698
Izanami
7,634
5,403
194
3,012
9,240
2,666
2,915
2,519
6,673
0
49,596
L
2,363
359
110
1,654
8,083
2,303
645
3,283
4,657
18,766
0
W
Freya
willoh5
Freya
4,945
2,118
0
1,493
6,737
1,863
386
834
5,903
15,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,727
Gold Earned
33,333
272
Minions Killed
273
0
Camps Cleared
0
1,316,581
Distance Traveled
1,329,911
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,501
536
79
6
0
280,737
2
W
Izanami
6,941
496
70
5
0
245,241
0
W
Guan Yu
7,823
559
53
4
0
258,494
0
L
Sun Wukong
6,318
451
36
3
0
280,494
0
L
Khepri
7,037
503
32
2
0
281,624
5
L
Guan Yu
7,037
503
65
5
0
268,606
3
W
Arachne
8,030
574
49
4
0
277,382
1
L
Izanami
6,954
497
109
8
0
238,849
2
L
Olorun
5,987
428
31
2
0
260,338
1
W
Freya
6,432
459
21
2
0
254,727
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role