Player Matchup

Chang'e
Chang'e
Astreïa1
Chang'e
Level 47
God Stats
0W - 1L
1,805 SR
Queue Stats
2W - 2L
1,572 Elo+
Solo
Skadi
Skadi
BlavkUn1c0rn
Skadi
Level 109
God Stats
14W - 11L
1,624 SR
Queue Stats
281W - 294L
1,453 Elo+
Party 1
Erlang Shen
Erlang Shen
ReLaXx-98
Erlang Shen
Level 98
God Stats
6W - 2L
1,642 SR
Queue Stats
542W - 578L
1,483 Elo+
Party 1
Hera
Hera
domi--1803
Hera
Level 124
God Stats
3W - 2L
1,230 SR
Queue Stats
104W - 119L
1,462 Elo+
Solo
Osiris
Osiris
mamadou59283
Osiris
Level 96
God Stats
21W - 19L
1,528 SR
Queue Stats
578W - 578L
1,436 Elo+
Solo
Team Averages
Level 95
1,566 SR
1,481 Elo+

VS

Team Averages
Level 90
1,441 SR
1,447 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Flesipolla98
Medusa
Level 99
God Stats
23W - 37L
1,323 SR
Queue Stats
314W - 322L
1,444 Elo+
Solo
Gilgamesh
Gilgamesh
Somtin Rong
Gilgamesh
Level 83
God Stats
9W - 12L
1,512 SR
Queue Stats
56W - 61L
1,359 Elo+
Solo
Nemesis
Nemesis
icecavani
Nemesis
Level 107
God Stats
3W - 3L
1,570 SR
Queue Stats
799W - 799L
1,494 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xbrutalghost
Morgan Le Fay
Level 112
God Stats
2W - 3L
1,301 SR
Queue Stats
394W - 404L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Astreïa1
Chang'e
6
0 / 2 / 1
4,674
467
1,514
4,413
2,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
1 / 4 / 1
5,233
523
3,757
7,182
1,785
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Erlang Shen
ReLaXx-98
Erlang Shen
10
3 / 3 / 1
6,097
610
4,213
6,924
3,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 2 / 2
5,543
554
3,975
4,696
1,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
9
0 / 1 / 0
5,140
514
3,215
5,559
3,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
4 / 0 / 3
6,115
612
3,029
7,278
3,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
10
3 / 2 / 3
5,940
594
5,644
5,050
1,224
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Somtin Rong
Gilgamesh
10
3 / 0 / 0
6,080
608
3,786
5,078
2,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nemesis
icecavani
Nemesis
9
0 / 1 / 5
5,668
567
2,128
5,536
1,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
xbrutalghost
Morgan Le Fay
11
2 / 3 / 0
5,987
599
3,497
6,116
1,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
6
Kills
12
12
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
0
3
5.5
L
Chang'e
Astreïa1
Chang'e
0
2
1
0.25
L
1
4
1
0.38
W
Medusa
3
2
3
2.25
L
Erlang Shen
ReLaXx-98
Erlang Shen
3
3
1
1.17
W
Gilgamesh
Somtin Rong
Gilgamesh
3
0
0
3
L
2
2
2
1.5
W
Nemesis
icecavani
Nemesis
0
1
5
2.5
L
Osiris
0
1
0
0
W
Morgan Le Fay
xbrutalghost
Morgan Le Fay
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,674
Damage
18,084
28,774
Taken
29,058
11,446
Mitigated
10,848
9,284
Healing
11,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,029
1,258
659
2,674
7,278
3,821
349
1,424
5,824
15,612
0
L
Chang'e
Astreïa1
Chang'e
1,514
164
416
870
4,413
2,331
0
906
3,507
7,897
0
L
3,757
1,904
0
1,796
7,182
1,785
0
2,058
5,124
0
27,827
W
Medusa
5,644
2,483
0
695
5,050
1,224
468
1,446
3,564
0
32,713
L
Erlang Shen
ReLaXx-98
Erlang Shen
4,213
1,961
0
2,759
6,924
3,018
0
800
6,089
0
33,078
W
Gilgamesh
Somtin Rong
Gilgamesh
3,786
1,147
0
2,026
5,078
2,620
0
86
4,958
0
25,321
L
3,975
904
0
961
4,696
1,303
0
2,401
1,969
23,035
0
W
Nemesis
icecavani
Nemesis
2,128
912
0
2,883
5,536
1,338
0
218
5,282
0
28,230
L
Osiris
3,215
919
0
2,482
5,559
3,009
0
0
5,559
0
24,396
W
Morgan Le Fay
xbrutalghost
Morgan Le Fay
3,497
490
65
2,019
6,116
1,845
0
2,123
3,757
34,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,687
Gold Earned
29,790
257
Minions Killed
275
0
Camps Cleared
0
836,713
Distance Traveled
928,494
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,115
612
12
1
0
172,727
2
L
Chang'e
4,674
467
17
2
0
138,501
0
L
Skadi
5,233
523
63
6
0
161,646
3
W
Medusa
5,940
594
71
7
0
154,934
2
L
Erlang Shen
6,097
610
65
7
0
201,018
1
W
Gilgamesh
6,080
608
64
6
0
205,564
1
L
Hera
5,543
554
54
5
0
149,746
2
W
Nemesis
5,668
567
63
6
0
218,176
4
L
Osiris
5,140
514
58
6
0
185,802
1
W
Morgan Le Fay
5,987
599
65
7
0
177,093
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role