Player Matchup

Susano
Susano
OLeona
Susano
Level 3
God Stats
0W - 4L
1,191 SR
Queue Stats
0W - 6L
1,101 Elo+
Solo
Rama
Rama
Skaterz91
Rama
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 40L
1,624 Elo+
Party 1
Merlin
Merlin
TehIceSarbat
Merlin
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 41L
1,624 Elo+
Party 1
Osiris
Osiris
boliao2020
Osiris
Level 26
God Stats
2W - 1L
1,805 SR
Queue Stats
12W - 20L
1,388 Elo+
Solo
Zeus
Zeus
good324
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,186 Elo+
Solo
Team Averages
Level 9
1,499 SR
1,384 Elo+

VS

Team Averages
Level 12
1,426 SR
1,431 Elo+
Mercury
Mercury
Delankcious
Mercury
Level 11
God Stats
2W - 8L
1,028 SR
Queue Stats
30W - 35L
1,321 Elo+
Solo
Guan Yu
Guan Yu
SebasDaGOAT5099
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Hades
Hades
SimpingReaper
Hades
Level 24
God Stats
9W - 8L
1,500 SR
Queue Stats
58W - 63L
1,307 Elo+
Party 2
Nemesis
Nemesis
刀下斩亡魂
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,443 Elo+
Solo
Nu Wa
Nu Wa
秉烛烫夜天
Nu Wa
Level 14
God Stats
8W - 4L
1,601 SR
Queue Stats
11W - 7L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
OLeona
Susano
17
5 / 12 / 2
11,711
488
6,185
19,980
6,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
19
9 / 3 / 4
13,098
546
22,352
18,675
6,309
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
16
9 / 7 / 9
11,432
476
8,169
17,435
7,795
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Osiris
boliao2020
Osiris
18
4 / 3 / 2
12,095
504
9,966
16,887
10,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zeus
good324
Zeus
14
2 / 10 / 12
10,015
417
8,063
14,131
4,742
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Delankcious
Mercury
4
0 / 0 / 0
7,078
295
0
538
75
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
3 / 14 / 7
10,330
430
7,454
22,196
19,829
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
19 / 10 / 5
14,265
594
28,957
30,772
21,835
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 9 / 9
10,839
452
2,816
16,787
6,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 1 / 7
14,956
623
19,494
10,497
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
60
29
Kills
32
35
Deaths
34
29
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Mercury
Delankcious
Mercury
0
0
0
0
L
Susano
OLeona
Susano
5
12
2
0.5
W
3
14
7
0.46
W
19
10
5
2.15
L
Rama
9
3
4
3.67
L
Merlin
9
7
9
1.93
L
Osiris
boliao2020
Osiris
4
3
2
1.67
L
Zeus
good324
Zeus
2
10
12
0.8
W
1
9
9
0.61
W
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,735
Damage
58,721
87,108
Taken
80,790
35,194
Mitigated
51,081
22,580
Healing
19,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Delankcious
Mercury
0
0
0
0
538
75
0
0
538
0
2,007
L
Susano
OLeona
Susano
6,185
1,658
0
3,319
19,980
6,336
612
8,382
11,598
0
72,474
W
7,454
1,768
236
1,844
22,196
19,829
1,193
7,922
14,274
0
27,725
W
28,957
1,998
70
11,223
30,772
21,835
1,838
6,720
24,052
81,860
0
L
Rama
22,352
20,800
0
10,181
18,675
6,309
3,876
9,160
9,515
0
95,292
L
Merlin
8,169
2,358
0
857
17,435
7,795
463
12,033
5,402
40,277
0
L
Osiris
boliao2020
Osiris
9,966
2,332
0
8,026
16,887
10,012
0
10,151
6,736
0
80,161
L
Zeus
good324
Zeus
8,063
2,129
0
197
14,131
4,742
530
8,915
5,216
35,301
0
W
2,816
821
0
3,539
16,787
6,617
2,957
1,590
15,197
0
44,475
W
19,494
4,125
0
2,841
10,497
2,725
6,262
0
10,497
113,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,351
Gold Earned
57,468
509
Minions Killed
448
0
Camps Cleared
0
1,721,821
Distance Traveled
1,687,502
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,078
295
7
0
0
17,803
0
L
Susano
11,711
488
103
4
0
347,091
2
W
Guan Yu
10,330
430
40
2
0
421,084
0
W
Hades
14,265
594
124
5
0
385,744
0
L
Rama
13,098
546
135
6
0
416,752
2
L
Merlin
11,432
476
52
2
0
298,847
1
L
Osiris
12,095
504
162
7
0
342,999
2
L
Zeus
10,015
417
57
2
0
316,132
0
W
Nemesis
10,839
452
73
3
0
422,024
0
W
Nu Wa
14,956
623
204
9
0
440,847
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role