Player Matchup

Hachiman
Hachiman
Buffmctough
Hachiman
Level 16
God Stats
7W - 3L
1,976 SR
Queue Stats
39W - 39L
1,639 Elo+
Party 1
Kukulkan
Kukulkan
Marwyn420
Kukulkan
Level 15
God Stats
1W - 2L
1,069 SR
Queue Stats
5W - 4L
1,605 Elo+
Party 1
Thor
Thor
RainbowPEWPEW
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,717 Elo+
Solo
Cabrakan
Cabrakan
SonOfManxX
Cabrakan
Level 17
God Stats
1W - 6L
1,500 SR
Queue Stats
37W - 27L
1,511 Elo+
Solo
Thanatos
Thanatos
pcFrXD
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,696 Elo+
Solo
Team Averages
Level 11
1,509 SR
1,633 Elo+

VS

Team Averages
Level 13
1,487 SR
1,526 Elo+
Bacchus
Bacchus
Bambyy
Bacchus
Level 15
God Stats
3W - 3L
1,451 SR
Queue Stats
12W - 8L
1,449 Elo+
Party 2
Yemoja
Yemoja
CING13
Yemoja
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,652 Elo+
Solo
Jing Wei
Jing Wei
WaaagHPanda
Jing Wei
Level 11
God Stats
2W - 1L
1,485 SR
Queue Stats
12W - 8L
1,449 Elo+
Party 2
Sylvanus
Sylvanus
osmannagaa
Sylvanus
Level 4
God Stats
3W - 3L
1,541 SR
Queue Stats
5W - 3L
1,562 Elo+
Solo
Susano
Susano
袒胸露乳
Susano
Level 29
God Stats
2W - 2L
1,457 SR
Queue Stats
104W - 93L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Buffmctough
Hachiman
11
3 / 3 / 1
6,446
496
8,943
6,314
3,580
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
Marwyn420
Kukulkan
12
3 / 4 / 2
6,962
536
9,769
7,154
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 5 / 2
6,038
464
3,260
8,500
2,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
SonOfManxX
Cabrakan
10
0 / 8 / 0
5,838
449
1,672
8,520
3,740
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
pcFrXD
Thanatos
7
0 / 6 / 0
4,998
384
1,475
7,434
1,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bambyy
Bacchus
12
5 / 0 / 3
7,973
613
4,431
11,846
13,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
CING13
Yemoja
12
1 / 3 / 3
6,615
509
2,202
6,595
3,847
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
WaaagHPanda
Jing Wei
10
2 / 4 / 3
6,548
504
2,071
7,897
2,609
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
osmannagaa
Sylvanus
15
11 / 0 / 3
9,362
720
8,174
7,084
3,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
13
7 / 0 / 9
8,144
626
8,228
6,840
2,886
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
7
Kills
26
26
Deaths
7
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bambyy
Bacchus
5
0
3
6.5
L
Hachiman
Buffmctough
Hachiman
3
3
1
1.17
W
Yemoja
CING13
Yemoja
1
3
3
0.83
L
Kukulkan
Marwyn420
Kukulkan
3
4
2
1
L
1
5
2
0.4
L
Cabrakan
SonOfManxX
Cabrakan
0
8
0
0
W
Jing Wei
WaaagHPanda
Jing Wei
2
4
3
0.88
W
Sylvanus
osmannagaa
Sylvanus
11
0
3
12.5
L
Thanatos
pcFrXD
Thanatos
0
6
0
0
W
Susano
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,119
Damage
25,106
37,922
Taken
40,262
14,233
Mitigated
26,662
8,059
Healing
9,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bambyy
Bacchus
4,431
723
0
2,345
11,846
13,828
32
2,814
9,032
27,107
0
L
Hachiman
Buffmctough
Hachiman
8,943
3,134
0
1,451
6,314
3,580
0
2,767
3,547
0
33,641
W
Yemoja
CING13
Yemoja
2,202
0
277
1,369
6,595
3,847
237
4,204
2,391
24,240
0
L
Kukulkan
Marwyn420
Kukulkan
9,769
1,233
0
1,547
7,154
2,404
352
4,267
2,887
43,513
0
L
3,260
522
0
1,902
8,500
2,553
0
2,320
6,180
0
25,483
L
Cabrakan
SonOfManxX
Cabrakan
1,672
571
0
1,137
8,520
3,740
1,304
2,355
6,165
21,362
0
W
Jing Wei
WaaagHPanda
Jing Wei
2,071
1,392
0
1,022
7,897
2,609
1,027
1,743
6,154
0
20,683
W
Sylvanus
osmannagaa
Sylvanus
8,174
2,992
94
3,095
7,084
3,492
2,649
1,670
5,414
42,994
11,577
L
Thanatos
pcFrXD
Thanatos
1,475
320
0
2,022
7,434
1,956
69
2,205
5,229
0
15,204
W
Susano
8,228
2,526
0
1,000
6,840
2,886
1,049
1,706
5,134
0
30,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,282
Gold Earned
38,642
247
Minions Killed
294
0
Camps Cleared
0
1,069,591
Distance Traveled
1,207,272
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,973
613
39
3
0
251,887
3
L
Hachiman
6,446
496
54
4
0
258,855
3
W
Yemoja
6,615
509
45
3
0
251,834
0
L
Kukulkan
6,962
536
70
5
0
208,095
0
L
Thor
6,038
464
49
4
0
207,796
1
L
Cabrakan
5,838
449
49
4
0
194,344
0
W
Jing Wei
6,548
504
42
3
0
229,405
4
W
Sylvanus
9,362
720
117
9
0
214,704
0
L
Thanatos
4,998
384
25
2
0
200,501
0
W
Susano
8,144
626
51
4
0
259,442
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role