Player Matchup

Fafnir
Fafnir
Fall3n0NE
Fafnir
Level 129
God Stats
21W - 10L
1,591 SR
Queue Stats
304W - 296L
1,585 Elo+
Party 1
The Morrigan
The Morrigan
Spliita
The Morrigan
Level 128
God Stats
2W - 0L
1,715 SR
Queue Stats
185W - 166L
1,575 Elo+
Solo
Loki
Loki
TheEndlessSnow
Loki
Level 85
God Stats
5W - 2L
1,590 SR
Queue Stats
123W - 89L
1,623 Elo+
Party 1
Achilles
Achilles
Tormentor4
Achilles
Level 128
God Stats
7W - 10L
1,637 SR
Queue Stats
200W - 183L
1,568 Elo+
Solo
Apollo
Apollo
itzDrew
Apollo
Level 57
God Stats
2W - 1L
1,259 SR
Queue Stats
85W - 66L
1,610 Elo+
Party 1
Team Averages
Level 105
1,558 SR
1,592 Elo+

VS

Team Averages
Level 121
1,493 SR
1,579 Elo+
Sylvanus
Sylvanus
El_Zodiac99
Sylvanus
Level 129
God Stats
11W - 15L
1,509 SR
Queue Stats
810W - 802L
1,609 Elo+
Solo
Loki
Loki
HV Curse
Loki
Level 135
God Stats
0W - 4L
1,182 SR
Queue Stats
326W - 321L
1,572 Elo+
Solo
Scylla
Scylla
IliketacosKLE83
Scylla
Level 106
God Stats
3W - 5L
1,592 SR
Queue Stats
280W - 263L
1,590 Elo+
Solo
Danzaburou
Danzaburou
NotableNeko
Danzaburou
Level 146
God Stats
23W - 20L
1,681 SR
Queue Stats
1,433W - 1,275L
1,545 Elo+
Solo
Mercury
Mercury
TheGreenGorilla
Mercury
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 34L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Fall3n0NE
Fafnir
16
1 / 1 / 12
12,274
534
7,857
17,103
17,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
Spliita
The Morrigan
20
15 / 0 / 5
15,480
673
23,565
10,050
4,601
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
7 / 2 / 10
14,243
619
13,996
15,680
6,973
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
Tormentor4
Achilles
20
5 / 1 / 13
13,023
566
11,407
16,567
23,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
itzDrew
Apollo
20
2 / 1 / 8
12,761
555
4,220
11,267
3,634
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
El_Zodiac99
Sylvanus
14
1 / 9 / 2
8,904
387
7,920
20,324
19,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
19
1 / 8 / 1
11,787
512
7,652
15,883
14,610
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
1 / 4 / 1
10,771
468
6,981
13,110
4,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
NotableNeko
Danzaburou
19
1 / 4 / 3
12,378
538
9,964
16,139
6,131
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
1 / 5 / 0
11,676
508
5,029
16,126
5,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
12
30
Kills
5
5
Deaths
30
48
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
El_Zodiac99
Sylvanus
1
9
2
0.22
W
Fafnir
Fall3n0NE
Fafnir
1
1
12
7
L
Loki
1
8
1
0.19
L
1
4
1
0.38
L
Danzaburou
NotableNeko
Danzaburou
1
4
3
0.63
W
The Morrigan
Spliita
The Morrigan
15
0
5
17.5
W
7
2
10
6
L
1
5
0
0.2
W
Achilles
Tormentor4
Achilles
5
1
13
11.5
W
Apollo
itzDrew
Apollo
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,045
Damage
37,546
70,667
Taken
81,582
56,681
Mitigated
50,390
21,002
Healing
14,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
El_Zodiac99
Sylvanus
7,920
1,954
980
4,058
20,324
19,399
0
10,803
9,229
36,870
9,428
W
Fafnir
Fall3n0NE
Fafnir
7,857
2,286
0
2,882
17,103
17,474
525
4,641
12,296
28,455
0
L
Loki
7,652
1,462
0
390
15,883
14,610
2,270
1,503
13,535
0
81,176
L
6,981
447
0
1,187
13,110
4,478
0
7,262
5,693
76,701
0
L
Danzaburou
NotableNeko
Danzaburou
9,964
2,895
0
7,026
16,139
6,131
742
2,761
13,331
0
115,827
W
The Morrigan
Spliita
The Morrigan
23,565
5,615
0
7,394
10,050
4,601
2,478
3,397
6,525
120,672
12,589
W
13,996
3,558
0
410
15,680
6,973
30
1,442
14,158
0
131,150
L
5,029
2,008
0
757
16,126
5,772
0
3,053
12,739
0
98,121
W
Achilles
Tormentor4
Achilles
11,407
2,994
0
5,703
16,567
23,999
852
2,735
13,622
0
61,852
W
Apollo
itzDrew
Apollo
4,220
1,939
0
4,613
11,267
3,634
3,511
1,412
9,845
0
105,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,781
Gold Earned
55,516
735
Minions Killed
749
0
Camps Cleared
0
2,396,339
Distance Traveled
2,127,291
31
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,904
387
62
3
0
353,434
5
W
Fafnir
12,274
534
31
1
0
473,975
16
L
Loki
11,787
512
156
7
0
419,344
1
L
Scylla
10,771
468
174
8
0
397,262
3
L
Danzaburou
12,378
538
193
8
0
428,623
2
W
The Morrigan
15,480
673
221
10
0
455,242
1
W
Loki
14,243
619
172
7
0
504,204
1
L
Mercury
11,676
508
164
7
0
528,628
0
W
Achilles
13,023
566
117
5
0
503,759
10
W
Apollo
12,761
555
194
8
0
459,159
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role