Player Matchup

Camazotz
Camazotz
BloodiedKnives
Camazotz
Level 140
God Stats
1W - 1L
1,229 SR
Queue Stats
16W - 14L
1,364 Elo+
Party 1
Rama
Rama
Mikalyrux
Rama
Level 160
God Stats
1W - 1L
1,469 SR
Queue Stats
183W - 162L
1,595 Elo+
Party 2
Hercules
Hercules
PenguinDommy
Hercules
Level 26
God Stats
4W - 1L
1,893 SR
Queue Stats
32W - 20L
1,810 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SoulKnight5915
Morgan Le Fay
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 42L
1,556 Elo+
Party 2
Ganesha
Ganesha
SunLukong
Ganesha
Level 159
God Stats
10W - 6L
1,590 SR
Queue Stats
134W - 64L
1,646 Elo+
Party 1
Team Averages
Level 101
1,536 SR
1,594 Elo+

VS

Team Averages
Level 87
1,572 SR
1,543 Elo+
Artemis
Artemis
Aravax
Artemis
Level 20
God Stats
15W - 10L
1,689 SR
Queue Stats
27W - 25L
1,650 Elo+
Party 4
Bastet
Bastet
GhostPenguin22
Bastet
Level 15
God Stats
1W - 6L
1,313 SR
Queue Stats
109W - 133L
1,452 Elo+
Party 3
Vulcan
Vulcan
H0neyBadgerDGAF9
Vulcan
Level 115
God Stats
3W - 3L
1,872 SR
Queue Stats
72W - 57L
1,542 Elo+
Party 4
Chaac
Chaac
Mr_NiPpLy
Chaac
Level 127
God Stats
6W - 14L
1,289 SR
Queue Stats
222W - 227L
1,455 Elo+
Party 3
Xing Tian
Xing Tian
ViℓℓHeℓm
Xing Tian
Level 158
God Stats
1W - 1L
1,697 SR
Queue Stats
123W - 98L
1,618 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
16
3 / 1 / 7
10,335
517
6,849
17,125
6,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
19
9 / 2 / 0
11,892
595
10,448
14,047
6,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
PenguinDommy
Hercules
20
9 / 0 / 1
12,520
626
16,114
19,038
24,001
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
SoulKnight5915
Morgan Le Fay
16
1 / 7 / 4
9,769
488
9,768
15,006
5,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
SunLukong
Ganesha
15
0 / 0 / 13
10,660
533
5,937
17,855
23,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aravax
Artemis
12
0 / 7 / 5
8,402
420
8,514
10,771
3,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 5 / 5
9,802
490
8,035
13,638
5,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

17
4 / 3 / 5
10,972
549
13,777
9,162
3,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Mr_NiPpLy
Chaac
17
1 / 6 / 2
10,628
531
12,045
16,822
18,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Xing Tian
ViℓℓHeℓm
Xing Tian
12
2 / 1 / 5
8,120
406
6,087
16,202
15,302
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
32
22
Kills
10
10
Deaths
22
25
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Artemis
Aravax
Artemis
0
7
5
0.36
W
Camazotz
3
1
7
6.5
L
3
5
5
1.1
L
4
3
5
2.17
W
Rama
9
2
0
4.5
L
Chaac
Mr_NiPpLy
Chaac
1
6
2
0.33
W
Hercules
PenguinDommy
Hercules
9
0
1
9.5
W
Morgan Le Fay
SoulKnight5915
Morgan Le Fay
1
7
4
0.43
W
Ganesha
SunLukong
Ganesha
0
0
13
6.5
L
Xing Tian
ViℓℓHeℓm
Xing Tian
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,116
Damage
48,458
83,071
Taken
66,595
66,388
Mitigated
46,008
31,225
Healing
13,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Aravax
Artemis
8,514
5,008
0
1,953
10,771
3,481
322
1,878
8,881
0
41,405
W
Camazotz
6,849
2,202
0
10,270
17,125
6,365
0
2,381
14,744
0
69,073
L
8,035
2,470
0
530
13,638
5,373
0
1,601
11,973
0
69,457
L
13,777
5,346
0
375
9,162
3,383
0
5,959
2,849
81,247
0
W
Rama
10,448
6,864
0
7,586
14,047
6,991
3,869
2,558
11,489
0
114,734
L
Chaac
Mr_NiPpLy
Chaac
12,045
3,022
0
5,682
16,822
18,469
0
697
16,101
8
71,382
W
Hercules
PenguinDommy
Hercules
16,114
6,941
0
9,266
19,038
24,001
344
1,423
17,615
0
84,598
W
Morgan Le Fay
SoulKnight5915
Morgan Le Fay
9,768
496
0
2,233
15,006
5,855
227
8,357
6,649
54,263
0
W
Ganesha
SunLukong
Ganesha
5,937
406
0
1,870
17,855
23,176
116
5,371
12,484
33,941
0
L
Xing Tian
ViℓℓHeℓm
Xing Tian
6,087
1,163
0
4,594
16,202
15,302
0
4,918
11,086
33,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,176
Gold Earned
47,924
627
Minions Killed
535
0
Camps Cleared
0
1,931,168
Distance Traveled
1,860,045
14
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,402
420
87
4
0
326,366
4
W
Camazotz
10,335
517
99
5
0
439,657
1
L
Bastet
9,802
490
112
6
0
400,820
3
L
Vulcan
10,972
549
146
7
0
397,311
8
W
Rama
11,892
595
205
10
0
341,781
5
L
Chaac
10,628
531
145
7
0
369,519
3
W
Hercules
12,520
626
186
9
0
370,265
3
W
Morgan Le Fay
9,769
488
126
6
0
362,726
0
W
Ganesha
10,660
533
11
1
0
416,739
5
L
Xing Tian
8,120
406
45
2
0
366,029
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role