Player Matchup

Skadi
Skadi
Chitoonn
Skadi
Level 18
God Stats
23W - 23L
1,410 SR
Queue Stats
121W - 173L
1,227 Elo+
Party 2
Izanami
Izanami
IF3L1Xl
Izanami
Level 17
God Stats
20W - 14L
1,357 SR
Queue Stats
33W - 33L
1,237 Elo+
Party 2
Chaac
Chaac
Z Ivan Ty Z
Chaac
Level 9
God Stats
21W - 19L
1,444 SR
Queue Stats
44W - 42L
1,309 Elo+
Party 2
Scylla
Scylla
boliao2021
Scylla
Level 21
God Stats
1W - 3L
1,343 SR
Queue Stats
27W - 21L
1,532 Elo+
Solo
Artemis
Artemis
mikxke
Artemis
Level 13
God Stats
12W - 18L
1,308 SR
Queue Stats
24W - 35L
1,276 Elo+
Party 2
Team Averages
Level 16
1,372 SR
1,316 Elo+

VS

Team Averages
Level 18
1,329 SR
1,426 Elo+
Jormungandr
Jormungandr
GiraffeBoi_4rce
Jormungandr
Level 33
God Stats
1W - 3L
1,124 SR
Queue Stats
121W - 135L
1,373 Elo+
Party 1
Fafnir
Fafnir
KittensNutSock
Fafnir
Level 23
God Stats
5W - 8L
1,288 SR
Queue Stats
243W - 269L
1,383 Elo+
Party 1
Yemoja
Yemoja
NastyaDragon
Yemoja
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
kalbmussah
Sun Wukong
Level 15
God Stats
4W - 3L
1,233 SR
Queue Stats
9W - 9L
1,356 Elo+
Solo
Izanami
Izanami
minnibommer69
Izanami
Level 20
God Stats
17W - 6L
1,501 SR
Queue Stats
125W - 101L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Chitoonn
Skadi
17
2 / 13 / 4
11,331
405
14,183
24,688
12,628
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
IF3L1Xl
Izanami
15
5 / 8 / 4
10,947
391
11,178
21,379
7,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 9 / 5
11,629
415
14,405
29,146
44,078
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
boliao2021
Scylla
1
0 / 1 / 0
6,654
238
0
725
0
Artemis
mikxke
Artemis
18
3 / 7 / 5
10,664
381
10,835
21,895
12,601
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GiraffeBoi_4rce
Jormungandr
20
3 / 2 / 6
15,228
544
9,465
20,779
18,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
5 / 6 / 12
14,296
511
17,072
22,253
19,185
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
18
1 / 6 / 3
14,879
531
6,181
14,819
25,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
kalbmussah
Sun Wukong
20
10 / 3 / 8
15,241
544
20,710
20,419
14,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
20
18 / 0 / 8
17,247
616
25,555
11,912
5,629
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
74
15
Kills
37
38
Deaths
17
18
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Skadi
Chitoonn
Skadi
2
13
4
0.31
W
Jormungandr
GiraffeBoi_4rce
Jormungandr
3
2
6
3
L
Izanami
IF3L1Xl
Izanami
5
8
4
0.88
W
5
6
12
1.83
W
Yemoja
1
6
3
0.42
L
5
9
5
0.83
L
Scylla
boliao2021
Scylla
0
1
0
0
W
Sun Wukong
kalbmussah
Sun Wukong
10
3
8
4.67
L
Artemis
mikxke
Artemis
3
7
5
0.79
W
Izanami
18
0
8
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,601
Damage
78,983
97,833
Taken
90,182
77,002
Mitigated
83,269
8,401
Healing
26,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Chitoonn
Skadi
14,183
7,500
0
875
24,688
12,628
472
6,668
17,552
0
80,426
W
Jormungandr
GiraffeBoi_4rce
Jormungandr
9,465
1,179
144
5,431
20,779
18,570
260
2,721
17,807
145,567
0
L
Izanami
IF3L1Xl
Izanami
11,178
8,882
0
682
21,379
7,695
266
8,908
12,143
0
42,746
W
17,072
6,996
409
8,794
22,253
19,185
3,725
1,856
20,397
72,601
0
W
Yemoja
6,181
2,339
538
21
14,819
25,283
871
0
14,819
45,356
0
L
14,405
4,181
0
4,982
29,146
44,078
0
10,266
18,418
0
75,614
L
Scylla
boliao2021
Scylla
0
0
0
0
725
0
0
0
725
0
0
W
Sun Wukong
kalbmussah
Sun Wukong
20,710
4,645
0
5,789
20,419
14,602
2,677
310
19,875
0
86,333
L
Artemis
mikxke
Artemis
10,835
5,693
0
1,862
21,895
12,601
254
7,071
14,390
0
45,299
W
Izanami
25,555
17,282
0
5,668
11,912
5,629
9,757
1,459
10,453
0
116,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,225
Gold Earned
76,891
371
Minions Killed
726
0
Camps Cleared
0
1,686,096
Distance Traveled
2,310,266
5
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,331
405
143
5
0
406,449
5
W
Jormungandr
15,228
544
203
7
0
486,638
0
L
Izanami
10,947
391
71
3
0
409,758
0
W
Fafnir
14,296
511
97
3
0
435,163
0
W
Yemoja
14,879
531
75
3
0
361,353
17
L
Chaac
11,629
415
98
4
0
445,438
0
L
Scylla
6,654
238
0
0
0
0
0
W
Sun Wukong
15,241
544
144
5
0
519,433
1
L
Artemis
10,664
381
59
2
0
424,451
0
W
Izanami
17,247
616
207
7
0
507,679
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role