Player Matchup

Morgan Le Fay
Morgan Le Fay
EightElephant58
Morgan Le Fay
Level 25
God Stats
2W - 1L
1,588 SR
Queue Stats
16W - 9L
1,712 Elo+
Solo
Ymir
Ymir
FallenSmurf9508
Ymir
Level 16
God Stats
2W - 2L
1,499 SR
Queue Stats
37W - 22L
1,644 Elo+
Solo
Guan Yu
Guan Yu
Ruger6shooter
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,662 Elo+
Solo
Artemis
Artemis
Use_a_brain_cell
Artemis
Level 29
God Stats
9W - 7L
1,618 SR
Queue Stats
104W - 117L
1,538 Elo+
Solo
Thanatos
Thanatos
Wayne4088
Thanatos
Level 15
God Stats
8W - 2L
1,841 SR
Queue Stats
16W - 12L
1,552 Elo+
Solo
Team Averages
Level 18
1,609 SR
1,621 Elo+

VS

Team Averages
Level 21
1,515 SR
1,596 Elo+
Rama
Rama
Dukeofpower1467
Rama
Level 30
God Stats
2W - 4L
1,500 SR
Queue Stats
170W - 147L
1,587 Elo+
Solo
Poseidon
Poseidon
Mindsetmadness
Poseidon
Level 25
God Stats
4W - 8L
1,574 SR
Queue Stats
108W - 104L
1,584 Elo+
Solo
Ymir
Ymir
OculusTwins
Ymir
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 79L
1,571 Elo+
Solo
Cthulhu
Cthulhu
Roadking8762
Cthulhu
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 23L
1,513 Elo+
Solo
Nemesis
Nemesis
guaulupo
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 28L
1,723 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EightElephant58
Morgan Le Fay
10
0 / 5 / 0
6,063
466
4,684
8,154
2,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 3 / 3
6,000
462
3,546
9,815
5,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
9
1 / 3 / 0
6,100
469
1,996
9,655
5,047
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 3 / 3
6,260
482
3,352
8,165
2,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Wayne4088
Thanatos
10
3 / 6 / 1
6,624
510
4,916
10,888
3,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 2
6,829
525
4,341
3,927
886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
15
5 / 0 / 5
8,963
689
8,392
5,676
1,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 2 / 3
7,493
576
2,597
8,457
3,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Roadking8762
Cthulhu
12
5 / 2 / 1
7,869
605
8,079
9,553
10,142
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
guaulupo
Nemesis
14
6 / 1 / 3
8,497
654
7,764
9,496
4,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
6
Kills
20
20
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
Morgan Le Fay
EightElephant58
Morgan Le Fay
0
5
0
0
L
1
3
3
0.83
W
Poseidon
5
0
5
7.5
W
3
2
3
2.25
W
Cthulhu
Roadking8762
Cthulhu
5
2
1
2.75
L
Guan Yu
1
3
0
0.33
L
1
3
3
0.83
L
Thanatos
Wayne4088
Thanatos
3
6
1
0.58
W
Nemesis
guaulupo
Nemesis
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,494
Damage
31,173
46,677
Taken
37,109
19,167
Mitigated
21,039
19,886
Healing
9,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,341
3,786
0
1,382
3,927
886
2,681
692
3,181
0
32,994
L
Morgan Le Fay
EightElephant58
Morgan Le Fay
4,684
345
0
1,794
8,154
2,556
0
4,054
3,816
37,093
0
L
3,546
720
0
3,151
9,815
5,571
0
4,030
5,690
26,323
0
W
Poseidon
8,392
1,476
0
401
5,676
1,878
0
3,032
2,473
57,517
0
W
2,597
705
0
2,833
8,457
3,889
625
2,537
5,772
24,696
0
W
Cthulhu
Roadking8762
Cthulhu
8,079
1,613
0
2,660
9,553
10,142
168
0
9,553
41,110
0
L
Guan Yu
1,996
774
265
4,341
9,655
5,047
0
4,751
4,904
0
22,702
L
3,352
1,312
137
3,310
8,165
2,633
242
3,011
5,116
0
34,910
L
Thanatos
Wayne4088
Thanatos
4,916
1,327
0
6,888
10,888
3,360
0
2,962
7,892
0
29,873
W
Nemesis
guaulupo
Nemesis
7,764
3,312
0
2,693
9,496
4,244
0
1,561
7,900
0
64,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,047
Gold Earned
39,651
301
Minions Killed
413
0
Camps Cleared
0
1,066,206
Distance Traveled
1,201,438
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,829
525
79
6
0
206,484
0
L
Morgan Le Fay
6,063
466
81
6
0
221,779
1
L
Ymir
6,000
462
48
4
0
208,890
2
W
Poseidon
8,963
689
124
10
0
267,004
0
W
Ymir
7,493
576
24
2
0
235,917
2
W
Cthulhu
7,869
605
83
6
0
234,293
0
L
Guan Yu
6,100
469
45
3
0
196,007
1
L
Artemis
6,260
482
61
5
0
196,919
3
L
Thanatos
6,624
510
66
5
0
242,611
0
W
Nemesis
8,497
654
103
8
0
257,740
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role